curtquarquesso Posted July 5, 2015 Share Posted July 5, 2015 (edited) Hey guys, let's try to bring it back on topic before the mods get he...re... Ok... Thanks mods.Here we go: Improved Virgo II Lunar Lander on the day that the Old World U.S.A. landed on the moon. That's 'Murican enough. Craft will be in the next craft files release. Edited July 9, 2015 by curtquarquesso Quote Link to comment Share on other sites More sharing options...
Sideswiper22 Posted July 5, 2015 Share Posted July 5, 2015 Nice to see the Fallout lore version is also being made Quote Link to comment Share on other sites More sharing options...
Reddragon Posted July 5, 2015 Share Posted July 5, 2015 (edited) I also tried to make some Fallout stuff. My absolute favorite is the Delta IX rocket plane. It is using the Tantares nuclear engine and has a decent DeltaV but you definitely need a booster to launch it for the very low TWR. I haven't tested this new design yet. Edited July 5, 2015 by Reddragon Quote Link to comment Share on other sites More sharing options...
Beale Posted July 5, 2015 Author Share Posted July 5, 2015 Hey guys, let's try to bring it back on topic. This isn't really appropriate anymore...Here we go: Improved Virgo II Lunar Lander on the day that the Old World U.S.A. landed on the moon. That's 'Murican enough. Craft will be in the next craft files release. http://i.imgur.com/LLOFuFe.pngNice to see the revamp! I also tried to make some Fallout stuff. My absolute favorite is the Delta XI rocket plane. It is using the Tantares nuclear engine and has a decent DeltaV but you definitely need a booster to launch it for the very low TWR. I haven't tested this new design yet.http://i.imgur.com/pzaxN6v.jpgNice RocketPlane! Comparison, not bad!PPTS is looking great! I loved the last update as well! I recently moved and didn't have the internet for a week, so I haven't really done much in Kerbal, but I am excited to try out the Big G and the PPTS (soon enough!).Thanks! how about making them like the orion's round solar panels? These are nice, but still not sure how to animate them (Is it skinned mesh renderer? I don't know technical details).I'd make two pods with the same exterior, and then the 4kerb version I'd give a bigger life-support and KIS allotment and make the 6 man more expensive.I don't think 6 crew is excessive, thats a good size for a Duna mission crew assuming your keeping the orbital hab crewed or building a ground labI'm not so sure, I think it will lead to bloat to have two versions.New interior. Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 5, 2015 Share Posted July 5, 2015 New interior.http://puu.sh/iO2ri/52555fa108.jpgYes!! Much better! Quote Link to comment Share on other sites More sharing options...
Herr Rictus Bingo Posted July 5, 2015 Share Posted July 5, 2015 Hey guys, let's try to bring it back on topic. This isn't really appropriate anymore...Here we go: Improved Virgo II Lunar Lander on the day that the Old World U.S.A. landed on the moon. That's 'Murican enough. Craft will be in the next craft files release. http://i.imgur.com/LLOFuFe.pngAhah nice model ! Here's the perfect song for it ! : Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted July 5, 2015 Share Posted July 5, 2015 Much more better!Feedback. Again. If you are tired of infinite remakings- just tell me you have a special look at the IVA.Come on! RPM plate above the hatch? Also, I think that would be better to have rotated RPM-plate because it's more convenient and useful. Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 5, 2015 Share Posted July 5, 2015 Come on! RPM plate above the hatch?*Bursts into uncontrollable laughter* Agh! And I thought it was some sort of magnetic table, or an upside-down doormat! *continues laughing uncontrollably* Ow, my sides! Man, I needed a good laugh today! Quote Link to comment Share on other sites More sharing options...
Beale Posted July 5, 2015 Author Share Posted July 5, 2015 (edited) Much more better!Feedback. Again. If you are tired of infinite remakings- just tell me you have a special look at the IVA.Come on! RPM plate above the hatch? http://i.imgur.com/iiqciYe.jpghttp://i.imgur.com/D9LLcFZ.pngAlso, I think that would be better to have rotated RPM-plate because it's more convenient and useful.Revision #2 Console is still 90 degree, but move from the door, seating is now met equally.It's hot! Edited July 5, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted July 5, 2015 Share Posted July 5, 2015 Why don't you reuse the hatch texture from the Soyuz OM for the docking port hatch? It looks so much better than the current texture Quote Link to comment Share on other sites More sharing options...
peekingpenguins Posted July 5, 2015 Share Posted July 5, 2015 Worked like a charm! Also, where do I find the proper fairing to go around the decent and orbital modul, and where can I find premade ships? Quote Link to comment Share on other sites More sharing options...
minepagan Posted July 5, 2015 Share Posted July 5, 2015 These are nice, but still not sure how to animate them (Is it skinned mesh renderer? I don't know technical details).Use NFT's Circular panels as an example? Possibly ask the author? Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 5, 2015 Share Posted July 5, 2015 Revision #2 Console is still 90 degree, but move from the door, seating is now met equally.http://puu.sh/iO9ie/e659c9147f.jpghttp://puu.sh/iO9mz/6f5f288c5f.jpgIt's hot!http://puu.sh/iOb6B/2a365dafe6.jpghttp://puu.sh/iOb7f/f8ae721490.jpghttp://puu.sh/iOb8f/f4588359ea.jpgLooks nice! But the seating seems awkward, I mean the only kerbals who are near the instruments are upside-down thus it makes flying the thing from inside quite confusing, it's like looking at a computer screen upside down! I'd still go for what SnowWhite showed us. Quote Link to comment Share on other sites More sharing options...
minepagan Posted July 5, 2015 Share Posted July 5, 2015 Just a thought....Is it bad that when I type "KS" into Google, it auto-completes to "KSP Tantares"? Quote Link to comment Share on other sites More sharing options...
Gristle Posted July 5, 2015 Share Posted July 5, 2015 Just a thought....Is it bad that when I type "KS" into Google, it auto-completes to "KSP Tantares"? Nope - This is perfectly normal. Something is wrong when Google thinks KS means Kansas. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted July 5, 2015 Share Posted July 5, 2015 I think your seats are upside-down. I know that the PPTS has the cosmonauts sitting feet-to-feet, but I'm not sure it's optimal for a KSP IVA.SnowWhite's seating arrangement looks more practical. I think having the seats completely flat on their backs is what makes it look kinda bizzare. If you look at most capsules, they're not flat on their backs, they're inclined forwards a bit so the brunt of the force is directed into the butts of the cosmo/astronauts, not into their spines. Plus, having it inclined forwards means you can put the control panel in front of them, without obstructing the forward hatch.I drew another picture... It's not great, but you get the point. Keep the seats, and the instruments angled. It looks better, and functions better. Makes for a really immersive IVA. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 5, 2015 Author Share Posted July 5, 2015 (edited) Why don't you reuse the hatch texture from the Soyuz OM for the docking port hatch? It looks so much better than the current textureWill fix!Worked like a charm! Also, where do I find the proper fairing to go around the decent and orbital modul, and where can I find premade ships?Check first page for craft files.Fairings, you have the choice of procedural fairings or the stock shrouds.Looks nice! But the seating seems awkward' date=' I mean the only kerbals who are near the instruments are upside-down thus it makes flying the thing from inside quite confusing, it's like looking at a computer screen upside down! I'd still go for what SnowWhite showed us.[/quote']I don't think it will be a problem, unless you are flying it as a plane cockpit, as long as Kerbal backs are facing the gravitational pull.I think your seats are upside-down. I know that the PPTS has the cosmonauts sitting feet-to-feet, but I'm not sure it's optimal for a KSP IVA.SnowWhite's seating arrangement looks more practical. I think having the seats completely flat on their backs is what makes it look kinda bizzare. If you look at most capsules, they're not flat on their backs, they're inclined forwards a bit so the brunt of the force is directed into the butts of the cosmo/astronauts, not into their spines. Plus, having it inclined forwards means you can put the control panel in front of them, without obstructing the forward hatch.I drew another picture... It's not great, but you get the point. Keep the seats, and the instruments angled. It looks better, and functions better. Makes for a really immersive IVA. http://i.imgur.com/Gpeejrjm.jpgI'm not so sure. The play tests I have done, this seating arrangement feels pretty good.When flying and on ascent I don't feel looks strange.Besides, it is pretty close to the real deal:But!You may try the part (and IVA) and form your own first hand opinion of the current layout. The feedback is appreciated.Download Edited July 5, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted July 5, 2015 Share Posted July 5, 2015 (edited) Besides, it is pretty close to the real deal:http://www.russianspaceweb.com/images/spacecraft/manned/ptk_np/ptk_np_farn2010_interior_1.jpgIt's a very early concept, I think Tantares need to focus on modern prototypes. Such this (look, they are semi-sitting not simply lie on the floor) and (Most detailed).For example, early "Angara". Feel the difference with the current one?Anyway, it's firstly a question of gameplay, not a reality. Then let users test your variant! Edited July 5, 2015 by SnowWhite Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 5, 2015 Share Posted July 5, 2015 I still agree with SnowWhite. Just tried the pod out myself:It's like it was meant to be on top of that contraption! Kerbonaut1: "Is the SCR on?" Kerbonaut2: "The what now???" Quote Link to comment Share on other sites More sharing options...
Gristle Posted July 5, 2015 Share Posted July 5, 2015 MM config to add support for Toadicus Antenna Range mod:// title = T-CD Communication Dish// description = A communication dish mounted on a folding arm.@PART[Tantares_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 5000000000 simpleRange = 14142135623 maxPowerFactor = 8 maxDataFactor = 4 requiredResource = ElectricCharge }}// title = A961A Hoop Antenna// description = A very low-power antenna. Suitable for nothing more than short-range communication.@PART[Vostok_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 50000 simpleRange = 150000 maxPowerFactor = 9 maxDataFactor = 3 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}// title = V-ODA Backup Antenna// description = A crude, but reliable antenna.@PART[Vega_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 12000000 simpleRange = 33941125 maxPowerFactor = 8 maxDataFactor = 4 requiredResource = ElectricCharge } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}// title = "Priority" Dish Mk5// description = A largely flat, high-gain, fixed dish. Popular in the second hand market to be re-used as a sled. @PART[Vega_Antenna_B]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 200000000000 simpleRange = 848528137424 maxPowerFactor = 18 maxDataFactor = 6 requiredResource = ElectricCharge } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}// title = L-LG1 Low Gain Antenna//description = An extremely basic, but reliable, communication device.@PART[Libra_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 1500000 simpleRange = 5196152 maxPowerFactor = 12 maxDataFactor = 2 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}// title = V-RE "Needle" Rendezvous Antenna// description = Though initially created in order to automate the meet-up and docking of spacecraft, the V-RE more often than not finds itself used as a basic communication device.@PART[Vega_Antenna_C]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 2500 simpleRange = 2500 maxPowerFactor = 1 maxDataFactor = 2 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}// title = L-HG1 High Gain Antenna// description = This folding communication dish will keep you in contact with ground control, theoretically outside the orbit of Minmus.@PART[Libra_Antenna_B]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 50000000000 simpleRange = 141421356237 maxPowerFactor = 8 maxDataFactor = 4 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}//title = F020A "Nova" Communication Dish//description = Maintain a connection between Kerbin and anywhere else in the solar system. Just, don't be surprised if a few of the 1s and 0s get switched up.@PART[Fomalhaut_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 113549713200 simpleRange = 321167088822 maxPowerFactor = 8 maxDataFactor = 3 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }}//title = TK-CD0A Communication Array//description = An array of communication dishes mounted on a folding arm.@PART[Alnair_Antenna_A]:FOR[Tantares]:NEEDS[AntennaRange]{ @MODULE[ModuleDataTransmitter] { @name = ModuleLimitedDataTransmitter nominalRange = 5000000000 simpleRange = 14142135624 maxPowerFactor = 8 maxDataFactor = 5 } MODULE { name = ModuleScienceContainer dataIsCollectable = true dataIsStorable = false storageRange = 2 }} Quote Link to comment Share on other sites More sharing options...
peekingpenguins Posted July 5, 2015 Share Posted July 5, 2015 Will fix!"Check first page for craft files.Fairings, you have the choice of procedural fairings or the stock shrouds."I've checked up and down for the shroud. Looked in the files as well. It's not there. Maybe I missed it, where is it in the files and what is its file name? Quote Link to comment Share on other sites More sharing options...
minepagan Posted July 5, 2015 Share Posted July 5, 2015 Any chance of a .zip download for PPTS Alpha? If it's not too much of a hassle. I'm a windows sucker. :-) Quote Link to comment Share on other sites More sharing options...
Doggydog Posted July 5, 2015 Share Posted July 5, 2015 Any chance of a .zip download for PPTS Alpha? If it's not too much of a hassle. I'm a windows sucker. :-)Just download 7zip. It makes life so much better Quote Link to comment Share on other sites More sharing options...
minepagan Posted July 5, 2015 Share Posted July 5, 2015 Just download 7zip. It makes life so much better....but how do I 'make it work?' Quote Link to comment Share on other sites More sharing options...
Revenant503 Posted July 5, 2015 Share Posted July 5, 2015 ....but how do I 'make it work?'when you install it it should set up a file association for you (and maybe ask if you want to let it handle zip files and tar and rars). in which case just double click on the file and it happens automatically...you just have to say you want to extract whatever you want. Quote Link to comment Share on other sites More sharing options...
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