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Moments you wish you could have caught on video.


Jas1126

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Mine's fairly simplistic but had that "feeling", if you know what I mean.

I was doing a transfer burn from Eve and listening to one of my usual rock songs. Just as the chorus hit, Kerbol appeared from behind Eve; looking fantastic.

It was so perfectly timed and epic that I highly doubt I'd ever be able to manually produce it without a lot of work. Man, I wish I could have gotten that on video.

Edited by Jas1126
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I once launched a probe core at near light speed out of the solar system. I landed a large lander on Kerbin and soon after going for EVA just to walk around the thing exploded and the game crashed. Afterwards I found a probe core travelling out of the solar system.

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Long, long ago, lost to the mists of time now, I accidentally got a rocket to perform perfect donuts in midair without touching the controls. All I captured from this momentous occasion was a single screenshot, which is now lost as well.

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The Gilly Disaster.

I burnt into capture orbit of Gilly, massively underestimating the map's inaccuracy when it comes to conics and terrain height. Ended up clipping the rear of my interplanetary cruiser on a mountain, destroying the drive sections, span around, destroyed the science lab and left one kerbal in a capsule floating towards an ejection into space...

I scan and tab through the debris and find that the mid-section, with two overpowered landers, had miraculously survived (with one lander intact). Cue mad EVA dash to rendezvous with the landers before they go out of range. Managed to dock the two landers together and scrape enough Delta-V together to get a landing on Gilly and a ride back home for the sole survivor.

There's still a memorial flag on Gilly.

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Yesterday, I had a Danny moment when one of my rockets started breakdancing on Gilly while I was planting a flag. It was quite amusing to watch, until the rocket made a big jump and drifted away from the guy outside.

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I've been meaning to start recording my launches, and missed a really spectacular failure about a month ago.

I was testing launching six 50t spaceplanes at once, attached radially to my 3500t launcher's center tank, mounted on girders. Forgot to put a probe core on the launcher, so Jeb hopped in one of the planes.

Things actually went pretty well, until I dropped the first stage. Not sure why, but almost every tank in the rocket separated and started drifting apart. The engines kept burning, spreading out the tanks. It takes me a couple seconds to rearrange the stages and drop the spaceplanes. It takes me a lot longer to cycle through all the bits of debris until I found Jeb's plane.

At this point engines are spiraling off into the distance, tanks are exploding all around Jeb, broken bits of rocket and plane are falling from above and Jeb is (rightfully) losing his mind. One of the planes smashes through the mass of fuel tanks, sending the last of the engines careening off into what is now a debris cloud and setting off even more explosions. Miraculously, Jeb's ship appears undamaged.

Jeb made a valiant effort to fly out of the debris field, he really did. For a second I got cocky and thought he was going to make orbit anyway.

Pride cometh before the fall. Like a bolt from the blue, one of the other planes comes crashing down from above, shears off two thirds of the starboard wing and its engine. Now Jeb is part of the debris field, too, several kilometers up and falling. The plane flies like a brick, but Jeb manages to keep it from rolling over long enough to not hit the ground nose first.

Any landing you can walk away from, right?

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One time I had gotten myself into a pretty bad situation: a kerbal was on EVA on an impact course into the Mun, with no jet pack fuel left. I quickly slapped together a ship, the upper stage consisting of a bunch of nervas in a circle around a tank, and lifted by a fairly standard orange tank setup. It was horribly thrown together and the thing barely flew straight, it took the best of my piloting skills to keep it in line for the direct ascent to Mun flight plan. At about 60km, I realized that the fuel lines were all done wrong and the lifter would stage improperly, which I could tell would ruin the mission and leave me without enough fuel to save the kerbal. Instead of reverting the flight, I began manually staging and transferring fuel mid burn from multiple tanks, keeping the thing pointed straight while balancing the fuel transfer as best as I could. After about a minute of insane stress, the fuel on one side ran out and the entire ship began to spin wildly. I decoupled the lifter with the throttle on, spun the upper stage to the right direction, and fired the nervas, barely missing the remnants of the lifter. I flew to the Mun in record time, and proceeded to rendezvous with the kerbal in his highly eccentric orbit. Once I managed to get close, I realized that the kerbal could not hop in on his own without fuel, so I had to move my (RCS lacking) ship just so he would bump into the ladder and could grab on. After successfully picking him up, I flew home and landed safely.

It was by far the most insane mission I have ever flown.

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my first airplane flight, I had no idea how to make a good working craft and the result was that it immediatly started spinning after take-off, for some reason it just magically landed on it's gear while still spinning like crazy, nothing broke off

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Skimming the surface of Tylo and missing by less than the width of the solar panels I had on the craft I took there.

It was one of those times when I just had to take a moment to believe that had been real, by which time I was too late to take a screenshot, let alone fire up a video recorder.

The worst part is that the encounter was the result of a post-quicksave attempt to save a little fuel which would've otherwise been lost to gravity, which I ran with because I'd just quicksaved. I couldn't get that close again and lost interest after a while because it didn't seem the same to keep trial-and-erroring it to achieve the same result.

Tylo isn't exactly interesting, but nearly touching the surface at its orbital velocity is a pretty amazing experience.

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I was playing with Deadly Reentry and I had not quite figured out how to get it to work fully (my heat shields kept exploding), so my way of dealing with this was to just stack up like 5+ heat shields in a row and hope that was enough. Well, I have Jeb trying to land at the North Pole for some science and things got a bit dicey when in very short order the reentry burned through my first five heat shields and quickly ate away all of the science gear and struts. Luckily I had planned for this and there was two heat shields in between the cockpit and the rest of the ship. The first one burns away very quickly, and the second one is clearly going to burn through as well. I know that if this happens, the capsule's own ability to survive is basically zero. But I had no more engines left to reduce my speed. I am sitting there watching the heat bar on the last shield rapidly rising and I am thinking "How can I slow him down?! All I have is a capsule, a parachute that wont work because of my altitude, and the escape rockets for failed launches....THE ESCAPE ROCKETS!" and I quickly readjusted the staging, during which time my last heat shield burst. I could see my capsules heat level rising rapidly and I slammed my finger down on the space bar, activating the two separatrons on the capsule. The heat level reached about two or three pixels away from max before it paused and started dropping down. Once the glow faded away, I deployed my chute and safely landed on the ground with a sigh of relief.

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I was doing some EVA maintenance of a disabled ship that had no electricity with its solar panels retracted. They were the smaller blanket arrays from Near Future Propulsion. The struts fold up like an accordion. James Kerman was caught within the closing structure, but instead of dying a brutal death crushed by metal pipes as weak as straws, he did something much worse. As the structure was squeezing him more and more, he started spazzing out, then after seconds of spaghettification, he broke physics. He shot out into outer space at the speed of light! Even with no time acceleration, I could watch as the Sun became smaller and smaller. Only a few minutes later I was beyond the orbit of Eeloo, still going in a nearly straight line, at a speed no kerbal should ever be allowed to reach.

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I got my first lander hung up in the girders of the lander. It took about 10 minutes of wriggling and jiggling to get it free. Then the lander fell over on top of the rover.

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That time when I accidentally built a miniature mecha-Kraken and it went berserk and smashed my ship.

The time my Mun base decided it was the legendary jumping frog of Calaveras County and smashed itself all over the Mun every time I quickloaded, until I had to resort to HyperEdit to put it in orbit.

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  • 2 weeks later...

One of my usual Mun missions with a standard orange tank asparaguss staging lifter stage. The central engine fell off because it was attached to an orange tank ( -.- ) and I had to use the outer tanks to get to the Mun.

Not that interesting at all, I know, fun things never happen to me :(

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I was testing out a spaceplane when it began to run out of fuel. Instead of landing it, I decided to activate my new Celestia Aeronautics Plane Ejection System (PES, patent pending). I decoupled from the plane, so far so good, and then I pulled the chutes. I can sum up the result in one word (boom) but that doesn't cover it. My cockpit came flying, in reverse, at a good speed, back at the supersonic jet, and completed exploded. It was the first time I lost a kerbal. Oh, poor Jebediah. Thou shalt be missed.

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All of us have a moment we wish we recorded....

One time I launched a ship called Alchemist and 10 minutes after It got into orbit of Kerbol It blasted at 3432x Lightspeed!!!

It went 52,000,000,000,000m!

I wish I recorded It.

Too bad Fraps sucks.

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My first attempt at replicating/outdooing the migration of octos thing didn't make it to orbit and without thinking it through I hit the chutes before reaching the ap. which was the point that I realized that there was a ~2k part debris field that was about to come zipping by. Watching a bunch of them come within a few meters of Jeb's capsule was pretty cool.

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I was a bit tired and punchy one night with one Kerbal who seemed to not like space. Bad things always happened with him. Backed him away from my station and a few messed up control inputs later he was rocketing and high speed at my 1500 part space station. He smashed through that thing like a Mack truck and only broke off a docking port. Meanwhile the station was in shambles. I fired to retro-burn to deorbit him and a debris stream passed by for at least half a minute. I practiced emergency procedures for the other dozen kerbals on the station and used wehrmy to get everyone to another ship with his gas tanker. (no parachutes) after doing his duty he deorbited his jumbo 64 and mirculously the crew cabin survived by a long burn. Needless to say as punishment I fired that kerbal in a new ship into the seas of eve to swim for eternity. Wehrmy on the other hand became the go to kerbal for powered landings sans parachutes.

This was My baby that one Kerbal Demolished.

iuA8T9I.jpg

Edited by sumrex
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