myoko1973 Posted July 20, 2014 Share Posted July 20, 2014 Not sure if it is the Firespitter that is included or the mod itself but as soon as I download everything and install it. It crashes my game. Link to comment Share on other sites More sharing options...
Melcom Posted July 20, 2014 Share Posted July 20, 2014 hmm. Ok i have not istalled the new SpaceplanePlus-Mod yet. But i have the latest firesplitter.dll from the official thread. It's the same .dll that is in the SpaceplanePlus 1.3-zip. My games works fine with this dll. Link to comment Share on other sites More sharing options...
hcalves Posted July 20, 2014 Share Posted July 20, 2014 Thank you for the update! Best mod. Link to comment Share on other sites More sharing options...
Master Tao Posted July 20, 2014 Share Posted July 20, 2014 - Modified some collision meshes, no more 'wiggeling' when attaching parts to the top or undersideExcellent! I was just noticing that, and you already fixed it. Made my last plane fly like there was a crosswind before I figured out what was going on. Link to comment Share on other sites More sharing options...
royying Posted July 20, 2014 Share Posted July 20, 2014 The example craft inspired me how to make a lander that can fit in cargo bay - put every thing on two sideit is all stock:) Link to comment Share on other sites More sharing options...
Kerba Fett Posted July 20, 2014 Share Posted July 20, 2014 Every version of the firespitter plugin causes my game to crash. What functionality do I lose by removing it? Does this mod work at all without it? Link to comment Share on other sites More sharing options...
TheReaper Posted July 20, 2014 Share Posted July 20, 2014 thanks for the update, just downloaded but not tested it, although i wonder what is "near" Link to comment Share on other sites More sharing options...
Alewx Posted July 20, 2014 Share Posted July 20, 2014 thanks for the update, just downloaded but not tested it, although i wonder what is "near"NEAR is another mod for a different draf/lift flight model in athmoaspheres. You could also call it FAR-Light, as it does the almost the same as FAR but not the complex and difficult calculations. Link to comment Share on other sites More sharing options...
TheReaper Posted July 20, 2014 Share Posted July 20, 2014 (edited) thanks, but i cant seem to find any info on that mod,whats its full name, also black intakes! yuppie Edited July 20, 2014 by TheReaper Link to comment Share on other sites More sharing options...
Alewx Posted July 20, 2014 Share Posted July 20, 2014 That is just called NEAR it is also done by Farram4. Link to comment Share on other sites More sharing options...
CyclonicTuna Posted July 20, 2014 Share Posted July 20, 2014 My game crashes after I installed the new version. Could it be because of the firespitter plugin? Link to comment Share on other sites More sharing options...
Melcom Posted July 20, 2014 Share Posted July 20, 2014 Tested the Mod today and it crashes also. Game loads fine, but after clicking on VAB, game ends. No Crashreport.It`s not the firesplitter.dll. I use it since yesterday with serveral other mods and the game is fine with the .dll. Link to comment Share on other sites More sharing options...
TheReaper Posted July 20, 2014 Share Posted July 20, 2014 firespitter dll in this patch is latest and works fine i encountered no problems what soever. Link to comment Share on other sites More sharing options...
flexix11 Posted July 20, 2014 Share Posted July 20, 2014 yeh my game crashes to .. it s not the DLL Link to comment Share on other sites More sharing options...
Porkjet Posted July 20, 2014 Author Share Posted July 20, 2014 Bit more info please. Are you running 64bit? Link to comment Share on other sites More sharing options...
Kalloran Posted July 20, 2014 Share Posted July 20, 2014 I am having no issues with 1.3 and am experiencing none of these crashes (x64)Among other mods, I am running DRE but not FAR or NEAR. Per the standard procedures with 1.0, 1.1, and 1.2, I deleted the unneeded SP+FAR and SP+NEAR .cfg files from the Spaceplane Plus folder in my GameData directory. If you're having crash problems, try that. With 1.0, 1.1, and 1.2, the game used to be all KINDS of messed up (no crashes...) if I had the FAR .cfg in the directory with no FAR installed. Link to comment Share on other sites More sharing options...
Olterin Posted July 20, 2014 Share Posted July 20, 2014 (edited) I created a fresh install of stock 0.24 with just Spaceplane Plus 1.3 installed. Started fresh sandbox save in KSP x32, no crashes on load or anything, first impression is the game works. Tried loading KSP x64, immediately crashed on trying to start the sandbox mode with said fresh save. Crash reproducible by simply trying to load into said save again.Logs:No.1: https://www.dropbox.com/s/zjxcv1ulhq6umco/output_log_1.txtNo.2: https://www.dropbox.com/s/y5nwdt7s7n7xzbs/output_log_2.txtRemoving the "unneeded" .cfg files (or rather, moving them to a different place) does not solve the basic issue of crashing.Edit: The above test was conducted with ModuleManager 2.2.0 . I had a sneaking suspicion there might be a problem there, and tried 2.1.5 (the one provided with the download here) - everything worked under the same circumstances. It would appear there is a problem between the newest ModuleManger, 64bit KSP and possibly also this mod. :-| Edited July 20, 2014 by Olterin More information Link to comment Share on other sites More sharing options...
Kert Posted July 20, 2014 Share Posted July 20, 2014 It's good mod ,but I think it doesn't work at 64bit please check Link to comment Share on other sites More sharing options...
Porkjet Posted July 20, 2014 Author Share Posted July 20, 2014 That's strange, because module manager only applies those patches if FAR or NEAR are actually installed. IF not, they shouldnt affect the game at all. Link to comment Share on other sites More sharing options...
Kalloran Posted July 20, 2014 Share Posted July 20, 2014 Admittedly, with 1.3, I did it out of shear precaution. With 1.0-1.2 (and thus, and older MM), with the FAR .cfg I would not get any lift vector from SP+ parts, among other issues. Link to comment Share on other sites More sharing options...
CyclonicTuna Posted July 20, 2014 Share Posted July 20, 2014 Bit more info please. Are you running 64bit?Yeah I am. Crash happens after I try to load a savegame. Link to comment Share on other sites More sharing options...
Alewx Posted July 20, 2014 Share Posted July 20, 2014 I have FAR installed and not NEAR and get 34 Items that are hidden reported by MM. Loocking in the log and at the files shows that they are hidden because they are accessed with "NEEDS", so for me it looks like everything works as intended. Link to comment Share on other sites More sharing options...
Kalloran Posted July 20, 2014 Share Posted July 20, 2014 Still no crashes here. Sandbox or career....... Link to comment Share on other sites More sharing options...
Porkjet Posted July 20, 2014 Author Share Posted July 20, 2014 Ok so it looks like the crashes only happen on 64 bit installs. We know 64bit version is unstable. Is it caused by SP+ or is it a general 64bit problem? Link to comment Share on other sites More sharing options...
Wurmi Posted July 20, 2014 Share Posted July 20, 2014 i have also a crash after installing it on load my save.i am using x64 ksphere i postet also already. including output logs. post #39http://forum.kerbalspaceprogram.com/threads/86552-64-bit-Mod-Compatibility-List-and-Issue-Reporting-Guide?p=1285837&viewfull=1#post1285837and post #44http://forum.kerbalspaceprogram.com/threads/86552-64-bit-Mod-Compatibility-List-and-Issue-Reporting-Guide?p=1286865&viewfull=1#post1286865 Link to comment Share on other sites More sharing options...
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