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Co-21G


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The release of the ARM pack has provided me with a chance to upgrade my signature warship the Co-21. I've replaced the mainsails with a pair of KR-1 LFBs which has improved both the efficiency and power of the ships boost mode.

Download: https://www.dropbox.com/s/x4fq9sbonax2udt/Co-21G.craft

Action Groups:

1 - NERVA engines

2 - KR-1 Engines

3, 4 - Hornet Missiles (Throttle up first)

5, 6, 7, 8 - Main Cannon

9 - Release shell casings

10 - Toggle solar panels and antennae

Stats:

Cost - 280,000 Kerbits

Parts - 572 loaded, 418 empty

dV: 6854m/s Loaded

TWR: 2.14 loaded with boost

Length: 30m

Mass - 214 Tons Loaded

Armament - 12 hornet missiles, Main AP Cannon

Landing on Minmus

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Blasting off

9SZy8N7.png

Firing all weapons!

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Landed on kerbin

gCZzFji.png

Trying to launch (needs more struts)

9qYNzbi.png

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Still no MAC?

No. :/ It would bring the part count too high sadly. Also the rocket cannon thingy is much more powerful.

Can you SSTO from Kerbin if you refuel on the ground? Just curious.

It doesn't have the dV for that. To get a TWR ratio greater than 1 it needs to use the boost setting which lowers the dV too much to attain orbit. The nukes give it plenty of dV but a low TWR.

It can land on Kerbin however as long as the ground is flat.

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