curtquarquesso Posted March 3, 2015 Share Posted March 3, 2015 Prepare for photofall! Pictures from my latest Tantares campaign. This one is focused on using the American conic spacecraft design. http://imgur.com/a/vum4BGreat looking crafts! Where did you get the tiny pod from the first vessel? Is that an experimental Beale released at some point? Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 Great looking crafts! Where did you get the tiny pod from the first vessel? Is that an experimental Beale released at some point?It's from passinglurker's mod. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted March 3, 2015 Share Posted March 3, 2015 Awesome. Thanks. Quote Link to comment Share on other sites More sharing options...
Cocox Posted March 3, 2015 Share Posted March 3, 2015 What happened to the IVAs? Most of the pods don't have one. Didn't the early releases have them? Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted March 3, 2015 Share Posted March 3, 2015 What happened to the IVAs? Most of the pods don't have one. Didn't the early releases have them?The remodels Beale did recently expectedly broke most of them, so they're coming, at some point. I think Beale is waiting on more props to get done, but he can better tell you the state of IVAs. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 (edited) What happened to the IVAs? Most of the pods don't have one. Didn't the early releases have them?The remodels Beale did recently expectedly broke most of them, so they're coming, at some point. I think Beale is waiting on more props to get done, but he can better tell you the state of IVAs.Nah, that's pretty much it.Well, the props are mostly done now, it's just IVA production is very slow, and now I am in full-time thesis production, so not much free time, ya dig? Edit: On tg626's suggestion, the next release everything have a placeholder IVA at least, so you still have Kerbal portraits. Edited March 3, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted March 3, 2015 Share Posted March 3, 2015 People are drawing awesome stuff for the logos! My awkward attempt at making a TST logo. Quote Link to comment Share on other sites More sharing options...
Tapejara Posted March 3, 2015 Share Posted March 3, 2015 People are drawing awesome stuff for the logos! My awkward attempt at making a TST logo. http://i.imgur.com/PmnLMP8.pngI like the orange. That would make a good launch vehicle logo, if they end up getting separate manufacturers or subdivisions. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 People are drawing awesome stuff for the logos! My awkward attempt at making a TST logo. http://i.imgur.com/PmnLMP8.pngI like the orange. That would make a good launch vehicle logo, if they end up getting separate manufacturers or subdivisions.Yeah that's really nice for the launch vehicle.You mind if I change this to "Tavio"? Quote Link to comment Share on other sites More sharing options...
SpaceHungryMan Posted March 3, 2015 Share Posted March 3, 2015 Yep, yanked it and the LV version as well; still some of the bugs remain. When I get a chance, i'll raise the issue over there. The files *appear* to have MM conditionals such that they won't stomp on each other, but I think the keywords are incorrect.I personally use/enjoy antenna range, and appreciate the config file. Snacks as well. I don't see those really being that dynamic compared to say, TAC. Mileage may vary depending on the user, though The "duplicate" engine configs appear because those specific engines also have/function as RCS. So it shows you both the engine config and the RCS config. It shouldn't cause any issues in actual gameplay though.The over-powered RCS thrusters appear to be there by design. In the file, they're set to 20kN of thrust. Not sure if that is intended. Niemand303 is the one who actually does the research and sets the appropriate values. Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 3, 2015 Share Posted March 3, 2015 People are drawing awesome stuff for the logos! My awkward attempt at making a TST logo. http://i.imgur.com/PmnLMP8.pngThis is nice. I think that it would look more complete if you put the Soviet wings around it, or maybe even wings + stars. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 This is nice. I think that it would look more complete if you put the Soviet wings around it, or maybe even wings + stars.Depends what the theme is I guess, modern companies would probably go for more minimalist style (It's in fashion I guess).So - LK ladders, I think this:a surface attach part, you put one going from body to door, one from body to floor.Yeah, I need to make the legs (I've already made them, but they are untextured "experiment legs". ). Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 3, 2015 Share Posted March 3, 2015 Depends what the theme is I guess, modern companies would probably go for more minimalist style (It's in fashion I guess).So - LK ladders, I think this:a surface attach part, you put one going from body to door, one from body to floor.http://puu.sh/gkWQC/55d9a6a896.jpgYeah, I need to make the legs (I've already made them, but they are untextured "experiment legs". ).Beale, I like most the LK, but the stocklike hatch just looks out of place. One of the reasons the LK is so distinctive is that all of the surfaces are round. Would it be possible to make the hatch round, placed a little lower, and remove the red and black stripe? I know that this is asking a lot, so please feel free to simply say no. Quote Link to comment Share on other sites More sharing options...
komodo Posted March 3, 2015 Share Posted March 3, 2015 The "duplicate" engine configs appear because those specific engines also have/function as RCS. So it shows you both the engine config and the RCS config. It shouldn't cause any issues in actual gameplay though.The over-powered RCS thrusters appear to be there by design. In the file, they're set to 20kN of thrust. Not sure if that is intended. Niemand303 is the one who actually does the research and sets the appropriate values.No, I meant what I said. The tanks had three or four configs, depending, beyond what would be expected from multifuel configs. The rcs may be 20 kN, but by overpowered, I mean to say, six g of acceleration. If this *is* intended, then I stand corrected, but it seems... Off.Edit to say that this sounds more defensive than I intended when I wrote it >< my bad! Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 Beale, I like most the LK, but the stocklike hatch just looks out of place. One of the reasons the LK is so distinctive is that all of the surfaces are round. Would it be possible to make the hatch round, placed a little lower, and remove the red and black stripe? I know that this is asking a lot, so please feel free to simply say no. I understand the critique, but, it's just not possible - texture constraints and UV constraints. Bad things would happen if I attempt to doodle in a circle door.Besides, the stockalike door here has beveled edges Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted March 3, 2015 Share Posted March 3, 2015 (edited) Yeah that's really nice for the launch vehicle.You mind if I change this to "Tavio"? Of course, and the font possibly can be changed, I don't think it quite fits the style of the other thing. This is nice. I think that it would look more complete if you put the Soviet wings around it, or maybe even wings + stars.Depends what the theme is I guess, modern companies would probably go for more minimalist style (It's in fashion I guess).You are right, I tried to be close to the actual current RKKE logo:EDIT: The situation with RF configs.The author of RF Stockalike made his own configs, but they became dated. I was quite lazy and didn't wanted to redo some of the job. So, we agreed that the RCS will go from his mod, while his engine configs (and MFT, if I remember correctly) will be overrode by mine. Possibly, due to some MM bugs the may have worked both at the same time. I will investigate it when I have a little more free time, since I'm trying to complete both my projects with Road To Kosmos and MicroFuels (yep, I haven't updated both threads, but I will do it in the next couple of days), without forgetting about RL. Raptor831 wrote me about the future changes in CRP and RF, so the new version will have them covered. Edited March 3, 2015 by Niemand303 Quote Link to comment Share on other sites More sharing options...
SpaceHungryMan Posted March 3, 2015 Share Posted March 3, 2015 (edited) No, I meant what I said. The tanks had three or four configs, depending, beyond what would be expected from multifuel configs. The rcs may be 20 kN, but by overpowered, I mean to say, six g of acceleration. If this *is* intended, then I stand corrected, but it seems... Off.Edit to say that this sounds more defensive than I intended when I wrote it >< my bad!No worries. Umm, there's a sneaky "Tantares.cfg" file in addition to "Stockalike_Tantares.cfg" in the Real Fuels folder. Try removing that?And 20kN is pretty over-powered for an RCS thruster. They're usually set to give less than 1kN of thrust. I thought that was the cause of your ridiculous acceleration but I may be wrong.EDIT: Thanks Niemand303, sorry to bother you. Edited March 3, 2015 by SpaceHungryMan Quote Link to comment Share on other sites More sharing options...
komodo Posted March 3, 2015 Share Posted March 3, 2015 To spacehungryman and neimand303, I understand rl entirely too well. (Shouldn't be typing this now!), but I definitely appreciate the help and/or configs. It sounds like it's taken care of, so I shall let it be. Thanks again guys! Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 3, 2015 Share Posted March 3, 2015 I understand the critique, but, it's just not possible - texture constraints and UV constraints. Bad things would happen if I attempt to doodle in a circle door.Besides, the stockalike door here has beveled edges But...but...Beale, you're a modelling magician. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 Of course, and the font possibly can be changed, I don't think it quite fits the style of the other thing. Cool!But...but...Beale, you're a modelling magician. I can send you the Wings 3D file, if you can put a circular hatch that looks nice, I'll roll with it. Quote Link to comment Share on other sites More sharing options...
Starbuckminsterfullerton Posted March 3, 2015 Share Posted March 3, 2015 So - LK ladders, I think this:a surface attach part, you put one going from body to door, one from body to floor.You could make it one single ladder that extends both up and down. If you didn't angle the bottom one and just made them parallel, I could see there being other uses for the part. Although it is more effort than a single ladder that would work just as well. ...and remove the red and black stripe?So uh, you might be colorblind... Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 3, 2015 Share Posted March 3, 2015 I can send you the Wings 3D file, if you can put a circular hatch that looks nice, I'll roll with it.You are a million times better at modelling than me. If you can't do it, my attempt would look laughable.So uh, you might be colorblind... Thank you. Black and yellow. Quote Link to comment Share on other sites More sharing options...
Thraken Posted March 3, 2015 Share Posted March 3, 2015 Is the Big G decent module still on the radar? Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 (edited) You could make it one single ladder that extends both up and down. If you didn't angle the bottom one and just made them parallel, I could see there being other uses for the part. Although it is more effort than a single ladder that would work just as well.A longer fixed ladder (with collision) I think is missing from stock, so maybe that would be good. I think the part you're describing would be a bit niche?You are a million times better at modelling than me. If you can't do it, my attempt would look laughable. Thank you. Black and yellow. Like I say, I have the preference as it is, to me it is not worth the difficulties involved.Sorry to say!But yeah, alternate models can be produced by folks.Is the Big G decent module still on the radar?Yup, but it has (I guess ironically) taken a back seat.Leg Edited March 3, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 3, 2015 Share Posted March 3, 2015 Like I say, I have the preference as it is, to me it is not worth the difficulties involved.Sorry to say!But yeah, alternate models can be produced by folks.Leghttp://puu.sh/gl8a9/679c7c1e3c.jpghttp://puu.sh/gl8C7/ab9493d06f.jpghttp://puu.sh/gl8Lh/cc0ff57f30.jpgWell, you are the expert. I'm sorry if my request came off in a negative manner. I simply like your work and want to show my appreciation by offering ideas.The legs look good, and you already know that I like the gold.Crazy idea #2: a Fallout Virgo II LK texture. I kid. Quote Link to comment Share on other sites More sharing options...
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