tjsnh Posted December 31, 2014 Share Posted December 31, 2014 Oh, no! STX is much better. And now it's time for the New Years secretsppts wipÃœþûþôþù чõûþòõú, ÑÂтþ ýõ ôûѠòðѠýðÿøÑÂðýþ!Link? I cant seem to find it. Quote Link to comment Share on other sites More sharing options...
Beale Posted December 31, 2014 Author Share Posted December 31, 2014 (edited) Alright, I found the one texture(here: http://forum.kerbalspaceprogram.com/threads/81537-0-90-Tantares-Stockalike-Soyuz-and-MIR-13-2-Crew-1-25m-Pod-Fuji-Release%21?p=1562273&viewfull=1#post1562273), but a dedicated pack with tavio, ALV, ATV, and "beale grey" textures would be a good thing to havePerhaps, after ALV is re-made Do have one odd issue though, made a station consisting mostly of the main Salyut/Vega parts with the 6 way node at the top (with Tantares docking ports on all sides except the connection to the Vega parts). Anything I docked to the ports resulted in a steadily worsening wobble and uncontrolled acceleration (with SAS, RCS and engines all disabled/shutdown). Undocking whatever was docked caused it to shoot away at high speed (but otherwise still intact) while the station would then suffer rapid unplanned dis assembly.Replacing the Tantares pack 6 way node with the stock Rockomax thing and standard clamp-o-trons has so far been working perfectly fine and docking things such as a Tantares to an Alnair with the Tantares ports seems fine.Sadly the log shows absolutely nothing of relevance that could explain whats happening so I'm a bit of a loss on what (if anything) could be done to fix it.Mostly just reporting so its known and to see if anyone else has experienced similar issues.Pic of the modified station to give an idea of the parts I'm using:http://i.imgur.com/X5lkMVW.jpgHmmm, it's weird.I've had 0 issue using the 6-way node, depends how much torque is available though I suppose.Let me try a few things...You could also use it for the little brother of Kalmaz, Koyuz-Rhttp://www.astronautix.com/craft/soyuzr.htmOr as the orbital compartment of the Koyuz-Ahttp://www.astronautix.com/graphics/s/soyuza.jpgNever heard of the Soyuz-R, real cool! Like it.V-v-vostok upper stage?I love you all! Thanks, I was waiting a very long time!Here is some picture, models courtesy of SnowWhite, texture WIP.FuelEngineRadialI put together a little International Space Station, half stock, half Tantares: http://imgur.com/a/TxDjtIt looks like a sailing ship!Real cool! It's quite small, but I really like that! The Orion, is it from OrionKermin's new pack, or the stock revamp, can't quite tell from the angle.Oh, no! STX is much better. And now it's time for the New Years secretsppts wipÃœþûþôþù чõûþòõú, ÑÂтþ ýõ ôûѠòðѠýðÿøÑÂðýþ!I will second SXT as my go-to N-1, purely it is simple to use About Soviet probes, the interplanetary ones were built using 3 basic designes, which offered some modularity, letter M in the design stands for Mars, V for Venus:1M: https://en.wikipedia.org/wiki/Mars_1M2MV: https://en.wikipedia.org/wiki/Mars_2MV-4_No.13MV: https://en.wikipedia.org/wiki/3MV4NM, 5NM, 5M: https://en.wikipedia.org/wiki/Mars_program#Mars_4NM_and_5NM4V: https://en.wikipedia.org/wiki/Venera_4I guess having such a modular design might be good, a "propulsion block", a cylindrical long "instrumentation block" with control capabilities, some monoprop and a detachable probe core with a built-in chute for landing stuff. Probably, have different "landers" with different experiments, for instance a blue sphere for barometer, red for thermometer, green cylindric thingy (like those early Mars and Venera landers) for accelerometer and yellow cylindric for gravioli detector or atmosphere scan. Since we already have the decoupler+parachute couple, it will make 3 parts (body, solar panels and engine) + different landers.Thanks for these links!The Venera 4 has especially caught my eye!Looking at what parts to split that into... For modularity.wow, yes Low tech (career and contract) TANTA space station...http://img98.rajce.idnes.cz/d9802/10/10447/10447390_7baedd9cfb1ead1a3fc4c0161e06b526/images/screenshot3.jpg?ver=0Pretty nice for low tech! You cannot imagine how much I want a Wallace & Grommit IVA now.Clay rockets! Someone can make this mod. Edited December 31, 2014 by Beale Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted December 31, 2014 Share Posted December 31, 2014 Link? I cant seem to find it.Oh, I am so sorry, I had a small mistake. Here is it.Clay rockets!ÃÂðчðû рöðть úðú ôðуý. ÃÂðтурðûьýþ, рõñÑÂтð, ýõ ÿõùтõ ôõшõòую üõôþòуху. âõü ñþûõõ ôòõ Ñ„ÃȄÂóø. ÃœõýѠчõт Ѡýõõ рð÷üð÷ðûþ. Quote Link to comment Share on other sites More sharing options...
tjsnh Posted December 31, 2014 Share Posted December 31, 2014 Awesome, thanks. Looks like the SXT N-1like parts are the ones I'll use for now. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted December 31, 2014 Share Posted December 31, 2014 I'm not 100% sure if this mod is causing the issue I'm having but because it's occurring when using parts from the mod, I decided it was likely.When docking two crafts using either the TST Probe to the TST Port or the V-DU Unit to the TST Port, the focus goes to Kerbin and the docked vessels under go acceleration/deceleration, changing their orbit. It stops when returning to the centre, but I was wondering if this has happened with anyone else? Quote Link to comment Share on other sites More sharing options...
schoff123 Posted December 31, 2014 Share Posted December 31, 2014 New CM? http://www.delta7studios.com/icarusad%20B.jpgIs that the Planet of the Apes module??? (1970's original) Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted December 31, 2014 Share Posted December 31, 2014 Happy new year! Moscow time is: 00:02ßрþø÷þшûð ÿþтõрѠúþýтрþûѠòрðщõýøÑÂ, рыÑÂúðýьÑÂ, тðýóðöð. Ã’ÑÂõх Ѡýó.Þтüõчðõü úðú üþöõü ò ÑÂúðùÿþúþýфõ Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted December 31, 2014 Share Posted December 31, 2014 (edited) Yay! Vostok upper stage!Now, the only one thing remains. Fregat, of course!Real stuff:Below is a VERY crude mock-up.Parts:- OKTO2 core- RCS (trusses and blocks) from FOBO- Stratus-V tanks mounted on octagonal strut- Freyja orbital engine from NovaPunchFirst, Fregat and Soyuz upper stage, with fairing (think Soyuz-ST):Bottom view:With toroidal tank:Notes:- I don't have any 1.850m toroidal tanks, so use your imagination - Real Fregat is coated with golden foil (see photo). Think Polaris tanks, but in 6x symmetry instead of 4x.- It might be wise to add some additional small balls. Fregat is very ballsy.Parts list:- Probe core\RCS mount. Looks like Polaris cross mount, but RCS trusses are somewhat bent up. Good ECharge. Has basic or maybe Level 1 SAS, and reaction wheels.- Fuel tank: See above. Also contains some monopropellant for RCS (small balls are RCS tanks)- Engine: Something about 20kN, good vacuum Isp. dV with main tank and 3-ton satellite - around 1100-1200 m\s (remember, Fregat is designed for multiple orbital maneuvers). LF\OX.- Additional fuel tank: Optional part, increases dV up to 50%. Not sure how to make it work right without fuel ducts, though.- Antenna (conic stuff that looks like a small drill): well, it's antenna. RT - omnidirectional, up to 3500 km.Weight: about 3 tons with additional fuel tank.Capabilities:- Without additional tank: 3-ton satellite to Mun\Minmus orbit - With additional tank: Small probes (like FOBO) to Eve\Duna, if piloted efficiently (Fobos-Grunt used modified Fregat as its transit engine - google its pictures)Happy New Year, folks! Edited December 31, 2014 by biohazard15 Quote Link to comment Share on other sites More sharing options...
Kaput Posted December 31, 2014 Share Posted December 31, 2014 The issue with the 6 way node might have been caused by Kerbal Joint Reinforcement, downgrading to older version to resolve some other weirdness seems to have fixed the node as well. Quote Link to comment Share on other sites More sharing options...
DGatsby Posted January 1, 2015 Share Posted January 1, 2015 Real cool! It's quite small, but I really like that! The Orion, is it from OrionKermin's new pack, or the stock revamp, can't quite tell from the angle.Yep, it's from his new pack: Available here. A really neat little four seater with asymmetrical windows. Quote Link to comment Share on other sites More sharing options...
kopapaka Posted January 1, 2015 Share Posted January 1, 2015 Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted January 1, 2015 Share Posted January 1, 2015 I sure hope Back to the Future didn't lie to us about those flying cars and hover boards... Quote Link to comment Share on other sites More sharing options...
drtedastro Posted January 1, 2015 Share Posted January 1, 2015 No Kidding, will be real bummed if they lied....Happy New Year to all. Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted January 1, 2015 Share Posted January 1, 2015 (edited) Congrats everyone, the Vostok stage is really gorgeous! Can't wait to get my hands over it. And for the probes, I have a couple of ideas, I'll make some sketches for what I think might be good.Oh, I am so sorry, I had a small mistake. Here is it.ÃÂðчðû рöðть úðú ôðуý. ÃÂðтурðûьýþ, рõñÑÂтð, ýõ ÿõùтõ ôõшõòую üõôþòуху. âõü ñþûõõ ôòõ Ñ„ÃȄÂóø. ÃœõýѠчõт Ѡýõõ рð÷üð÷ðûþ.ÃÂúúурðтýõõ Ñ ÑÂтøü, üы ÑÂтþù ýþчью òþôúу ÿøûø ôþ ÿÑÂтø утрð, ûøтр ýð рыûþ óôõ-тþ, утрõчúþü чуть ýõ уüõр. Þñщðóð-ÑÂ. Edited January 1, 2015 by Niemand303 Quote Link to comment Share on other sites More sharing options...
Beale Posted January 1, 2015 Author Share Posted January 1, 2015 I'm not 100% sure if this mod is causing the issue I'm having but because it's occurring when using parts from the mod, I decided it was likely.When docking two crafts using either the TST Probe to the TST Port or the V-DU Unit to the TST Port, the focus goes to Kerbin and the docked vessels under go acceleration/deceleration, changing their orbit. It stops when returning to the centre, but I was wondering if this has happened with anyone else?It is interesting, this may be caused by collider issues. Do you maybe have picture of crafts in question? I will see if I can get a grip of what is happening here...Yay! Vostok upper stage!Now, the only one thing remains. Fregat, of course!Real stuff:http://www.laspace.ru/rus/images/fregat003.jpghttp://mtdata.ru/u30/photo3639/20481585063-0/original.jpghttp://ÿðтрøþтðü.рф/wp-content/uploads/2014/07/sputnik.jpegBelow is a VERY crude mock-up.Parts:- OKTO2 core- RCS (trusses and blocks) from FOBO- Stratus-V tanks mounted on octagonal strut- Freyja orbital engine from NovaPunchFirst, Fregat and Soyuz upper stage, with fairing (think Soyuz-ST):http://i.imgur.com/WztylBp.jpgBottom view:http://i.imgur.com/vhXP9pG.jpgWith toroidal tank:http://i.imgur.com/1NmE0D2.jpgNotes:- I don't have any 1.850m toroidal tanks, so use your imagination - Real Fregat is coated with golden foil (see photo). Think Polaris tanks, but in 6x symmetry instead of 4x.- It might be wise to add some additional small balls. Fregat is very ballsy.Parts list:- Probe core\RCS mount. Looks like Polaris cross mount, but RCS trusses are somewhat bent up. Good ECharge. Has basic or maybe Level 1 SAS, and reaction wheels.- Fuel tank: See above. Also contains some monopropellant for RCS (small balls are RCS tanks)- Engine: Something about 20kN, good vacuum Isp. dV with main tank and 3-ton satellite - around 1100-1200 m\s (remember, Fregat is designed for multiple orbital maneuvers). LF\OX.- Additional fuel tank: Optional part, increases dV up to 50%. Not sure how to make it work right without fuel ducts, though.- Antenna (conic stuff that looks like a small drill): well, it's antenna. RT - omnidirectional, up to 3500 km.Weight: about 3 tons with additional fuel tank.Capabilities:- Without additional tank: 3-ton satellite to Mun\Minmus orbit - With additional tank: Small probes (like FOBO) to Eve\Duna, if piloted efficiently (Fobos-Grunt used modified Fregat as its transit engine - google its pictures)Happy New Year, folks!Very nice mockup! And the part list and numbers are always helpful to me, thanks!The Fregat is old idea, you can go back to page 2-3 of this thread and see It has been a long time coming. With ALV overhaul on my list (With Blok-D) maybe Fregat has a place.The issue with the 6 way node might have been caused by Kerbal Joint Reinforcement, downgrading to older version to resolve some other weirdness seems to have fixed the node as well.Hopefully it is solved, good I hope.Yep, it's from his new pack: Available here. A really neat little four seater with asymmetrical windows.Cool! I'll be using this if it is four seater http://img98.rajce.idnes.cz/d9802/10/10447/10447390_7baedd9cfb1ead1a3fc4c0161e06b526/images/mun_1.jpg?ver=0http://img98.rajce.idnes.cz/d9802/10/10447/10447390_7baedd9cfb1ead1a3fc4c0161e06b526/images/mun_1_1_1.jpg?ver=0http://img98.rajce.idnes.cz/d9802/10/10447/10447390_7baedd9cfb1ead1a3fc4c0161e06b526/images/HPN.jpg?ver=0What better way to ring in the new year?Very nice! Love the launch vehicle.Vostok BlockMostly finished textures.It maybe will be useful for other things than Vostok, I would call fuel capacity something like "FL-T300", so slots in nicely with stock...Thanks SnowWhite for making the models!Maybe I will change engine underside to gold foil, or yellow fabric, it looks similar to a design from RLA, want to avoid confusion. Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted January 1, 2015 Share Posted January 1, 2015 Vostok BlockCan we habe da beta plz b0ss? Quote Link to comment Share on other sites More sharing options...
ste1701 Posted January 1, 2015 Share Posted January 1, 2015 That upper stage looks great!Also new space station!The first module of Sevastopol Space Station! Quote Link to comment Share on other sites More sharing options...
ZodiaK Posted January 1, 2015 Share Posted January 1, 2015 careful of slimy black aliens. Quote Link to comment Share on other sites More sharing options...
Beale Posted January 1, 2015 Author Share Posted January 1, 2015 Can we habe da beta plz b0ss?http://cs617822.vk.me/v617822710/13f80/MkG_jXoN4B8.jpgNoWell, sure I will make it available once it is working in game, currently nothing more than a few models floating in Unity!That upper stage looks great!Also new space station!The first module of Sevastopol Space Station!http://i.imgur.com/2aHgXBS.pngThanks!Hey! That's a really nice shuttle!Is it SSTO, or shuttle style launch? I've been trying to build a useful shuttle vehicle for such a long time... Quote Link to comment Share on other sites More sharing options...
ste1701 Posted January 1, 2015 Share Posted January 1, 2015 Thanks! It is my first (and for the moment only) working shuttle!Unfortunately it can't carry too mach cargo because the cargo bay is quite small, but it flies good, and i'm happy with it. Quote Link to comment Share on other sites More sharing options...
HuntsmanThe8 Posted January 1, 2015 Share Posted January 1, 2015 Dude, That Upper Stage Looks Gorgeous!!! It Needs More Greeble though... Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted January 1, 2015 Share Posted January 1, 2015 Changing the engine underside to gold foil is... not good, I think. If you really want to change it, maybe there is need in alternate texture? Quote Link to comment Share on other sites More sharing options...
Beale Posted January 1, 2015 Author Share Posted January 1, 2015 (edited) Thanks! It is my first (and for the moment only) working shuttle!http://i.imgur.com/Eus91Yu.pngUnfortunately it can't carry too mach cargo because the cargo bay is quite small, but it flies good, and i'm happy with it.That's really cool!Cargo amount not so big problem, something is better than nothing.Dude, That Upper Stage Looks Gorgeous!!! It Needs More Greeble though... I'll leave that up to you!Changing the engine underside to gold foil is... not good, I think. If you really want to change it, maybe there is need in alternate texture?I agree, I think will leave it the same.Vostok Upper Stage BetaDownload the betaThe stats are a bit silly, will need changing, but all is working more or less correct.The radial engines are low power, but have high gimball range, they are mainly for control.Unfortunately, I'm not sure if single axis gimbal is possible (Or if I couldn't figure it out), so the nozzles can gimbal out of their "hinge" a bit (You will not notice this, though).Gimbal works beautiful, nozzles move correct.Go Gagarin, go!Finish orbit insertion.Go for circle the globe.Final texture for upper stage stuff, I will try move some of the other Vostok parts into this to save memory. Edited January 1, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
Sylandro Posted January 1, 2015 Share Posted January 1, 2015 Ooh, that looks cool! Quote Link to comment Share on other sites More sharing options...
Deltervees Posted January 1, 2015 Share Posted January 1, 2015 Unfortunately, I'm not sure if single axis gimbal is possible (Or if I couldn't figure it out), so the nozzles can gimbal out of their "hinge" a bit . You should ask Felbourn about this. i think he managed it in his RSS History series on his R-7. Anyway, the stage looks great. Quote Link to comment Share on other sites More sharing options...
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