NathanKell Posted August 8, 2014 Share Posted August 8, 2014 It's called "update both mods." Until 1.7.0, KAE's multi-version support was broken on .24.2. taniwha fixed it, but it does require all versions of KAE being at least 1.7.0. And both TweakScale and PF use KAE. Link to comment Share on other sites More sharing options...
drtedastro Posted August 8, 2014 Share Posted August 8, 2014 Hello to all.I have looked over this thread, but i must be missing the obvious..I am looking for the syntax to be able to 'tweak' the decoupler force in various mods.For example, the Tantares_Separator_A, has a decoupler value of 250. I would like to be able to adjust that to different values once in flight.How do i set up the 'tweak' for the decoupler value, not the size of the unit.????thanks for any help.DrTedAstro. Link to comment Share on other sites More sharing options...
Biotronic Posted August 8, 2014 Author Share Posted August 8, 2014 Hello to all.I have looked over this thread, but i must be missing the obvious..I am looking for the syntax to be able to 'tweak' the decoupler force in various mods.For example, the Tantares_Separator_A, has a decoupler value of 250. I would like to be able to adjust that to different values once in flight.How do i set up the 'tweak' for the decoupler value, not the size of the unit.????thanks for any help.DrTedAstro.At first, I thought this would solve your problem:@PART[Tantares_Separator_A]{ @MODULE[TweakScale] { TWEAKSCALEEXPONENTS { name = ModuleDecouple ejectionForce = 1 } }}It makes the decoupling force scale linearly with the size (so a 1.25m decoupler is twice as strong as a 62.5cm one).After reading your post again though, I get the feeling you want to change just the force, not the scale. If that's the case, I fear TweakScale is not what you're after.TweakableEverything might be what you're looking for. Link to comment Share on other sites More sharing options...
Molito Posted August 9, 2014 Share Posted August 9, 2014 for me its not showing any options to rescale, but i just updated tweakscale and procedural fairings Link to comment Share on other sites More sharing options...
Master Tao Posted August 9, 2014 Share Posted August 9, 2014 (edited) Molito,Make sure you've also updated all the mods on this list. A couple of them haven't been updated for KAE 1.7.0+, so you'll need to check their threads for a workaround. Also, if you have Goodspeed Aerospace Parts installed, make sure you delete KSP/Goodspeed/Plugins/Scale.dll. It's the predecessor to TweakScale and conflicts with it.If that doesn’t work, there is important information to include in any bug report:Your KSP version Your mod versions Your Operating System and version Cause the problem, then quit KSP and find your output log:Windows (32 bit): KSP_win\KSP_Data\output_log.txt Windows (64 bit): KSP_win64\KSP_x64_DATA\output_log.txt Mac OS X: Open Console, find Unity on the left side, click on Player.log. It’s also located at ~/Library/Logs/Unity/Player.log. Linux: ~/.config/unity3d/Squad/Kerbal\ Space\ Program/Player.log Edited August 9, 2014 by Master Tao Link to comment Share on other sites More sharing options...
drtedastro Posted August 9, 2014 Share Posted August 9, 2014 At first, I thought this would solve your problem:@PART[Tantares_Separator_A]{ @MODULE[TweakScale] { TWEAKSCALEEXPONENTS { name = ModuleDecouple ejectionForce = 1 } }}It makes the decoupling force scale linearly with the size (so a 1.25m decoupler is twice as strong as a 62.5cm one).After reading your post again though, I get the feeling you want to change just the force, not the scale. If that's the case, I fear TweakScale is not what you're after.TweakableEverything might be what you're looking for.Your are correct. I am looking to be able to just change the force...Thanks very much for trying to help.... Link to comment Share on other sites More sharing options...
stormcutter Posted August 11, 2014 Share Posted August 11, 2014 I'm gonna love this thing. Heeeheeeheee..... Link to comment Share on other sites More sharing options...
somnambulist Posted August 12, 2014 Share Posted August 12, 2014 I love your plugin but I have a problem when using it. I use Tweakscale to scale different parts of this pack: http://forum.kerbalspaceprogram.com/threads/84224-Klockheed-Martian-Special-Parts-V0-3-7-July-Dev-Thread-Skylab/page2However, if I use the "techRequired" parameter, things hang for a couple of seconds everytime I add a new part in the VAB. This only happens in career mode. Here is the config for the part (the cargo bays, for example). MODULE{ name = TweakScale type = stack scaleFactors = 0.625, 1.25, 1.875, 2.5, 3.75 scaleNames = 0.625, 1.25, 1.875, 2.5, 3.75 techRequired = precisionEngineering, electrics, advElectrics, largeElectrics, specializedElectrics}Bumping dtobi's post. I've uncovered another problem with techRequired in career mode. Any part with techRequired breaks upon reloading the game. Steps to reproduce:Clean install of KSP .24.2 with only Stock + TweakScale installed. Either remove 'Squad_TweakScale.cfg' or make sure ModuleManager is not installed.Edit any stock part to include the TweakScale module from dtobi's post, quoted above. I'm using the modular girder segment ('trussPiece1x') as it's available at the start of career mode.Launch the game, start a new career. Create a simple craft consisting of a pod and the part with the tweak scale module. Launch.Exit to the space center and quit the game. It's important that you actually quit the game and not just exit to the main menu and reload the save.Relaunch the game, go back to your save and the craft that's on the launchpad. Craft is bugged and the game throws multiple errors. Note -- trying to revert the flight at this point will hang the game.Logs are here. Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 Bumping dtobi's post. I've uncovered another problem with techRequired in career mode. Any part with techRequired breaks upon reloading the game. Steps to reproduce:Clean install of KSP .24.2 with only Stock + TweakScale installed. Either remove 'Squad_TweakScale.cfg' or make sure ModuleManager is not installed.Edit any stock part to include the TweakScale module from dtobi's post, quoted above. I'm using the modular girder segment ('trussPiece1x') as it's available at the start of career mode.Launch the game, start a new career. Create a simple craft consisting of a pod and the part with the tweak scale module. Launch.Exit to the space center and quit the game. It's important that you actually quit the game and not just exit to the main menu and reload the save.Relaunch the game, go back to your save and the craft that's on the launchpad. Craft is bugged and the game throws multiple errors. Note -- trying to revert the flight at this point will hang the game.Logs are here.Thanks a lot for this! My brain had somehow decided to ignore dtobi's post and not inform me. Now, the problem here seems to be that the part is available, but none of the sizes are, as they're all protected by a tech requirement that is not yet met.That sort of error should however not cause undue trouble for the user, so code has been added to handle this case, and will be included in 1.38. Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 1.38 is out!New this time is scaling of FX - no more 5m flames from a 62.5cm engine!Also, updated support for Karbonite, and added support for Banana for Scale.And of course, fixed the bug discussed above. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 I need help you guys!!First off I absolutely LOVE this mod. It is definitely one of my favorites, and most used mod I have. However for some reason Tweakscale isn't letting me attach any Engines while using KW Rocketry. I looked and it said these two mods were compatible. The Issue I am having is when I am building a rocket, I build from the top down as usual, and when I get to the bottom to add a higher thrust KW Engine, it simply wont attach. The engine turns green but doesn't completely seat correctly flush with the bottom of the fuselage. It will turn green and sit in place like it is in the correct position to attach but you can clearly see a gap between the engine and the fuselage. When I try to attach it turns from green straight to red, and after I cannot move any parts. I have to ditch the build because I cannot add or remove anything. I've tried fresh installs of KW, and of Tweakscale. This is only with the KW engine parts however... Building rockets with all other mods and parts is fine, only except for when I try to add a KW Rocketry engine. The only time adding an KW Engine is when I do not have Tweakscale installed. Anything would help.. I love both of these mods and would really like to play with both. Thanks. Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 I need help you guys!!First off I absolutely LOVE this mod. It is definitely one of my favorites, and most used mod I have. However for some reason Tweakscale isn't letting me attach any Engines while using KW Rocketry. I looked and it said these two mods were compatible. The Issue I am having is when I am building a rocket, I build from the top down as usual, and when I get to the bottom to add a higher thrust KW Engine, it simply wont attach. The engine turns green but doesn't completely seat correctly flush with the bottom of the fuselage. It will turn green and sit in place like it is in the correct position to attach but you can clearly see a gap between the engine and the fuselage. When I try to attach it turns from green straight to red, and after I cannot move any parts. I have to ditch the build because I cannot add or remove anything. I've tried fresh installs of KW, and of Tweakscale. This is only with the KW engine parts however... Building rockets with all other mods and parts is fine, only except for when I try to add a KW Rocketry engine. The only time adding an KW Engine is when I do not have Tweakscale installed. Anything would help.. I love both of these mods and would really like to play with both. Thanks.I am unable to replicate this. Can you post a .craft file, and name a single, specific engine with which you can reproduce this problem?Also, an output_log.txt would be very nice. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 On it. Give me a few, I'm being a bad employee and playing KSP at work Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 On it. Give me a few, I'm being a bad employee and playing KSP at work I'll do my best to have it fixed before the end of the workday then, so you don't have to go home to play properly. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 I can gather the output.tx file, but what .craft file are you referring to?? Are you talking about the ship build? Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 I can gather the output.tx file, but what .craft file are you referring to?? Are you talking about the ship build?That would be the one, yes. Just save a finished ship, find the .craft file in KSP\saves\Biotronic\Ships\SPH (or VAB), and tell me which part to remove an which to place there instead. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW1mengineMaverick1D(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)KW2mengineGriffonG8D(Clone) added to ship - part count: 3(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)stage count is: 0(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.GetModuleCost () [0x00000] in <filename unknown>:0 at Part.GetModuleCosts () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.UpdatePartMode () [0x00000] in <filename unknown>:0 at EditorLogic.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.GetModuleCost () [0x00000] in <filename unknown>:0 at Part.GetModuleCosts () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.UpdatePartMode () [0x00000] in <filename unknown>:0 at EditorLogic.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW2mengineGriffonG8D(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseEnter () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseExit () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseEnter () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseExit () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW2mengineVestaVR9D(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject () at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.DestroySelectedPart () [0x00000] in <filename unknown>:0 at EditorPartList.DestroyEditorPart () [0x00000] in <filename unknown>:0 at EditorPartList.TapIcon (.AvailablePart part) [0x00000] in <filename unknown>:0 at EditorPartIcon.OnTap () [0x00000] in <filename unknown>:0 at EditorPartIcon.MouseInput (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at UIButton.OnInput (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at AutoSpriteControlBase.OnInput (POINTER_INFO ptr) [0x00000] in <filename unknown>:0 at UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) [0x00000] in <filename unknown>:0 at UIManager.DispatchInput () [0x00000] in <filename unknown>:0 at UIManager.Update () [0x00000] in <filename unknown>:0 at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0 at VABCamera.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW3mengineTitanT1(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject () at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.DestroySelectedPart () [0x00000] in <filename unknown>:0 at EditorPartButton.DestroySelectedPart (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at UIButton.OnInput (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at AutoSpriteControlBase.OnInput (POINTER_INFO ptr) [0x00000] in <filename unknown>:0 at UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) [0x00000] in <filename unknown>:0 at UIManager.DispatchInput () [0x00000] in <filename unknown>:0 at UIManager.Update () [0x00000] in <filename unknown>:0 at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0 at VABCamera.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW3mengineGriffonXX(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject () at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.DestroySelectedPart () [0x00000] in <filename unknown>:0 at EditorPartButton.DestroySelectedPart (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at UIButton.OnInput (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at AutoSpriteControlBase.OnInput (POINTER_INFO ptr) [0x00000] in <filename unknown>:0 at UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) [0x00000] in <filename unknown>:0 at UIManager.DispatchInput () [0x00000] in <filename unknown>:0 at UIManager.Update () [0x00000] in <filename unknown>:0 at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0 at VABCamera.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[urlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)deleting part KW1mengineWildCatV(Clone)(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:InternalGetGameObject () at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0 at ShipConstruct.SaveShip () [0x00000] in <filename unknown>:0 at ShipConstruction.CreateBackup (.ShipConstruct ship) [0x00000] in <filename unknown>:0 at EditorLogic.SetBackup () [0x00000] in <filename unknown>:0 at EditorLogic.DestroySelectedPart () [0x00000] in <filename unknown>:0 at EditorPartButton.DestroySelectedPart (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at UIButton.OnInput (.POINTER_INFO& ptr) [0x00000] in <filename unknown>:0 at AutoSpriteControlBase.OnInput (POINTER_INFO ptr) [0x00000] in <filename unknown>:0 at UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) [0x00000] in <filename unknown>:0 at UIManager.DispatchInput () [0x00000] in <filename unknown>:0 at UIManager.Update () [0x00000] in <filename unknown>:0 at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0 at VABCamera.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseEnter () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1)NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform:Find (string) at UnityEngine.Transform.FindChild (System.String name) [0x00000] in <filename unknown>:0 at Part.FindModelComponents[Renderer] () [0x00000] in <filename unknown>:0 at Part.highlight (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.highlightRecursive (Color highlightColor) [0x00000] in <filename unknown>:0 at Part.SetHighlight (Boolean active) [0x00000] in <filename unknown>:0 at Part.OnMouseExit () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)UnityEngine.HitInfo:SendMessage(String)UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo)UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32)(Filename: Line: -1) GAME{ version = 0.24.2 Title = Mod Test I (SANDBOX) Description = No description available. linkURL = linkCaption = Mode = SANDBOX Status = 1 scene = 5 flag = Squad/Flags/default launchID = 1 PARAMETERS { FLIGHT { CanQuickSave = True CanQuickLoad = True CanAutoSave = True CanUseMap = True CanSwitchVesselsNear = True CanSwitchVesselsFar = True CanTimeWarpHigh = True CanTimeWarpLow = True CanEVA = True CanIVA = True CanBoard = True CanRestart = True CanLeaveToEditor = True CanLeaveToTrackingStation = True CanLeaveToSpaceCenter = True CanLeaveToMainMenu = False } EDITOR { CanSave = True CanLoad = True CanStartNew = True CanLaunch = True CanLeaveToSpaceCenter = True CanLeaveToMainMenu = False startUpMode = 0 craftFileToLoad = } TRACKINGSTATION { CanFlyVessel = True CanAbortVessel = True CanLeaveToSpaceCenter = True CanLeaveToMainMenu = False } SPACECENTER { CanGoInVAB = True CanGoInSPH = True CanGoInTrackingStation = True CanLaunchAtPad = True CanLaunchAtRunway = True CanLeaveToMainMenu = True } DIFFICULTY { MissingCrewsRespawn = True AllowStockVessels = True } } SCENARIO { name = ScenarioDiscoverableObjects scene = 7, 8, 5 = 559298752 sizeCurve { key = 0 0 1.5 1.5 key = 0.3 0.45 0.875 0.875 key = 0.7 0.55 0.875 0.875 key = 1 1 1.5 1.5 } } SCENARIO { name = ProgressTracking scene = 7, 8, 5 Progress { } } SCENARIO { name = VesselRecovery scene = 5, 7, 8, 6, 9 } FLIGHTSTATE { version = 0.24.2 UT = 6.21999999999996 activeVessel = 0 VESSEL { pid = bb12ca69df034eb584b29d2418f80eab name = Ast. HSJ-227 type = SpaceObject sit = ORBITING landed = False landedAt = splashed = False met = 0.08 lct = 0.08 root = 0 lat = -2.83448099338342 lon = 181.081261571465 alt = 14594723989.4022 hgt = -1 nrm = 0,1,0 rot = -0.2984337,0.402898,-0.8173988,0.283672 CoM = 0,0,0 stg = 0 prst = False ref = 0 ctrl = False ORBIT { SMA = 15240600931.7416 ECC = 0.109160120722805 INC = 2.87223713316566 LPE = 2.11730474495468 LAN = 261.773338650645 MNA = 6.22770538542672 EPH = 2043585.81608398 REF = 0 } PART { name = PotatoRoid uid = 559298752 mid = 559298752 launchID = 0 parent = 0 position = 0,0,0 rotation = 0,0,0,1 mirror = 1,1,1 istg = 0 dstg = 0 sqor = 0 sidx = 0 attm = 0 srfN = None, -1 mass = 150 temp = -1 expt = 0.1 state = 1 connected = True attached = True flag = rTrf = modCost = 0 } ACTIONGROUPS { } DISCOVERY { state = 1 lastObservedTime = 0.08 lifetime = 586354.710388184 refTime = 1728000 size = 4 } FLIGHTPLAN { } CTRLSTATE { } } } ROSTER { KERBAL { name = Jebediah Kerman type = Crew brave = 0.5 dumb = 0.5 badS = True state = Available ToD = 0 idx = -1 } KERBAL { name = Bill Kerman type = Crew brave = 0.5 dumb = 0.8 badS = False state = Available ToD = 0 idx = -1 } KERBAL { name = Bob Kerman type = Crew brave = 0.3 dumb = 0.1 badS = False state = Available ToD = 0 idx = -1 } } MESSAGESYSTEM { flash = False }} I made a fresh install of both, made a sandbox career, went into the hangar and Selected the MK1-2 Pod w/ capacity of 3 Kerbals, selected the KW Rocketry SC-1LFT Tank, scaled it down to 2.5 Tried to ad KW Rocketry Vesta VR-9D Engine, same results. Tried adding other KW Rockets, same result.Edit: I don't have any finished ships saved as of yet. Couldn't complete any because of the bug. IN return I give you my persistent file.. however much that might help. Link to comment Share on other sites More sharing options...
Master Tao Posted August 12, 2014 Share Posted August 12, 2014 Neither of those files is complete – they're both too large to fit in a forum post. Could you reupload them to a site like PasteBin, JustPasteIt, or Dropbox? Post the link here. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 That would be the one, yes. Just save a finished ship, find the .craft file in KSP\saves\Biotronic\Ships\SPH (or VAB), and tell me which part to remove an which to place there instead.ship = Bugship Iversion = 0.24.2description = type = VABPART{ part = Mark1-2Pod_4294664942 partName = Part pos = 0.1472885,17.97495,-0.4287652 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 0 modCost = 1.430511E-06 link = KW3mtankL1_4294656808 attN = bottom,KW3mtankL1_4294656808 EVENTS { } ACTIONS { } MODULE { name = ModuleCommand isEnabled = True controlSrcStatusText = EVENTS { MakeReference { active = True guiActive = True guiIcon = Control From Here guiName = Control From Here category = Control From Here guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } RenameVessel { active = True guiActive = True guiIcon = Rename Vessel guiName = Rename Vessel category = Rename Vessel guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleSAS isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleReactionWheel isEnabled = True stateString = WheelState = Active EVENTS { OnToggle { active = True guiActive = True guiIcon = Toggle Torque guiName = Toggle Torque category = Toggle Torque guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { Activate { actionGroup = None } Deactivate { actionGroup = None } Toggle { actionGroup = None } } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False EVENTS { DeployExperiment { active = True guiActive = True guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } CollectDataExternalEvent { active = True guiActive = False guiIcon = guiName = category = guiActiveUnfocused = True unfocusedRange = 1.5 externalToEVAOnly = True } ReviewDataEvent { active = True guiActive = True guiIcon = Review Data guiName = Review Data category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperiment { active = True guiActive = True guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperimentExternal { active = True guiActive = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = None } ResetAction { actionGroup = None } } } MODULE { name = ModuleScienceContainer isEnabled = True EVENTS { StoreDataExternalEvent { active = False guiActive = False guiIcon = guiName = Store Experiments (0) category = guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } CollectDataExternalEvent { active = False guiActive = False guiIcon = guiName = Take Data (0) category = guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } ReviewDataEvent { active = False guiActive = True guiIcon = Review Data guiName = Review Stored Data (0) category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True EVENTS { ToggleFlag { active = True guiActive = False guiActiveEditor = True guiIcon = ToggleFlag guiName = ToggleFlag category = ToggleFlag guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = TweakScale isEnabled = True tweakScale = 2.5 currentScale = 2.5 defaultScale = 2.5 isFreeScale = False version = 1.38.0.0 defaultTransformScale = (1, 1, 1) dryCost = 3764 tweakScale_UIEditor { controlEnabled = True minValue = 0.625 maxValue = 5 incrementLarge = 1.25 incrementSmall = 0.125 incrementSlide = 0.001 } EVENTS { } ACTIONS { } } MODULE { name = ModuleTripLogger isEnabled = True EVENTS { } ACTIONS { } Surfaced { } Flew { } FlewBy { } Orbited { } SubOrbited { } } RESOURCE { name = ElectricCharge amount = 150 maxAmount = 150 flowState = True isTweakable = True hideFlow = False flowMode = Both } RESOURCE { name = MonoPropellant amount = 30 maxAmount = 30 flowState = True isTweakable = True hideFlow = False flowMode = Both }}PART{ part = KW3mtankL1_4294656808 partName = Part pos = 0.1472885,16.24571,-0.4287652 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 0 modCost = -9120 link = liquidEngine2-2_4294649940 attN = top,Mark1-2Pod_4294664942 attN = bottom,liquidEngine2-2_4294649940 EVENTS { } ACTIONS { } MODULE { name = TweakScale isEnabled = True tweakScale = 2.5 currentScale = 2.5 defaultScale = 3.75 isFreeScale = False version = 1.38.0.0 defaultTransformScale = (1, 1, 1) dryCost = 2958.72 tweakScale_UIEditor { controlEnabled = True minValue = 0.625 maxValue = 5 incrementLarge = 1.25 incrementSmall = 0.125 incrementSlide = 0.001 } EVENTS { } ACTIONS { } } RESOURCE { name = LiquidFuel amount = 864.000077247622 maxAmount = 864.000077247622 flowState = True isTweakable = True hideFlow = False flowMode = Both } RESOURCE { name = Oxidizer amount = 1056.00009441376 maxAmount = 1056.00009441376 flowState = True isTweakable = True hideFlow = False flowMode = Both }}PART{ part = liquidEngine2-2_4294649940 partName = Part pos = 0.1472885,14.26877,-0.4287652 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 0 modCost = 0 attN = top,KW3mtankL1_4294656808 EVENTS { } ACTIONS { } MODULE { name = ModuleEngines isEnabled = True staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False thrustPercentage_UIFlight { controlEnabled = True minValue = 0 maxValue = 100 stepIncrement = 0.5 } EVENTS { Activate { active = True guiActive = True guiIcon = Activate Engine guiName = Activate Engine category = Activate Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = False guiActive = True guiIcon = Shutdown Engine guiName = Shutdown Engine category = Shutdown Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = None } ShutdownAction { actionGroup = None } ActivateAction { actionGroup = None } } } MODULE { name = ModuleJettison isEnabled = True EVENTS { Jettison { active = False guiActive = True guiIcon = Jettison guiName = Jettison category = Jettison guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { JettisonAction { actionGroup = None } } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False EVENTS { LockGimbal { active = True guiActive = True guiActiveEditor = True guiIcon = Lock Gimbal guiName = Lock Gimbal category = Lock Gimbal guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } FreeGimbal { active = False guiActive = True guiActiveEditor = True guiIcon = Free Gimbal guiName = Free Gimbal category = Free Gimbal guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } } } MODULE { name = ModuleAnimateHeat isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleAlternator isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleTestSubject isEnabled = True EVENTS { RunTestEvent { active = False guiActive = True guiIcon = Run Test guiName = Run Test category = Run Test guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = TweakScale isEnabled = True tweakScale = 2.5 currentScale = 2.5 defaultScale = 2.5 isFreeScale = False version = 1.38.0.0 defaultTransformScale = (1, 1, 1) dryCost = 1600 tweakScale_UIEditor { controlEnabled = True minValue = 0.625 maxValue = 5 incrementLarge = 1.25 incrementSmall = 0.125 incrementSlide = 0.001 } EVENTS { } ACTIONS { } } RESOURCE { name = ElectricCharge amount = 0 maxAmount = 0 flowState = True isTweakable = False hideFlow = True flowMode = Both }}this is what I just created. I can complete ships as long as I am not using a KW Engine. However, If I were to go uninstall Tweakscale right now, I could go back in and place any KW Engine and it would work just fine. :/ Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 Neither of those files is complete – they're both too large to fit in a forum post. Could you reupload them to a site like PasteBin, JustPasteIt, or Dropbox? Post the link here.Willdo, one minute. Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 Actually, that won't be necessary. This message:InvalidOperationException: Operation is not valid due to the current state of the objectat System.Linq.Enumerable.Single[UrlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[UrlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 tells me that there is more than one part with the specified name in the game. Now, I'm not sure where it comes from, and sadly not even which part it is, but I believe this is the reason for your problems. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 https://www.dropbox.com/s/tc5opsdczlatij8/output_log.txthttps://www.dropbox.com/s/50ykb1lhwcl349v/persistent.sfshttps://www.dropbox.com/s/ame9gxny85ea29p/Bugship%20I.craftHope these will do. Link to comment Share on other sites More sharing options...
Maximus88 Posted August 12, 2014 Share Posted August 12, 2014 Actually, that won't be necessary. This message:InvalidOperationException: Operation is not valid due to the current state of the objectat System.Linq.Enumerable.Single[UrlConfig] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[UrlConfig] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_PartNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.get_moduleNode () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Setup () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 tells me that there is more than one part with the specified name in the game. Now, I'm not sure where it comes from, and sadly not even which part it is, but I believe this is the reason for your problems.Thank you sir. I have noticed I had two of every KW Part in my parts list. I have only installed it once though and have uninstalled it multiple times. I'll see what I can do once I get home. I'm leaving work now as it is! Link to comment Share on other sites More sharing options...
Biotronic Posted August 12, 2014 Author Share Posted August 12, 2014 Unrelated to your problems, I have now uploaded version 1.39. It fixes a problem with cost calculation for tanks that are not full. Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted August 12, 2014 Share Posted August 12, 2014 Ooh, wonderful stuff. Does that mean no more negative cost SRBs etc?One thing I noticed is, despite TweakScale scaling cost as necessary, the price display doesn't update until you take the part off and re-attach it. I don't know if the cost is correct in the craft file or whether it's just a case of the display not updating, but it would be cool to update it whenever the part is scaled, as thrust and weight etc are.Also worth mentioning - I do have Aligned Currency Indicator installed which may be messing with the price display so I'll need to double check if that's causing this. Link to comment Share on other sites More sharing options...
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