Beale Posted June 12, 2015 Author Share Posted June 12, 2015 (edited) I for one already have a few ideas for craft that could make use of it... and I agree whole heartedly that there are enough 1.25m engines already, especially with the new LV engines. That said I also think I would perhaps be more useful as a 1.875 cluster, 3x symmetry maybe? even if it remains .625 I can still think of uses for it and clustering CAN be done manually...I like it looks better than stock IMO. Even if just an extra don't throw it away! Plus single engines lends to more creativity.Thanks for the feedback!1.875m cluster could be possible (with the luxury of more texture space).Perhaps in future!Well despite my criticism I'd obviously be in favor provided there is at least pipe going between the engine and the thrust plate somewhere and those tin can thin supports were beefed up so it doesn't look like It'll snap off if I turn to hard. I wouldn't be providing so much feed back if I didn't want the engine implemented in some way.As for stats with its wider bell and slimmed down body it looks to me like its built more for efficiency than powerradial would meanwhile be simple to implement just put a round orange cap on top and a big strut and pipe pair out the side and bam! atomic age star trek engine nacelle (radial nukes are actually kinda unrealistic because of the radiation hazard so with everyone's expectations and suspensions of disbelief already shattered in making a radial one we are free to abandon all logic and reason and do whatever sounds cool.)Your critique is very detailed, and much appreciated!I am more drawn to the efficiency idea now you say that.The radial(ity?) can be achieved by an extra part, there is (just) enough texture space remaining to allow this.I'm gonna make an NTR propulsion stage like the ones from the Constellation Mars mission. I've already got Ares I, and Ares V will be flyable after I do some work on it, so why should I stop there? I could try and do the entire mission with Tantares! It's going to be a chore juggling my modding misadventures, this thing, and my other insane projects.HereInterestingly, those do appear to be long, 0.625m, NTRs. Never noticed they existed i could use the nuke engine for a nuclear UR700 ... http://www.russianspaceweb.com/images/rockets/ur700/ur700a_1.jpgOh my... Edited June 12, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
passinglurker Posted June 12, 2015 Share Posted June 12, 2015 Thanks for the feedback!1.875m cluster could be possible (with the luxury of more texture space).Perhaps in future!Your critique is very detailed, and much appreciated!I am more drawn to the efficiency idea now you say that.The radial(ity?) can be achieved by an extra part, there is (just) enough texture space remaining to allow this.http://puu.sh/imkft/b123fec455.jpghttp://puu.sh/imkIX/ebbf80b7fe.jpgI'm not a fan of structural radial mounting parts personally they by their nature have to be a small light part sandwiched between two bigger heavier ones its just a recipe for wobble. not to mention the mounts are usually found high up on a separate branch of the techtree I'd rather have clutter from two engines a stack and a radial than have to research a bunch of stuff I don't want to.--stuff about UR700--Oh my... there was also a concept for a nuclear upper stage for the N1. knowing the N1 I imagine it would be an utterly insane cluster of nukes like yours Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted June 12, 2015 Share Posted June 12, 2015 i want that engine ... NOAW Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted June 12, 2015 Share Posted June 12, 2015 HereInterestingly, those do appear to be long, 0.625m, NTRs. Never noticed they existed But this is just a prefabricated kit of Constellation mission parts! I want to make my own! There is a big thing going on in the Spacecraft Exchange right now where a bunch (five or so) of people are all trying to build replicas of Constellation out of stock parts. I'm not that good yet, but maybe I can make a mission based off it using Tantares.Quite a low attention span I have, saying that I'm going to do one thing and then changing my mind the very next day. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2015 Share Posted June 12, 2015 A welcome sight after nearly losing Phota Kerman three times on this mission:Gotcha! Let's go home. Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted June 12, 2015 Share Posted June 12, 2015 A welcome sight after nearly losing Phota Kerman three times on this mission:http://i.imgur.com/oxGWgLJ.pngGotcha! Let's go home.http://i.imgur.com/gs1allO.pngWhat do you make your periscopes out of? or do you simply place a docking camera on the OM like I normally do?Maybe I should find a way to squeeze RPM into my KSP 1.0.2 install. But I'm already edging on the 4GB limit. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2015 Share Posted June 12, 2015 (edited) What do you make your periscopes out of? or do you simply place a docking camera on the OM like I normally do?Maybe I should find a way to squeeze RPM into my KSP 1.0.2 install. But I'm already edging on the 4GB limit. I use the camera from the ALCOR lander pod as my docking camera, and the probe camera from FASA as my descent module periscope. I feel your pain with the 4GB limit. I'm forever tapdancing on the edge of it, and any fall is spectacularly awful. I'll post pictures of the layout for you soon.The whole McMuffin, flight ready:Close-up on the docking probe, with the camera at the 12 o'clock position:I do not correct for the docking collar slope, as this gives me correct perspective on the target.The descent module periscope:Kinda scary that I can toss together an operational Soyuz 7K-LOK faster than I can an Apollo CSM these days. I blame Beale. Edited June 12, 2015 by Jack Wolfe Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted June 12, 2015 Share Posted June 12, 2015 Hmm, a pretty nice setup you have there. I usually place a NavCam near the OM window and use that for docking and for some photography during the mission.Also, I found this on Imgur, I thought people here would be mildly interested in it if they haven't seen it already: http://imgur.com/gallery/b70VK Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted June 12, 2015 Share Posted June 12, 2015 (edited) Tantares UR 700 (nuclear thrid stage)~10.500 m/s dVTWR of 1.6no payloadmissing 4th stagesadly the stock nukes are overheating like crazy and without mods with radiators and heatsinks, the rocket wont be ready for use ... or switching back to good old 45's ... Edited June 12, 2015 by Darth Lazarus Quote Link to comment Share on other sites More sharing options...
Beale Posted June 12, 2015 Author Share Posted June 12, 2015 I use the camera from the ALCOR lander pod as my docking camera, and the probe camera from FASA as my descent module periscope. I feel your pain with the 4GB limit. I'm forever tapdancing on the edge of it, and any fall is spectacularly awful. I'll post pictures of the layout for you soon.The whole McMuffin, flight ready:http://i.imgur.com/K61zRnR.pngClose-up on the docking probe, with the camera at the 12 o'clock position:http://i.imgur.com/bFS1AzH.pngI do not correct for the docking collar slope, as this gives me correct perspective on the target.The descent module periscope:http://i.imgur.com/vfr9G3N.pngKinda scary that I can toss together an operational Soyuz 7K-LOK faster than I can an Apollo CSM these days. I blame Beale. Nice setup you have there! I like a lot the amount of bits you have crammed in!Tantares UR 700 (nuclear thrid stage)~10.500 m/s dVTWR of 1.6no payloadmissing 4th stagesadly the stock nukes are overheating like crazy and without mods with radiators and heatsinks, the rocket wont be ready for use ... or switching back to good old 45's ...http://i.imgur.com/IFGhFrR.jpgWow!How much can it put into orbit? Soyuz OM IVANeeds a bit of polish, but it is nice to have the crew portraits! Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted June 12, 2015 Share Posted June 12, 2015 (edited) @ Beale:in theory it can lift 240 tons to LKO ... sadly the stock nuke engines are not powerfullenough. the thurst is way to low compared to the real deal...edit:switchng to LV-T30's ad fillign teh tanks with oxidiser, the payload is 160 tons ... Edited June 12, 2015 by Darth Lazarus Quote Link to comment Share on other sites More sharing options...
T'Flok Posted June 12, 2015 Share Posted June 12, 2015 Soyuz OM IVANeeds a bit of polish, but it is nice to have the crew portraits!http://puu.sh/imBic/7da21a1520.jpghttp://puu.sh/imBiG/fcbcfae74c.jpgLooks so cozy! And about the nuclear engine, please do put it in. I too already had a few ideas of how to make use of them. It be my first nuclear engine on a ship as I've never built anything with the stock's muddy one. Quote Link to comment Share on other sites More sharing options...
Gunslinger1 Posted June 12, 2015 Share Posted June 12, 2015 I'm having a problem with the Tantares TMA Engine part not coming up. That or it's just using the new texture... Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted June 12, 2015 Share Posted June 12, 2015 IVA needs more cargo bags. Of course, by more, I mean so many that you can only see the wall of the OM in a few places. also, maybe rotate one of the seats 90 degrees to make it more like a habitation area and less like a descent capsule. Quote Link to comment Share on other sites More sharing options...
Beale Posted June 12, 2015 Author Share Posted June 12, 2015 I'm having a problem with the Tantares TMA Engine part not coming up. That or it's just using the new texture...More detail? I don't quite understand.@ Beale:in theory it can lift 240 tons to LKO ... sadly the stock nuke engines are not powerfullenough. the thurst is way to low compared to the real deal...edit:switchng to LV-T30's ad fillign teh tanks with oxidiser, the payload is 160 tons ...Not too bad! IVA needs more cargo bags. Of course, by more, I mean so many that you can only see the wall of the OM in a few places. also, maybe rotate one of the seats 90 degrees to make it more like a habitation area and less like a descent capsule.Looks so cozy! And about the nuclear engine' date=' please do put it in. I too already had a few ideas of how to make use of them. It be my first nuclear engine on a ship as I've never built anything with the stock's muddy one. [/quote']Yup.They now sit sideways.No personal space! Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2015 Share Posted June 12, 2015 (edited) IVA needs more cargo bags. Of course, by more, I mean so many that you can only see the wall of the OM in a few places. also, maybe rotate one of the seats 90 degrees to make it more like a habitation area and less like a descent capsule.Or even at 120 degrees, to eliminate the descent capsule feel. More bags, definitely, and a few panels with lights. I'll forego a card table in the middle for playing Cluedo. EDIT: Never mind. Looks sweet, Beale! Edited June 12, 2015 by Jack Wolfe Ninja'd by a loaf of bread! Quote Link to comment Share on other sites More sharing options...
passinglurker Posted June 12, 2015 Share Posted June 12, 2015 *see's that the OM's now seat two* D: noooooo! *cries as crewed part balancing formula burns to ashes* Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted June 12, 2015 Share Posted June 12, 2015 (edited) @Beale, IVAs are looking top notch. Any way you would consider swapping out the hatch texture with the hatch texture you have on the APAS port currently? It'd be nice for it to look like an actual traversable hatch. I don't really mind it being a two seater seeing as it doesn't really change the fact that the reentry capsule still only sit two. Edited June 12, 2015 by curtquarquesso Quote Link to comment Share on other sites More sharing options...
Guest Posted June 13, 2015 Share Posted June 13, 2015 (edited) *see's that the OM's now seat two* D: noooooo! *cries as crewed part balancing formula burns to ashes*I'm happy for it, as I would love to mount a Russian mission to Duna. Suddenly that Fregat-assisted Soyuz doesn't look so silly after all. IF we can get a 3-man Soyuz, that is.Yeah, I know, but I'm a writer. I deal in far-fetched dreams. Edited June 13, 2015 by Jack Wolfe Quote Link to comment Share on other sites More sharing options...
passinglurker Posted June 13, 2015 Share Posted June 13, 2015 When I made this formula ~50 pages back (which urist made into a handy picture) I partially devised it to keep the soyuz and OM's at their current mass since they were the first tantares pods and therefore set the standard and also in order minimize having to rebalance the launcher and service module.throw the new OM's into the formula and they come out significantly heavier which will effect the replica craft's DV.Also think about why the soyuz has an orbital module its not to store more people or to be a place to have a game of space chess its to be a place to store stuff like docking hardware and resources that are not needed for reentry to keep the reentry pod's mass minimal because whatever you bring down with your pod drastically increases the mass you have to lift to orbit as opposed to what you have to lift for stuff that you ultimately throw away before reentry. a soyuz is gutted compared to a one man pod like the vostok the reason you get two-three seats in the soyuz is because they took a lot of the stuff out and put it in the orbital module and as a result the orbital module so stuffed full of stuff that doesn't have to be rated for reentry that you shouldn't have room for two seats. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 13, 2015 Share Posted June 13, 2015 http://puu.sh/hYKnP/a92fff529c.pngWhen I made this formula ~50 pages back (which urist made into a handy picture) I partially devised it to keep the soyuz and OM's at their current mass since they were the first tantares pods and therefore set the standard and also in order minimize having to rebalance the launcher and service module.throw the new OM's into the formula and they come out significantly heavier which will effect the replica craft's DV.Also think about why the soyuz has an orbital module its not to store more people or to be a place to have a game of space chess its to be a place to store stuff like docking hardware and resources that are not needed for reentry to keep the reentry pod's mass minimal because whatever you bring down with your pod drastically increases the mass you have to lift to orbit as opposed to what you have to lift for stuff that you ultimately throw away before reentry. a soyuz is gutted compared to a one man pod like the vostok the reason you get two-three seats in the soyuz is because they took a lot of the stuff out and put it in the orbital module and as a result the orbital module so stuffed full of stuff that doesn't have to be rated for reentry that you shouldn't have room for two seats.Yes, yes, but can they still play Cluedo? [ducks away and runs like hell] Quote Link to comment Share on other sites More sharing options...
Revenant503 Posted June 13, 2015 Share Posted June 13, 2015 Yes, yes, but can they still play Cluedo? [ducks away and runs like hell] Yeah but with two cosmonauts, only an orbital module and a descent module, and a very limited amount of lead pipe...its likely to be a very very quick game Quote Link to comment Share on other sites More sharing options...
borisperrons Posted June 13, 2015 Share Posted June 13, 2015 (edited) "It was Kamanin, in the Kvant-2, with a Raduga return capsule.""State-atheism-damnit, Popovich, if you win another time I swear I'll throw you out of the garbage airlock!"*Russian profanities**More russian profanities* Edited June 13, 2015 by borisperrons Quote Link to comment Share on other sites More sharing options...
ZodiaK Posted June 13, 2015 Share Posted June 13, 2015 How do you change the texture for the stock fairings? Quote Link to comment Share on other sites More sharing options...
tjsnh Posted June 13, 2015 Share Posted June 13, 2015 (edited) Uploaded a new Tantares-Dependent mod: Converts career-mode into a re-balanced Soviet Space Program. forum.kerbalspaceprogram.com/threads/125286-Soviet-Space-Program-career-mode-total-conversionI've been using this setup myself for career mode for a while now, figured others might enjoy the diversion to "the other side". Edited June 13, 2015 by tjsnh Quote Link to comment Share on other sites More sharing options...
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