Tigermisu Posted April 19, 2014 Share Posted April 19, 2014 Curious question, does anyone else NOT like the SRB's sound effects? Quote Link to comment Share on other sites More sharing options...
Proot Posted April 19, 2014 Author Share Posted April 19, 2014 (edited) Curious question, does anyone else NOT like the SRB's sound effects?That are SRB real sounds from the NASA tests. A bit lowered in volume anb distortion, in fact. Edited April 19, 2014 by Proot Quote Link to comment Share on other sites More sharing options...
Gabe_Ruckus Posted April 19, 2014 Share Posted April 19, 2014 http://www./download/qpeqmx8d69zrauu/cloudLayers.cfgHere's a version without the haze around Minmus, Mun, Moho, Eeloo, and Dres. Just drag and drop it over the existing file in the /Gamedata/BoulderCo/Clouds/ folder.@Proot: What were you going for with these, and is it maybe our GPUs that are making it look like an atmosphere? I'd like to see a screenshot of how they look on your computer to see if it's less pronounced. Quote Link to comment Share on other sites More sharing options...
Tigermisu Posted April 19, 2014 Share Posted April 19, 2014 (edited) http://www./download/qpeqmx8d69zrauu/cloudLayers.cfgHere's a version without the haze around Minmus, Mun, Moho, Eeloo, and Dres. Just drag and drop it over the existing file in the /Gamedata/BoulderCo/Clouds/ folder.@Proot: What were you going for with these, and is it maybe our GPUs that are making it look like an atmosphere? I'd like to see a screenshot of how they look on your computer to see if it's less pronounced.I have an Nvidia 660M and nor Minmus or the Mun have a haze, haven't checked the other bodies yet.That are SRB real sounds from the NASA tests. A bit lowered in volume anb distortion, in fact.I wasn't complaining or anything, just wondering if I was the only one that didn't like them... Edited April 19, 2014 by Tigermisu Quote Link to comment Share on other sites More sharing options...
sidfu Posted April 19, 2014 Share Posted April 19, 2014 sound editor with default sounds+proots=500ram usage so if u take anything out that and skybox is probaly the first choices. Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 19, 2014 Share Posted April 19, 2014 Is there a way to optimize the EVE part of this pack? It is really killing my framerate down to 10fps to 20fps. I use to have 40fps to 50fps with normal EVE. Quote Link to comment Share on other sites More sharing options...
Proot Posted April 19, 2014 Author Share Posted April 19, 2014 Is there a way to optimize the EVE part of this pack? It is really killing my framerate down to 10fps to 20fps. I use to have 40fps to 50fps with normal EVE.Optimize in what way? You can use the textures at lower resolutions, but the textures can't be better optimized, as far I know... I'm using the same texture sizes in the EVE hi-res pack. Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 19, 2014 Share Posted April 19, 2014 (edited) Optimize in what way? You can use the textures at lower resolutions, but the textures can't be better optimized, as far I know... I'm using the same texture sizes in the EVE hi-res pack.Wait nevermind. The EVE is not causing the slowdown because I just tested it with normal EVE. I'm adding each part one by one to see which one is causing the slowdown.---Updated---I guess it is just my computer because even normal EVE it is slow. Edited April 19, 2014 by tygoo7 Quote Link to comment Share on other sites More sharing options...
Dusty926 Posted April 19, 2014 Share Posted April 19, 2014 Some issue with cloudlayers:http://youtu.be/Y5iVmRT3njkI am having this same problem. I installed the hotfix over a previous installation, if that helps to find a fix. Quote Link to comment Share on other sites More sharing options...
Proot Posted April 19, 2014 Author Share Posted April 19, 2014 (edited) Working to fix the problem, but hat "jump" effect in the scene (despite the bug in the atmosphere fading) is in the stock game itself so can't be completely avoid. As the game has no clouds or atmospheric effects this is less noticeable in the stock game. Is the ingame visual change from planetary to map scene style, when terrain details goes to the "flat" map view version. Next version comes with a complete overhaul of the atmospheres. Eve landings among the clouds gonna become absolutely epic and insanely beauty.Javascript is disabled. View full album Edited April 19, 2014 by Proot Quote Link to comment Share on other sites More sharing options...
Green Skull Posted April 19, 2014 Share Posted April 19, 2014 (edited) How can i keep this from touching blackhearts/StretchySRB textures? I removed their config files from BouderCo, but when i dropped this pack in it lowered the resolutions of those textures drastically. Now..iirc i didnt see any ATM configs in the download just a single .cfg. So sorry if i maybe missed something.Delete blackheart cache folder from Active Texture Management. Add the blackheart config back in to the ATM configs in boulder co.Change the contents of config to this:ACTIVE_TEXTURE_MANAGER_CONFIG{ folder = blackheart enabled = false}OR if that doesn't work:ACTIVE_TEXTURE_MANAGER_CONFIG{ folder = blackheart enabled = trueNORMAL_LIST{ texture = blackheart/Castor/castormap texture = blackheart/KW/1MMap texture = blackheart/KW/3MMap texture = blackheart/KW/BottomMap texture = blackheart/KW/TopMap}OVERRIDES{ blackheart/.* { compress = false mipmaps = false scale = 1 max_size = 0 }}}Apologies for large post but this gives 2 possible solutions. Edited April 19, 2014 by Green Skull Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 19, 2014 Share Posted April 19, 2014 Working to fix the problem, but hat "jump" effect in the scene (despite the bug in the atmosphere fading) is in the stock game itself so can't be completely avoid. As the game has no clouds or atmospheric effects this is less noticeable in the stock game. Is the ingame visual change from planetary to map scene style, when terrain details goes to the "flat" map view version. Next version comes with a complete overhaul of the atmospheres. Eve landings among the clouds gonna become absolutely epic and insanely beauty.Awesome! Can't wait. Also I figured out most of the slowdown is just at KSC. Once I get to another place on Kerbin it goes to about 30fps. Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted April 19, 2014 Share Posted April 19, 2014 (edited) Delete blackheart cache folder from Active Texture Management. Add the blackheart config back in to the ATM configs in boulder co.Thanks GreenSkull ill try that, but uhh.. why do I have to add the blackheart config back into ATM? If I just leave it out wont ATM just ignore that folder all together?Oh.. and something Ive been meaning to ask in general. How would I go about adding the SRB effects to the StretchySRB? Is it just a matter of copying over some modules? Edited April 19, 2014 by Motokid600 Quote Link to comment Share on other sites More sharing options...
Green Skull Posted April 19, 2014 Share Posted April 19, 2014 That ensures ATM ignores it. As for effects maybe a hotrocket config can help but I'm not sure so ask in that thread. Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 20, 2014 Share Posted April 20, 2014 I use Mac, so I have the ****ING NO "MERGE" THING NOT ****ING POPPING UP! THIS ****ING MEANS THAT I ****ING HAVE TO ****ING MANUALLY COPY EVERY ****ING FILE INTO EVERY ****ING FOLDER! (I'm sorry that I sweared a lot like Gordon Ramsay, but I am VERY angry because of Apple's ignorance) Can you please help me? Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 20, 2014 Share Posted April 20, 2014 I use Mac, so I have the ****ING NO "MERGE" THING NOT ****ING POPPING UP! THIS ****ING MEANS THAT I ****ING HAVE TO ****ING MANUALLY COPY EVERY ****ING FILE INTO EVERY ****ING FOLDER! (I'm sorry that I sweared a lot like Gordon Ramsay, but I am VERY angry because of Apple's ignorance) Can you please help me?Woah settle down there. I don't have experience with Macs, but maybe delete the old folders then put the new ones in? Quote Link to comment Share on other sites More sharing options...
Proot Posted April 20, 2014 Author Share Posted April 20, 2014 I use Mac, so I have the ****ING NO "MERGE" THING NOT ****ING POPPING UP! THIS ****ING MEANS THAT I ****ING HAVE TO ****ING MANUALLY COPY EVERY ****ING FILE INTO EVERY ****ING FOLDER! (I'm sorry that I sweared a lot like Gordon Ramsay, but I am VERY angry because of Apple's ignorance) Can you please help me?Wow. I don't knew that Mac don't merge folders... Well... that is a small problem.Is probably the first serious issue to think in redistribute the mods... but I don't like that idea, because a lot of it are still under development...Are not any mod installers for MAC on spaceport or here in the forum? Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 20, 2014 Share Posted April 20, 2014 Woah settle down there. I don't have experience with Macs, but maybe delete the old folders then put the new ones in? Sorry, no that won't work because of the whole licensing thing, so basically all the KSPRC download has in it is supplementary content for the prerequisites. (Sorry if I used overly-complicated words) Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted April 20, 2014 Share Posted April 20, 2014 Sorry, no that won't work because of the whole licensing thing, so basically all the KSPRC download has in it is supplementary content for the prerequisites. (Sorry if I used overly-complicated words)I have zero experience with Macs, but is there an option to copy paste? Just be sure to paste into the right place. Quote Link to comment Share on other sites More sharing options...
Green Skull Posted April 20, 2014 Share Posted April 20, 2014 Upgrade from your mac to a self build pc. This will solve all your problems Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 20, 2014 Share Posted April 20, 2014 Wow. I don't knew that Mac don't merge folders... Well... that is a small problem.Is probably the first serious issue to think in redistribute the mods... but I don't like that idea, because a lot of it are still under development...Are not any mod installers for MAC on spaceport or here in the forum?No, sadly there isn't (I personally blame Bill Gates, because I don't like him and I like to be rash sometimes). I searched the forum, Spaceport (It glitched out as usual, giving me rover .craft files), Google, and Yahoo! (Even though it sucks). Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 20, 2014 Share Posted April 20, 2014 Upgrade from your mac to a self build pc. This will solve all your problems Well, it's more that I need a Mac for work purposes (and that I've invested a lot in my Mac, and because I love having NO viruses), so that's not really an option. Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted April 20, 2014 Share Posted April 20, 2014 and because I love having NO viruses[threadjack]You do know that's because no-one bothers to write viruses for Macs, right? The only reason Windows gets more viruses is because more people use it. That aside, Macs are no more prone to viruses than Windows - you get stupid people opening a 35kb exe files when all they really wanted was Darude - Sandstorm off of Limewire, regardless of operating system.[/threadjack] Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 20, 2014 Share Posted April 20, 2014 I have zero experience with Macs, but is there an option to copy paste? Just be sure to paste into the right place.It's a bit more complicated than that, Finder (the Mac equivalent of Explorer, NOT Internet Explorer) (used) to give you multiple options when copying and pasting: Replace, Stop, Merge, Keep Both, and Skip, the problem is that in a more recent version of Mac OS X, the Merge option "vanished", so basically I'm screwed (and it's because of Bill Gates). And can we STOP having the ****ING Mac vs. PC fight! It seems like every thread has had this fight at least once, can we please stop. Quote Link to comment Share on other sites More sharing options...
Brun Posted April 20, 2014 Share Posted April 20, 2014 It's a bit more complicated than that, Finder (the Mac equivalent of Explorer, NOT Internet Explorer) (used) to give you multiple options when copying and pasting: Replace, Stop, Merge, Keep Both, and Skip, the problem is that in a more recent version of Mac OS X, the Merge option "vanished", so basically I'm screwed (and it's because of Bill Gates). And can we STOP having the ****ING Mac vs. PC fight! It seems like every thread has had this fight at least once, can we please stop.While I'm completely unfamiliar with Macs (my specialties are PC and Linux), I do know Macs are UNIX-based and have a (mostly) POSIX-compliant shell language. Is there any way you could use the terminal to do something like:cp -Rf KSPRC/* KSPWhere KSPRC is the extracted KSPRC folder and KSP is your normal KSP directory? Quote Link to comment Share on other sites More sharing options...
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