Beale Posted March 2, 2015 Author Share Posted March 2, 2015 I indeed object, since dropping the life support configs would basically kill the purpose of cargo ships.Not to drop all of them! I guess this is "putting all my eggs in one basket" and would focus on keeping the TAC config suitable, rather than iffy support for three different life support mods. Quote Link to comment Share on other sites More sharing options...
Kibble Posted March 2, 2015 Share Posted March 2, 2015 I'd like to humbly request that you continue supporting DangIt too :3 Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 I'd like to humbly request that you continue supporting DangIt too :3Noted, thanks for the feedback I guess, if is best, I need to find an easier method to update these things. Quote Link to comment Share on other sites More sharing options...
komodo Posted March 2, 2015 Share Posted March 2, 2015 Bug report received, are you using RF Stockalike?Aye. I pulled their configs for the moment for both tantares and tantareslv which at least got me back to one set of tank configs. I'm at work on a down time atm, so it's a little hard to check exactly what I've done >< Quote Link to comment Share on other sites More sharing options...
CrisK Posted March 2, 2015 Share Posted March 2, 2015 I indeed object, since dropping the life support configs would basically kill the purpose of cargo ships.I can/will maintain the TAC support if Beale does not have the time. I am unfamiliar with the others. Which one(s) in particular are popular with Tantares fans? Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 (edited) I can/will maintain the TAC support if Beale does not have the time. I am unfamiliar with the others. Which one(s) in particular are popular with Tantares fans?That is a nice offer, would be really good.There's been problems in the past with TAC: big lack of agreement on what values are suitable (I.e how many days can a Salyut go without eating). So that's a minor issue.Personally I find it hard to use life support without a form of ISRU for "infinite" stays. But, it's not designed for me I guess. Edited March 2, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
Tapejara Posted March 2, 2015 Share Posted March 2, 2015 (edited) I'm happy to look after one or two of the mod configs. I've used Snacks! before so I can definitely install the latest version and work on configs for that, provided people are interested.EDIT: CrisK asked a good question, it might be worth having a poll or something to work out which mods are especially popular with Tantares users. Edited March 2, 2015 by Tapejara Quote Link to comment Share on other sites More sharing options...
SpaceHungryMan Posted March 2, 2015 Share Posted March 2, 2015 Bug report(possibly!)For the realfuels configs, two things. One I understand, but don't know how to fix, and one that baffles me;The first is that if the included/updated configs from earlier in the thread are in place, they clash with the configs from stockalike. (Incidentally, I believe the alv b tank has the same volume as the c, but I'd have to check.) think things like triple fuel load outs on right click, etc. a real confusion. The second is the rcs: both the tst service module rcs and the alv b rcs have the power to push their respective crafts at several g of acceleration. I can't for the life of me find in the configs where they gained this epic power. They guzzle fuel as well, so at least that is balanced, but it seems a bit off I'll check again, but it'd probably be into Thursday before I can get back to you guys. Thanks, loving the new toys and the rf configs!I suggest removing your Stockalike_Tantares.cfg file from Real Fuels. That file is mostly Niemand303's work from a while back and is pretty much just an outdated version of what now comes bundled with Tantares. Quote Link to comment Share on other sites More sharing options...
komodo Posted March 2, 2015 Share Posted March 2, 2015 I suggest removing your Stockalike_Tantares.cfg file from Real Fuels. That file is mostly Niemand303's work from a while back and is pretty much just an outdated version of what now comes bundled with Tantares.Yep, yanked it and the LV version as well; still some of the bugs remain. When I get a chance, i'll raise the issue over there. The files *appear* to have MM conditionals such that they won't stomp on each other, but I think the keywords are incorrect.I personally use/enjoy antenna range, and appreciate the config file. Snacks as well. I don't see those really being that dynamic compared to say, TAC. Mileage may vary depending on the user, though Quote Link to comment Share on other sites More sharing options...
T'Flok Posted March 2, 2015 Share Posted March 2, 2015 Oh and Gemini now has RPM support! http://puu.sh/gjjbm/a2c3fcdd13.jpgOhhh!!! Fantastic! You just made my crappy day alot better with that picture. Thank you! Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 I'm happy to look after one or two of the mod configs. I've used Snacks! before so I can definitely install the latest version and work on configs for that, provided people are interested.EDIT: CrisK asked a good question, it might be worth having a poll or something to work out which mods are especially popular with Tantares users.It's very generous also!It's thankful most life support mods use some kind automatic resource addition, so usually only some small specific cases are needed (I.E cargo spacecraft have much larger capacities).Although - Yep, I think maybe it would be good to just focus on support for a little places. Quality over quantity.The antenna range config seems to cause trouble for HGR users, for some reason, so I need to take a closer look at that, or remove it.Ohhh!!! Fantastic! You just made my crappy day alot better with that picture. Thank you! I'm glad El-Kae Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted March 2, 2015 Share Posted March 2, 2015 Well, Snacks is probably the easiest config to maintain, since any manned pod gets them automatically via the mod itself. It's unmanned cargo pods that should get an additional config.As for ISRU-based life support mod, all of these are currently living on borrowed time - they would have to change to stock ISRU or simply die (I hardly think that anybody would use additional resources that are incompatible with other mods)IMO, there should be three principal configs - DRE, KAS, RT - and life support configs. And DRE config would probably get deprecated upon 1.0 release (along with DRE itself) - but we might need a new config for stock heat system (if they choose to implement something like DRE's ablative shielding, which would require adding it to pods)Nice LK body! Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 (edited) Well, Snacks is probably the easiest config to maintain, since any manned pod gets them automatically via the mod itself. It's unmanned cargo pods that should get an additional config.As for ISRU-based life support mod, all of these are currently living on borrowed time - they would have to change to stock ISRU or simply die (I hardly think that anybody would use additional resources that are incompatible with other mods)IMO, there should be three principal configs - DRE, KAS, RT - and life support configs. And DRE config would probably get deprecated upon 1.0 release (along with DRE itself) - but we might need a new config for stock heat system (if they choose to implement something like DRE's ablative shielding, which would require adding it to pods)Nice LK body!Yeah, it is very interesting actually that some mods may become basically obsolete post 1.0.Why I don't really support CLS anymore: stock crew transfer (even if not perfect).I think the same is true of TAC is it not? It distributes resources based on crew capacity?Anyway: LK Edited March 2, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
komodo Posted March 2, 2015 Share Posted March 2, 2015 ---The antenna range config seems to cause trouble for HGR users, for some reason, so I need to take a closer look at that, or remove it.Super weird. I will try to check that one out when I get a chance (I don't know how many of us use the antenna range mod honestly.). Quote Link to comment Share on other sites More sharing options...
Tapejara Posted March 2, 2015 Share Posted March 2, 2015 Yeah, it is very interesting actually that some mods may become basically obsolete post 1.0.Why I don't really support CLS anymore: stock crew transfer (even if not perfect).I think the same is true of TAC is it not? It distributes resources based on crew capacity?Anyway: LKhttp://puu.sh/gjP4X/bbae4c09e8.jpghttp://puu.sh/gjPYK/24b2066374.jpgIt will definitely be interesting to see how 1.0 shakes things up. Personally I'm looking forward to many heated debates on how to rebalance TantaresLV for the new aerodynamic model...LK is looking good. Will the engines still be a separate, oversized part for this new version? Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted March 2, 2015 Share Posted March 2, 2015 Am I the only one who feels like these mods seriously deserve a spot on the "Featured mods" list on Kerbal Stuff? Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 Super weird. I will try to check that one out when I get a chance (I don't know how many of us use the antenna range mod honestly.).Thanks!It will definitely be interesting to see how 1.0 shakes things up. Personally I'm looking forward to many heated debates on how to rebalance TantaresLV for the new aerodynamic model...LK is looking good. Will the engines still be a separate, oversized part for this new version?Rebalance! Bleh.Thanks on LK!New engine will be more low-profile, eh, it should always be.Am I the only one who feels like these mods seriously deserve a spot on the "Featured mods" list on Kerbal Stuff?Got a mention on the KSP twitter just a day or two ago! Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 The BodyThe assembleThe Lunar brothersThe Lunar father Quote Link to comment Share on other sites More sharing options...
Kibble Posted March 2, 2015 Share Posted March 2, 2015 Looks super fab! Could you show a pic of Blok E without the LPU assembly? <3 Quote Link to comment Share on other sites More sharing options...
Beale Posted March 2, 2015 Author Share Posted March 2, 2015 (edited) Looks super fab! Could you show a pic of Blok E without the LPU assembly? <3Thanks! But, for the request, I cannot.It's decides the LK is now an SSTOPros: Re-usable Less bugsCons: Less history accurateThere is some ideas to split the stages, but that's a bonus beyond its basic configuration.There is two stage version available already, it was a "dead end" development road, but it is in okay working condition. I linked it a few pages back.Block E engine: still not done yet Edited March 2, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted March 3, 2015 Share Posted March 3, 2015 I know you're very busy already, but a quick question: At any point will there be the Soyuz LOK's own docking mechanism? I know the LOK has a crazy big pointy looking one with some tanks on it or somthing that doesn't look quite the same as the standard Soyuz docking probe like we've been using. Quote Link to comment Share on other sites More sharing options...
DGatsby Posted March 3, 2015 Share Posted March 3, 2015 Prepare for photofall! Pictures from my latest Tantares campaign. This one is focused on using the American conic spacecraft design. Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
passinglurker Posted March 3, 2015 Share Posted March 3, 2015 Prepare for photofall! Pictures from my latest Tantares campaign. This one is focused on using the American conic spacecraft design. http://imgur.com/a/vum4BNice photoset.I am suddenly re-motivated to stop messing with the radial engine I've been making and get back to work on the hermes IVA Quote Link to comment Share on other sites More sharing options...
Danny88 Posted March 3, 2015 Share Posted March 3, 2015 I'm loving the LK's brass/gold paneling on the tank. I think it fits well with the over-all feel of Tantares and Stock parts; Slightly beat-up, unpainted or unfinished parts. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 3, 2015 Author Share Posted March 3, 2015 I know you're very busy already, but a quick question: At any point will there be the Soyuz LOK's own docking mechanism? I know the LOK has a crazy big pointy looking one with some tanks on it or somthing that doesn't look quite the same as the standard Soyuz docking probe like we've been using.Something yes I would like to do this - but, I guess it is a "would be nice" part, depends on how much texture space is left (Hint - for the Soyuz, there's a lot).Prepare for photofall! Pictures from my latest Tantares campaign. This one is focused on using the American conic spacecraft design. http://imgur.com/a/vum4BWow!Nice, you've followed the Mercury, Gemini line to their logical conclusion!I enjoy these kinds of improvisations I'm loving the LK's brass/gold paneling on the tank. I think it fits well with the over-all feel of Tantares and Stock parts; Slightly beat-up, unpainted or unfinished parts.Thanks! I was unsure about the gold, but the end result is quite nice I feel. I'm glad it is appreciated. Quote Link to comment Share on other sites More sharing options...
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