Wolfox Posted June 25, 2016 Share Posted June 25, 2016 (edited) Hello, I have an issue and I hope that I´m not that retarded to overlook something. I can´t display (on map, no icons, can´t buy, manage or launch from them) any other bases around Kerbin other than tracking stations. I played with mod settings, tried different saves (Career), but can´t figure it out. I have KerbinSide Complete with GAP contract pack, installed via CKAN. Do I need to max out VAB and SPH or Administration or something else to being able to purchase another bases to launch off? Also, is there a hotkey or any other way to disable ATC and NGS while flying with rocket (Other than in mod settings)? It´s awesome for planes, but distracting while launching rockets. Thanks in advance, your mod is awesome by the way! Thank you for all your work. EDIT: Yeah and playing on 1.1.3, if that´s the issue, please ignore my post. Edited June 25, 2016 by Wolfox Link to comment Share on other sites More sharing options...
amankd Posted June 30, 2016 Share Posted June 30, 2016 hi alphaash, i have a project you might be interested in, im using blender to proceedually generate buildings to be placed into ksp and i was wondering if i might be able to incude some of your buildings in it, so far i am bilding the assets from scratch but it might be nice to diversify the buildings somewhat, give me a shout if you're interested or anything Link to comment Share on other sites More sharing options...
Edlu Kerman Posted July 8, 2016 Share Posted July 8, 2016 Does this work with KSP 1.1.3/is there a new one? Link to comment Share on other sites More sharing options...
Gman_builder Posted July 10, 2016 Share Posted July 10, 2016 Does this work in RSS? Link to comment Share on other sites More sharing options...
blowfish Posted July 10, 2016 Share Posted July 10, 2016 4 minutes ago, Gman_builder said: Does this work in RSS? Short answer: no Link to comment Share on other sites More sharing options...
Gman_builder Posted July 10, 2016 Share Posted July 10, 2016 9 hours ago, blowfish said: Short answer: no Ya I tried it out and was disappointed. ): This needs to work with RSS. It would make the RSS aircraft experience that much better. Imagine taking off from LAX and flying for 5 hours to land at HIA and refueling then flying back. That would be so cool. Link to comment Share on other sites More sharing options...
AdmiralTigerclaw Posted July 10, 2016 Share Posted July 10, 2016 FAQs in opening posts are your friend, and explain many a thing. Quote Q - Any support of rescaled Kerbin/Kerbol systems like RSS? A - No, sorry. That'd need a lot of manual replacement of objects and/or some serious coding in Kerbal Konstructs that I don't want to do. Long of it is that placing the statics is tedious and irritating. You want it, it'll be up to you to make it. Link to comment Share on other sites More sharing options...
King Something Posted July 13, 2016 Share Posted July 13, 2016 There's a newly released version of Kerbal Konstructs made for 1.1.3. Is there any chance that this version of Kerbin Side will work properly as is with that, or should I wait warmly until @AlphaAsh releases a KS for 1.1.3? Link to comment Share on other sites More sharing options...
brusura Posted July 13, 2016 Share Posted July 13, 2016 1 minute ago, King Something said: There's a newly released version of Kerbal Konstructs made for 1.1.3. Is there any chance that this version of Kerbin Side will work properly as is with that, or should I wait warmly until @AlphaAsh releases a KS for 1.1.3? Where is that KK version for 1.1.3 ? Link to comment Share on other sites More sharing options...
King Something Posted July 13, 2016 Share Posted July 13, 2016 Just now, brusura said: Where is that KK version for 1.1.3 ? https://spacedock.info/mod/124/Kerbal Konstructs It was uploaded by @ozraven, who has the necessary permissions to update @AlphaAsh's Space Dock page but cannot update that thread's OP. Link to comment Share on other sites More sharing options...
ozraven Posted July 14, 2016 Share Posted July 14, 2016 4 hours ago, King Something said: There's a newly released version of Kerbal Konstructs made for 1.1.3. Is there any chance that this version of Kerbin Side will work properly as is with that, or should I wait warmly until @AlphaAsh releases a KS for 1.1.3? Most of KerbinSide is just scenery and configuration files that Kerbal Konstructs uses. The locations and the buildings placed there are configured specifically for stock scale Kerbin, not Earth in real, half or otherwise scale. There's no viable way for Kerbal Konstructs to reinterpret Kerbin coordinates for Earth. What would be needed is for each site in KerbinSide to be recreated specifically for the desired scale of Earth, in the same painstaking way that the locations were done for Kerbin, using the editing tools Kerbal Konstructs provides. That said, I am a RSS newb so I might be wrong - I can stand to be corrected if so! I am however becoming more familiar with the KK code as I'm working on a couple small things for the next update. I'm a big fan of how KSP can be so customized to everyone's preferred style of play, so I want to give my best effort to making KK work well with RSS so that others can build cool places to go. 4 hours ago, King Something said: https://spacedock.info/mod/124/Kerbal Konstructs It was uploaded by @ozraven, who has the necessary permissions to update @AlphaAsh's Space Dock page but cannot update that thread's OP. Yep. It's a little confusing right now - I'm not quite ready to start a new thread for Kerbal Konstructs. I'd very much like input from the RSS players on Kerbal Konstructs - what issues there are with it and RSS, new ideas, examples of common RSS setups with KK, etc. Link to comment Share on other sites More sharing options...
Ruedii Posted July 14, 2016 Share Posted July 14, 2016 On 5/25/2016 at 5:04 PM, AlphaAsh said: One good thing about failing to tender for a contract. Plenty of time to play the hell out of Stellaris and plug on with some unfinished work for Kerbin-Side. Another go at a modular airport. I like to make SketchUp sweat. You can design all the parts with curved or sloped edges and just let them clip into each other. I recommend using sloped edges instead of curves, though. Link to comment Share on other sites More sharing options...
M4ssler Posted July 30, 2016 Share Posted July 30, 2016 hello, i am a new user of this mod. its nice to fly to other locations and buy in career new ground stations. In the tracking station i can click at the radar buttion. at the airport on the island near ksc flashes a circle (radar signal or range) I cant find any manual how to use it. What advantage or disadvantage i have with or without the radarstation??? thanks for answer Link to comment Share on other sites More sharing options...
50calkerbin Posted July 31, 2016 Share Posted July 31, 2016 Simple question: Does this mod work with 1.1.3 Link to comment Share on other sites More sharing options...
Z3R0_0NL1N3 Posted August 1, 2016 Share Posted August 1, 2016 How can I change the flags and nations for locations? I'd like my KSC to have an "American" flag, and KSC2 to be "Russian," along with varied other things. Link to comment Share on other sites More sharing options...
Z3R0_0NL1N3 Posted August 1, 2016 Share Posted August 1, 2016 On 6/13/2016 at 6:47 AM, AlphaAsh said: It would. There's a lot of assets in Kerbin-Side that I want to update to fit more modular base layouts, as this will also be useful for some of the new gameplay features I want to implement through KK, such as base founding, base expansion and building upgrades. The 'space program tycoon/4x' stuff I want in my KSP. Could this mean destructible bases too? Link to comment Share on other sites More sharing options...
Edlu Kerman Posted August 2, 2016 Share Posted August 2, 2016 How do I make a custom base? Link to comment Share on other sites More sharing options...
Capt. James T. Kirman Posted August 7, 2016 Share Posted August 7, 2016 For some reason I seem to be getting this at the end of KSC's runway: Spoiler That's not supposed to be there, is it? And if not, how do I get rid of it? Link to comment Share on other sites More sharing options...
Beetlecat Posted August 8, 2016 Share Posted August 8, 2016 (edited) On 8/7/2016 at 10:09 AM, Capt. James T. Kirman said: For some reason I seem to be getting this at the end of KSC's runway: Reveal hidden contents That's not supposed to be there, is it? And if not, how do I get rid of it? That looks like something else entirely! And where did your runway lights go?! Edited August 8, 2016 by Beetlecat Link to comment Share on other sites More sharing options...
Capt. James T. Kirman Posted August 9, 2016 Share Posted August 9, 2016 21 hours ago, Beetlecat said: That looks like something else entirely! And where did your runway lights go?! I assume they're underneath that floating platform thing that's probably not supposed to be there. Link to comment Share on other sites More sharing options...
blowfish Posted August 9, 2016 Share Posted August 9, 2016 On 8/7/2016 at 10:09 AM, Capt. James T. Kirman said: For some reason I seem to be getting this at the end of KSC's runway: Reveal hidden contents That's not supposed to be there, is it? And if not, how do I get rid of it? I think the simplest thing to try is re-installing Kerbinside. Link to comment Share on other sites More sharing options...
eepu Posted August 10, 2016 Share Posted August 10, 2016 On 28.11.2014 at 3:30 AM, Eskandare said: Hmmm, odd... I'll have to double check my settings. All the positioning is wrong on mine, two buildings were partially merged. Just very odd. Additionally, for those who want Remote Tech 2 support and too lazy to crash stuff into antennae to get the coordinates, here is my RT2 base station list. GroundStations { STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = -0.131331503391266 Longitude = -74.594841003418 Height = 75 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc501 Name = Tracking Station 2 Latitude = 78.608117 Longitude = 147.491623 Height = 2817.58 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc502 Name = Tracking Station 3 Latitude = 20.45392 Longitude = -78.093832 Height = 3684.54 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc503 Name = Tracking Station 4 Latitude = 20.986161 Longitude = -117.304872 Height = 4204.48 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc504 Name = Tracking Station 5 Latitude = 14.733632 Longitude = -127.017657 Height = 2999.19 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc505 Name = Tracking Station 6 Latitude = 16.043645 Longitude = -156.864196 Height = 4704.55 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc506 Name = Tracking Station 7 Latitude = 3.329209 Longitude = -37.145679 Height = 2230.51 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc507 Name = KKVLA Latitude = 10.3559 Longitude = 227.3936 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 10.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc508 Name = Arakebo Latitude = 8.2517 Longitude = 179.4219 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 25.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc509 Name = Kosmodrome Latitude = 0.138 Longitude = 217.1527 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } } If this isn't working to you it's maybe because Guids are the same to fix it just use random.org to generate them Like this STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = -0.131331503391266 Longitude = -74.594841003418 Height = 75 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc501 Name = Tracking Station 2 Latitude = 78.608117 Longitude = 147.491623 Height = 2817.58 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 779949d9-fb3c-f03b-210f7f1e26c1b112 Name = Tracking Station 3 Latitude = 20.45392 Longitude = -78.093832 Height = 3684.54 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 23dc0a7e-9c00-f889-ea6-288bd395f0fdc Name = Tracking Station 4 Latitude = 20.986161 Longitude = -117.304872 Height = 4204.48 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 0fa252b6-2100-9042-775-37-4fc44c803eb Name = Tracking Station 5 Latitude = 14.733632 Longitude = -127.017657 Height = 2999.19 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = b0be10e8-7d8e-a754-7ab-74-4a938593275 Name = Tracking Station 6 Latitude = 16.043645 Longitude = -156.864196 Height = 4704.55 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 5af34413-fffc-471a-2126-177f901ae14b Name = Tracking Station 7 Latitude = 3.329209 Longitude = -37.145679 Height = 2230.51 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 860800c0-1ee6-8257-2e35-14e815f9b045 Name = KKVLA Latitude = 10.3559 Longitude = 227.3936 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 10.5E+07 } } } STATION { Guid = d6e7ecb1-bf5c-2ffd-855a-db71cc26f580 Name = Arakebo Latitude = 8.2517 Longitude = 179.4219 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 25.5E+07 } } } STATION { Guid = 6a7c75ae-1890-dc18-470a-cc10d1b0699f Name = Kosmodrome Latitude = 0.138 Longitude = 217.1527 Height = 430.0 Body = 1 Antennas { ANTENNA { Omni = 7.5E+07 } } } } Link to comment Share on other sites More sharing options...
infinax Posted August 10, 2016 Share Posted August 10, 2016 are the hangers suppose to work in sandbox . I'm using version 1.1.3 and the latest version of the mod if that helps Link to comment Share on other sites More sharing options...
Potato3478 Posted August 10, 2016 Share Posted August 10, 2016 Can you make it so we can build bases on other planets and launch our rockets and planes from them? Link to comment Share on other sites More sharing options...
Jacke Posted August 10, 2016 Share Posted August 10, 2016 29 minutes ago, Potato3478 said: Can you make it so we can build bases on other planets and launch our rockets and planes from them? There's another mod that already does that. Link to comment Share on other sites More sharing options...
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