minepagan Posted July 6, 2015 Share Posted July 6, 2015 I had a minor issue with PPTS. Anyone else getting it?On reentry, I lost half my ablator before effects started, and did not slow down for quite some time.I ended up landing with a *very* small amount of ablator left. Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted July 6, 2015 Share Posted July 6, 2015 No, you need to use RasterPropMonitor (see my sig below) to have a functional IVA. I think the only stock prop that you can interact with is the speed indicator (you can switch which speed mode it's in).The throttle is also interactive. You can drag the throttle up and down while in IVA. That's how it was last time I checked anyway. Not sure about whether it still works like that. Quote Link to comment Share on other sites More sharing options...
tjsnh Posted July 6, 2015 Share Posted July 6, 2015 I had a minor issue with PPTS. Anyone else getting it?On reentry, I lost half my ablator before effects started, and did not slow down for quite some time.I ended up landing with a *very* small amount of ablator left.I've had this on most re-entry profiles post 1.04, with all crafts. Quote Link to comment Share on other sites More sharing options...
CrisK Posted July 6, 2015 Share Posted July 6, 2015 I had a minor issue with PPTS. Anyone else getting it?On reentry, I lost half my ablator before effects started, and did not slow down for quite some time.I ended up landing with a *very* small amount of ablator left.It sounds as if you took a steep reentry profile and slammed into the atmosphere. The heat physics changed with the release of 1.04. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 6, 2015 Author Share Posted July 6, 2015 (edited) Why? Alexustas has already made a guide about activating animations by buttons. In Russian: http://kerbal space.ru///forum/mody/topic-394-page-99.html#post75741 -SNIP-This is interesting, it's a shame it is tied to RPM only, but could be wroth to look into.Beale, do you know if the PPTS is going to be "released" before you vanish for a while? The reason I ask is for purposes of inclusion in my SSP career mode mod. I tried out the beta this morning and it looks pretty slick!I'm afraid no, not likely. There is still much to do.But, you're free to use the beta how you wish, even re-distribute it.I had a minor issue with PPTS. Anyone else getting it?On reentry, I lost half my ablator before effects started, and did not slow down for quite some time.I ended up landing with a *very* small amount of ablator left.Some parts may have ablator resource without module ablator, small mistake I will investigate.New ATV? Edited July 6, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
AppleDavidJeans Posted July 6, 2015 Share Posted July 6, 2015 New ATV?http://puu.sh/iPeqs/3ff52feefc.jpghttp://puu.sh/iPewp/ab6cb29442.jpghttp://puu.sh/iPezD/ab53020ff7.jpghttp://puu.sh/iPfwD/30e3e836c8.jpgMe want! I like the model, but the texture looks dull, and could be reworked to look more lively. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted July 6, 2015 Share Posted July 6, 2015 This is interesting, it's a shame it is tied to RPM only, but could be wroth to look into.I'm afraid no, not likely. There is still much to do.But, you're free to use the beta how you wish, even re-distribute it.Some parts may have ablator resource without module ablator, small mistake I will investigate.New ATV?http://puu.sh/iPeqs/3ff52feefc.jpghttp://puu.sh/iPewp/ab6cb29442.jpghttp://puu.sh/iPezD/ab53020ff7.jpghttp://puu.sh/iPfwD/30e3e836c8.jpgWow! Neat. Didn't know that was in the immediate pipeline.1. I'd make the fabric texture a bit coarser, and more pronounced. No point in having it at all if it can't be made out from a distance.2. 1.25m – 0.9375m docking node adapter?3. Solar panels? The Fuji panels don't really do it for me for ATV.4. Loose the docking port on the orbital engine? I've never used it myself, nor seen anyone use it. Not a huge deal though.5. Forward sensors/windows. What's the plan with those?6. MP SM tank greeble. Anyway you could really go to town on that tank with the greeble? It's a great tank, and greebly tanks are nice. On a side note, the new Lance antenna is a bit too thin now. It's not easy to see, and it's just a bit too skinny. Perhaps it's good for Vostok now, but terrible for everything else. Scaling it up with the TweakScale config helps a bit. The thinness makes working with it a little tough. Anyway that antenna could get a bit thicker at some point? Quote Link to comment Share on other sites More sharing options...
Beale Posted July 6, 2015 Author Share Posted July 6, 2015 (edited) Me want! I like the model, but the texture looks dull, and could be reworked to look more lively.Wow! Neat. Didn't know that was in the immediate pipeline.1. I'd make the fabric texture a bit coarser, and more pronounced. No point in having it at all if it can't be made out from a distance.2. 1.25m – 0.9375m docking node adapter?3. Solar panels? The Fuji panels don't really do it for me for ATV.4. Loose the docking port on the orbital engine? I've never used it myself, nor seen anyone use it. Not a huge deal though.5. Forward sensors/windows. What's the plan with those?6. MP SM tank greeble. Anyway you could really go to town on that tank with the greeble? It's a great tank, and greebly tanks are nice. On a side note, the new Lance antenna is a bit too thin now. It's not easy to see, and it's just a bit too skinny. Perhaps it's good for Vostok now, but terrible for everything else. Scaling it up with the TweakScale config helps a bit. The thinness makes working with it a little tough. Anyway that antenna could get a bit thicker at some point?Thank you both for immediate feedback Yes texture needs a bit of a re-think.Anyway!1. Yep (I might make it dottered).2. Yep.3. Yep.4. Nope (I kind of love it!)5. Yep, should add these (They are currently missing).6. Not sure yet, but since a 2.5m monopropellant tank is a little obsolete from the get-go, why not.7. Lance can be made wider, sure Hoot Edited July 6, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
DGatsby Posted July 6, 2015 Share Posted July 6, 2015 That new ATV model is looking very nice! Any chance we could get the Crew Transfer Variant model to go with it? It's the one that's slightly more conical in shape. I know I'd love you for making it! Seriously though, thanks for all the awesome stuff you've been making! Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted July 6, 2015 Share Posted July 6, 2015 That new ATV model is looking very nice! Any chance we could get the Crew Transfer Variant model to go with it? It's the one that's slightly more conical in shape. I know I'd love you for making it! http://i.imgur.com/0OJayVn.jpgSeriously though, thanks for all the awesome stuff you've been making!I think the best solution for that would be to have @planeguy868 throw together a re-texturing of the PPTS. It'd be reasonably close to the right dimensions. You could also scale up the Hamal reentry capsule. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted July 6, 2015 Share Posted July 6, 2015 Oh, very nice ATV, but I agree with Curtquarquesso. The texture is a little off compared to the real one, and a greebly tank would be awesome. Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted July 6, 2015 Share Posted July 6, 2015 (edited) New ATV?http://puu.sh/iPeqs/3ff52feefc.jpghttp://puu.sh/iPewp/ab6cb29442.jpghttp://puu.sh/iPezD/ab53020ff7.jpghttp://puu.sh/iPfwD/30e3e836c8.jpgWow. Really like it, especially for fitting neately with other parts. Edited July 6, 2015 by nothingSpecial Quote Link to comment Share on other sites More sharing options...
Beale Posted July 6, 2015 Author Share Posted July 6, 2015 (edited) That new ATV model is looking very nice! Any chance we could get the Crew Transfer Variant model to go with it? It's the one that's slightly more conical in shape. I know I'd love you for making it! http://i.imgur.com/0OJayVn.jpgSeriously though, thanks for all the awesome stuff you've been making!Could try an attempt Revision #1Important! This is just visuals, no save breaking with this revamp. Edited July 6, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
MelancholyFlapper Posted July 6, 2015 Share Posted July 6, 2015 Hey Beale, I know spaceplanes aren't super your forte, but I had a question - as a lover of all things spaceplane, do you think you'd ever make a few Buran parts? OPT already has an RCS system nosecone, but there's no rear RCS pods out there or dedicated buran OMS replica as far as I know. I have a feeling you'll say no, but I figured it couldn't hurt to ask, right? c: I love the pack, it's fun making frankenstein ships. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted July 6, 2015 Share Posted July 6, 2015 Could try an attempt Revision #1Important! This is just visuals, no save breaking with this revamp.http://puu.sh/iPtaQ/0decab1f14.jpghttp://puu.sh/iPteX/58ce4de02b.jpghttp://puu.sh/iPtAC/f6f8448dde.jpgYep. That's perfect. Exactly the texture I imagined. Are the little black dots just greeble, or could they function as windows/docking views? :0 Quote Link to comment Share on other sites More sharing options...
schoff123 Posted July 6, 2015 Share Posted July 6, 2015 Loving the PPTS design so far! Propulsive landings would be interesting to integrate into the model/add with textures. If that's the route your taking, are you also adding landing legs into the underside? or would you wait post-unity 5 to add those to avoid any changes in the landing leg mechanics?I also tried to make some Fallout stuff. My absolute favorite is the Delta IX rocket plane. It is using the Tantares nuclear engine and has a decent DeltaV but you definitely need a booster to launch it for the very low TWR. I haven't tested this new design yet.http://i.imgur.com/pzaxN6v.jpgLooks awesome! I like all the fallout universe crafts, plus this one reminds me of the Silbervogel. Do you have a craft file? Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 6, 2015 Share Posted July 6, 2015 Oh, wow! I love the look of the new ATV!! Seriously, it looks something out of the movie 'Alien'! I think I'm gonna smuggle some leathery eggs onto stations with it... Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted July 6, 2015 Share Posted July 6, 2015 Two things:1. Don't forget about the PPTS! 2. Will you include bits to make the RCS function like the real one? Like I know the RCS is set up a little bit differently on the real ATV... Quote Link to comment Share on other sites More sharing options...
Kibble Posted July 6, 2015 Share Posted July 6, 2015 Can we get the adaptor as part of the service module instead of the MPLM, on ATV? Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 7, 2015 Share Posted July 7, 2015 (edited) Can we get the adaptor as part of the service module instead of the MPLM, on ATV?Oh please no! *facepalm* I wanna use the ATV for 1.25m docking ports too, y'know! Besides it'd break the lego element when trying to use that part creatively. Edited July 7, 2015 by T'Flok Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted July 7, 2015 Share Posted July 7, 2015 Oh please no! *facepalm* I wanna use the ATV for 1.25m docking ports too' date=' y'know! Besides it'd break the lego element when trying to use that part creatively.[/quote']He's talking about the aft end, not the forward docking adapter. The issue with that is, that the ATV SM is 2.5m, and the ATV body is just a little wider than 2.5. If you split the cargo area and the SM, you'd get an oddball size. Quote Link to comment Share on other sites More sharing options...
T'Flok Posted July 7, 2015 Share Posted July 7, 2015 He's talking about the aft end, not the forward docking adapter. The issue with that is, that the ATV SM is 2.5m, and the ATV body is just a little wider than 2.5. If you split the cargo area and the SM, you'd get an oddball size.Agh! my bad. Somehow blanked and didn't quite read service module properly. Been up yet another night. Hmm.. I think the way ATV is currently works best. Quote Link to comment Share on other sites More sharing options...
DGatsby Posted July 7, 2015 Share Posted July 7, 2015 Could try an attempt You'd make at least one Kerbalist very happy! Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 7, 2015 Share Posted July 7, 2015 Angry Duck Lord wants to be fed with tantares updates, NOW ! Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted July 7, 2015 Share Posted July 7, 2015 Angry Duck Lord wants to be fed with tantares updates, NOW !http://i.imgur.com/KsG5Hhi.pngThank you, good sir, for the terrifying nightmares I'm going to have tonight. You may or may not find an invoice in your mail requesting that you pay for any trauma counseling I may require. Quote Link to comment Share on other sites More sharing options...
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