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Aircraft balancing and triming


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Is there any means to trim aircraft when flying in the atmosphere? With fuel consumption the center of gravity moves relative to the center of lift. On real plane you balance your plane with a trim so as you have no effort to make on the flight control, the same way you trim when you add power because your aircraft noses up and nose down as well when your lower to iddle.

It's no so hard to arrange your plane so that the CG does not move when you make an airplane just for atmospheric flights, but if you make an orbital plane, adding 2 or 3 rockets, it's not the same thing. You don't use 2 or 3 T of fuel before landing, but 10 to 15 and the way the CG moves can leave the plane very hard to pilot in the lower atmosphere as there is no triming function.

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you can use alt + your control keys to trim. (alt+w for example trims forward). Is that what you need?

Edit: For really extreme designs I have experimented with using the infernal robotics plugin to rotate whole wings several degrees but that was never very stable...

Edited by the_bT
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