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Fine! I'll mod my game!


Killerdude8

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Here's the list of mods from my "Kerpollo" Let's Play series. I consider them the bare minimum to function :)

ScienceAlert feels a little cheaty but it makes my seires go faster. The rest are all either quality-of-life mods or visual improvements to the game.

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There are few mods that you wanna avoid for the rest of your KSP play.

Hyperedit, MechJeb (Auto-pilot), Protractor Or any autopilot mod.

There are people who want to have fun, after all.

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Right now I am running:

FAR

Deadly Reentry

Procedural Fairings

a couple big parts packs like B9, KW or Novapunch (with texture reduction)

KSP Interstellar

KAS

Infernal Robotics (once fixed).

Kethane

and if you want a little more challenge add remote tech and TAC life support, these two become tedious after a while though.

I strongly recommend FAR and deadly reentry. Lots of fun.

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