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Kassandra (interplanetary compact ship) v3.01, gravity turn? automatic once again!


H2O.

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I actually love the change. There is no doubt that the Kassandra took great advantages of the overpowered nuclear engine. Now it is time to think to find a good solution!

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I will update the Kassandra for 1.0, that is for sure. I've already started but I am really busy at work so I don't have a lot of spare time.

I will probably re-purpose it a a Duna-specialised interplanetary craft. The main reason for that is that most people seems to use it for Duna exploration.

Laythe may be a possibility, but I have no idea how the ship behave in the new Laythe atmosphere. Besides, the thrust to weight ratio seems a bit low for Laythe.

Edited by H2O.
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It will update the Kassandra for 1.0, that is for sure. I've already started but I am really busy at work so I don't have a lot of spare time.

I will probably re-purpose it a a Duna-specialised interplanetary craft. The main reason for that is that most people seems to use it for Duna exploration.

Laythe may be a possibility, but I have no idea how the ship behave in the new Laythe atmosphere. Besides, the thrust to weight ratio seems a bit low for Laythe.

Well, I downloaded the Kassandra, and I'll use the return craft as a station escape craft once the mission is done.

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You will have to! :sticktongue:

The ship is basically ready, but now I have to take it on a Duna mission to test it and to take screenshots. Then I will have to rewrite the manual, as the typical flight plan for a Duna mission is now totally different (I don't want to spoil, but near Duna there is a rock that a lot of people like, why not paying him a little visit?).

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So excited :D

I've been too nervous to try launching rockets because it seems they are a lot more unstable in the atmo, so it's nice to have someone make a cool one for me :P

Also, why are you guys acting like nukes are bad now? Did they do something more than have them only use liquid fuel?

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Nukes are not bad, but have to be used differently. So the natural first reaction is to whine about it! (I did it too). But now I do think that they are pretty well balanced and that they were way overpowered before.

And yes, rockets flips, but the new Kassandra (wich has no fins) is not too unstable, and very difficult to flip if you hit the "follow prograde" SAS button and don't do anything too extravagant (ie: important corrections are still possible).

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I'm brand spankin new to the game and I am absolutely amazed by this design! Thank you. I will be playing career mode on normal before I start download other people's ships, but this is one I would like to try when I'm done/tired of the career mode.

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Thank you guys!

Weaponize the Kassandra? Well, if you find place for some missiles, it means that there is still some place left for other stuff too!

They have a nag about making things go boom these days xD Or was that the trend way back then? :D

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version 2.0 is out!

oGt1rLVl.png

It is fully compatible with KSP v1.02.

Lots of new stuff:

  • new scout! to explore Ike
  • 137 parts instead of 138
  • re-factoring of the lifter
  • nuclear stage is now used for interplanetary burn
  • ion ring ditched in favor of a now fully autonomous command module
  • added fairings
  • imgur album totally redone
  • rewriting of some of the manual's sections to match changes

Look at the totally redone Imgur album to have a taste of all the goodness:

Edited by H2O.
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THIS.SHIP.IS.AWESOME

Man, downloading right now, gonna be my first interplanetary ship on carrer xD

gonna use it to lear and build others

thanks! good work

Edited by nfpinto
TYPO
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Thanks guys! :)

Yes, that little thing has 2400 m/s of delta-v. Ike is not big for sure, but the scout is almost composed entirely of fuel!

Edited by H2O.
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Thank you for posting this ship! I'm very new at KSP, so I'm going to download it for a sandbox game and bring it up in the VAB to reverse-engineer and learn muchly about spacecraft design xD

And maybe take a trip to Dres as well, I just don't know at this point.

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