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kerbal space program is now supported by nvidia geforce experience


Minarkhaios

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I just discovered this morning that kerbal space program has been added to the geforce experience.

To be noted that it might not be a recent addition (It's not something I check everyday).

But still, kerbal space program is now playing in the field with the big boys ! Congratulations !

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I've tried Geforce Experience on a few games (Arkham Asylum being one of them) and I haven't noticed a particular benefit from using it versus the in game rendering options. Unless you want a one click button of course.

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I've tried Geforce Experience on a few games (Arkham Asylum being one of them) and I haven't noticed a particular benefit from using it versus the in game rendering options. Unless you want a one click button of course.

That's generally the idea. A lot of gamers don't have a clue/don't care about specifics; they just bought the PC in the shop or online, and wan't to get straight to gaming.

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I found out that one of my parameters in G.E was not already set. Something like "texture réduction" (don't have the name here at work) that is now set to 1:1

Is it something new ? or outside of KSP ? or just an after effect of me palying with the properties files.

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It told me to turn some stuff up (shadows and fallback shaders), and to play full screen. I let it make all those settings except the full screen one, as I run it -popupwindow because that plays better with FRAPS and doesn't freak out with all the alt-tabbing I do.

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