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A question for space enthusiasts


Zidane

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Hey there

So i've been trying to create a realistic as possible playthrough and after about 48 hours installing mods and resolving issues i was trying to solve one last puzzle in my head. So in the movie gravity (i don't know if you've seen it, but in most videos about space maneuvers) they use 2 joysticks for orbital maneuvers with RCS. Now i have a gamepad and it has 2 joysticks. In case anyone's wondering, i'm using motioninjoy to help ksp recognize all the buttons and it works pretty damn good. I wanted to mimic the orbital rotations and translations with those joysticks as in real life. However, here's what boggles me. For full rotation controls one needs 3 axis. For full translation controls one needs another 3 axis. That's a total of 6 axis. Yet 2 joysticks only allow for 4 axis, so how do they do it in actual spacecraft? Do they have pedals? Do the joysticks move up and down too?

It's not really about the buttons, i have free buttons to spare if i count in the keyboard and the gamepad. I just wanted to get a realistic experience.

Thanks for any input.

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That was fast. A shame too, i can press the joysticks down, but i can't really twist them. I guess i'll have to use the Dpad on the controller to get the 2 remaining axis.

I'm assuming they use one as rotation and one as translation then, right?

Thanks ^^

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