Jump to content

[0.24] Spaceplane Plus 1.3


Porkjet

Recommended Posts

Fixed the folder structure and put up a new download! Clumsy me.

I'm sure it wasn't a problem for you pros to figure out where to put things anyway :)

Thank you guys, and have fun flying with the new cockpit.

Sorry, I messed up the folder structure, delete those files and redownload, it should work now.

I already restructure the folders and it works fine haha

Link to comment
Share on other sites

*Checks to see if Imgur album works.*

Nope.

Sooo....

gpyuRHp.jpg

nGdUvdZ.jpg

4p5JO2R.jpg

I present to you the Wyrm SX-1B, experimental spacecraft. Excessive RCS delta V, with a modest payload package of instruments, along with 2x 1x6 solar panels for power. Safely controlled by a drone core, theoretically it can travel anywhere in the Kerbin system, but we will have to wait for the SX-2 Ion craft for interplanetary sensor delivery.

Part pack dependancies are: SP+, B9, and Mechjeb for takeoff guidance.

Edited by CptRichardson
Cannot into Imgur
Link to comment
Share on other sites

*Checks to see if Imgur album works.*

Nope.

Sooo....

http://i.imgur.com/gpyuRHp.jpg

http://i.imgur.com/nGdUvdZ.jpg

http://i.imgur.com/4p5JO2R.jpg

I present to you the Wyrm SX-1B, experimental spacecraft. Excessive RCS delta V, with a modest payload package of instruments, along with 2x 1x6 solar panels for power. Safely controlled by a drone core, theoretically it can travel anywhere in the Kerbin system, but we will have to wait for the SX-2 Ion craft for interplanetary sensor delivery.

Part pack dependancies are: SP+, B9, and Mechjeb for takeoff guidance.

You were probably posting your imgur album wrong.

simple fix... [ imgur] xyz12 [ / imgur]

-------------------^^^^^album identifier there no # at the end. And no spaces in the brackets.

Link to comment
Share on other sites

Has there been any talk about adding a bomb bay (storage that opens down instead of up). I actually tried making one by flipping the textures on the existing bay, but it didn't take me long to realize the part isn't symmetrical top/bottom wise. I'm trying to make a Chinook that can go pick up my landed capsules.

Link to comment
Share on other sites

Has there been any talk about adding a bomb bay (storage that opens down instead of up). I actually tried making one by flipping the textures on the existing bay, but it didn't take me long to realize the part isn't symmetrical top/bottom wise. I'm trying to make a Chinook that can go pick up my landed capsules.

For a Chinook you will need Firespitter and B9 for the cargo bays that are big enough.

Link to comment
Share on other sites

For a Chinook you will need Firespitter and B9 for the cargo bays that are big enough.

For the look I'm going for I wouldn't want those. Plus I'm staying away from B9, even with active memory management, it hammers my performance.

Link to comment
Share on other sites

For the look I'm going for I wouldn't want those. Plus I'm staying away from B9, even with active memory management, it hammers my performance.

No offense but then it wouldn't be a Chinook.

Unless you mean the fish?

Link to comment
Share on other sites

No offense but then it wouldn't be a Chinook.

Unless you mean the fish?

I mean Chinook is the sense of its helicopter blade setup. Technically, anything I make wouldn't be a Chinook, it will be a jumble of parts from KSP.

300px-MagrittePipe.jpg

Link to comment
Share on other sites

I mean Chinook is the sense of its helicopter blade setup. Technically, anything I make wouldn't be a Chinook, it will be a jumble of parts from KSP.

http://upload.wikimedia.org/wikipedia/en/thumb/b/b9/MagrittePipe.jpg/300px-MagrittePipe.jpg

The Chinook, aka *****-hook" isn't the only tandem rotor blade helicopter out there

http://www.publicdomainpictures.net/view-image.php?image=3333&picture=ch-46-sea-knight-helicopter&large=1

Not a chinook.

USS_Decatur_%28DD-936%29%2C_1968%2C_vertrep.jpg

Also not a Chinook

http://en.wikipedia.org/wiki/Piasecki_H-21#mediaviewer/File:CH21B.jpghttp://en.wikipedia.org/wiki/Piasecki_H-21#mediaviewer/File:CH21B.jpg

http://en.wikipedia.org/wiki/Piasecki_PV-14#mediaviewer/File:HUP-1_HU-2_CV-41_early50s.jpg

Those are just a few....

OncorhynchusTschawytscha2.jpg

This is a Chinook.

What I don't get is how you are going to build any helicopter out of the parts in this pack.. when there is no rotor blades, or a cockpit that looks like it would work.

Edited by Hodo
Link to comment
Share on other sites

The Chinook, aka *****-hook" isn't the only tandem rotor blade helicopter out there

http://www.publicdomainpictures.net/view-image.php?image=3333&picture=ch-46-sea-knight-helicopter&large=1

Not a chinook.

http://upload.wikimedia.org/wikipedia/commons/8/87/USS_Decatur_%28DD-936%29%2C_1968%2C_vertrep.jpg

Also not a Chinook

http://en.wikipedia.org/wiki/Piasecki_H-21#mediaviewer/File:CH21B.jpghttp://en.wikipedia.org/wiki/Piasecki_H-21#mediaviewer/File:CH21B.jpg

http://en.wikipedia.org/wiki/Piasecki_PV-14#mediaviewer/File:HUP-1_HU-2_CV-41_early50s.jpg

Those are just a few....

http://upload.wikimedia.org/wikipedia/commons/d/dc/OncorhynchusTschawytscha2.jpg

This is a Chinook.

What I don't get is how you are going to build any helicopter out of the parts in this pack.. when there is no rotor blades, or a cockpit that looks like it would work.

Then you must have heard of the twin rotor Chinook I'm talking about.

Chinook.jpg

It had a long service history back in Nam. Now I know it didn't traditionally have bomb bay doors, and I'm sure some old 'nook pilots will see this as blasphemy, but I want to add bomb bay doors. Why? Because I feel like it.

What I don't get is how you have listed so many personally used mods, and yet.... the concept of another mod providing rotor blades, or a cockpit that looks like it would work seems so foreign to you.

Link to comment
Share on other sites

Then you must have heard of the twin rotor Chinook I'm talking about.

https://dl.dropboxusercontent.com/u/15214821/Chinook.jpg

It had a long service history back in Nam. Now I know it didn't traditionally have bomb bay doors, and I'm sure some old 'nook pilots will see this as blasphemy, but I want to add bomb bay doors. Why? Because I feel like it.

What I don't get is how you have listed so many personally used mods, and yet.... the concept of another mod providing rotor blades, or a cockpit that looks like it would work seems so foreign to you.

Hey, building things out of mismatching parts is the bread and butter of this game.

I want this soooo bad, but its not working!!!!

then you installed it wrong probably but who can say whats wrong when all you tell us is.... it's not working.

Edited by Starwaster
Link to comment
Share on other sites

Hey just wanted to say thanks, Porkjet. Another great mod from you and it's finally gotten me to start dabbling in space planes. I've started working on a Star Clipper inspired number. Still needs a lot of work though...

1r7Lp0v.png

Link to comment
Share on other sites

So i made an updated version of my ssto/research plane, this does keep the same cargo bay but its not for science its for small probes sized probes or stuf you may want to put on orbit, added extra wing surfaces, this way the plane never moves its nose without you want it to, that means no longer crushing S or W button to keep the nose where you want, even in thoughest de orbits, i used b9 and KER as extras, easily managed to get into 100km orbit can even push to high orbits, de orbit and still move arraound with remaining liquid fuel arround for some time, that means if you decent too fast you can still make it to KSC using jets or if you are desending too slowly and overshoting, huge b9 airbreaks will help allthough using 4 of these airbreakes without directly facing prograde vector will have some consuquences, as long as you know how to land and take off horizontaly, tail wont be a problem

Javascript is disabled. View full album
Link to comment
Share on other sites

then you installed it wrong probably but who can say whats wrong when all you tell us is.... it's not working.
im having a hard time installing the game. when i get the gamedata installed and run the game i will only get the cockpits, the air intakes, and then 2 or 3 in the utilities. The rest of the parts, such as the wings or fuel takes i dont have. I dont know what im doing wrong, but i generally dont install mods so its a little knew to me. does any know what im doing wrong or what i need?

Thats my problem, and from what i understand im installing it correctly, but im not completely sure.

Link to comment
Share on other sites

Thats my problem, and from what i understand im installing it correctly, but im not completely sure.

Do you have module manager installed? If yes, is it the latest version?

What other mods do you use?

Link to comment
Share on other sites

i really hope for the next updates we get more parts especily a special mk2 engine that has the same shape as the parts, so we can use it without adapter parts, it would be great think of the new designs that would look so awesome, of course i would love to have that kind of an engine to be a bit strong :) RAPIERS RAPIERS... we have rapiers for days.. time for a new star engine for all ssto designs

Link to comment
Share on other sites

Those little cylindrical monopropellant tanks that are part of the mk2 inline docking port - could you make those available as their own separate part? I'd use those adorable little suckers.

Edited by Bomoo
Link to comment
Share on other sites

Do you have module manager installed? If yes, is it the latest version?

What other mods do you use?

ok i got the module manager but i couldn't find any version later than 2.1.5, and so far it continues to not work. But beisides MM and SP+ i dont have any other mods.

Link to comment
Share on other sites

http://s20.photobucket.com/user/Wrenpheonix/slideshow/Space%20Jumper1?sort=3

screenshot50_zps8d564530.png

screenshot52_zps06666d7e.png

screenshot88_zps057077f0.png

screenshot59_zpsa964bf88.png

I decided to make something that could more reliably take up my nuclear reactor and 1500 units of xenon, and some cargo, so designed this.

While working on this and flying it, I ran into where the docking port alignment indicators aren't working great, it seems to not center over the port, so I have to eyeball it.

Edited by Wren
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...