LayTzz_swe Posted September 25, 2015 Share Posted September 25, 2015 The missiles seem to be severely underperforming, when they turn, they lose pretty much all of their speed.(FAR installed) Link to comment Share on other sites More sharing options...
CrisK Posted September 25, 2015 Share Posted September 25, 2015 The missiles seem to be severely underperforming, when they turn, they lose pretty much all of their speed.(FAR installed)I agree. I fixed this on my own install. I believe that BahamutoD is aware of the problem and it's likely that he'll fix it once 1.1 is released. Link to comment Share on other sites More sharing options...
LORDPrometheus Posted September 25, 2015 Share Posted September 25, 2015 Thr far issue is just because of how far works gor my next release pf PEW im making a set of cfgs for far as well Link to comment Share on other sites More sharing options...
LayTzz_swe Posted September 25, 2015 Share Posted September 25, 2015 CrisK, how did you fix it on your install? Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 25, 2015 Share Posted September 25, 2015 Qre you using pac-3's on a fighter?I think qre is ment to be why or areIf are you using, then yes I amIf Why you using, because I can and they are longer range than ammrams and faster Link to comment Share on other sites More sharing options...
LORDPrometheus Posted September 25, 2015 Share Posted September 25, 2015 I think qre is ment to be why or areIf are you using, then yes I amIf Why you using, because I can and they are longer range than ammrams and fasterit was are and i see why just hadn't thought to do that i just throw a phoenix on usually Link to comment Share on other sites More sharing options...
bartekkru99 Posted September 25, 2015 Share Posted September 25, 2015 is it possible to make a hydra turret? im wanting to make the rocket turret or my warthog but im not sure if it would workThe only way for now is to use Infernal robotics... Link to comment Share on other sites More sharing options...
LayTzz_swe Posted September 25, 2015 Share Posted September 25, 2015 Is it possible to make fighter aircraft attack each other from longer ranges than 3.5km? Link to comment Share on other sites More sharing options...
amankd Posted September 25, 2015 Share Posted September 25, 2015 The only way for now is to use Infernal robotics... i ment if i added a turret module for pitch and yaw with the missile battery would it work? Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 26, 2015 Share Posted September 26, 2015 Is it possible to make fighter aircraft attack each other from longer ranges than 3.5km?If you have AMRAMS or PAC-3s plus a radar/Awacs….yes Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 26, 2015 Share Posted September 26, 2015 Hey if I asked y'all to help me run some test would y'all?I got two fighters I really like. I want to keep both but I do want to know which one is better.If I give y'all the downloads would y'all test them out for me? Link to comment Share on other sites More sharing options...
Thatdude253 Posted September 26, 2015 Share Posted September 26, 2015 Hey if I asked y'all to help me run some test would y'all?I got two fighters I really like. I want to keep both but I do want to know which one is better.If I give y'all the downloads would y'all test them out for me?Why would you need to get rid of one? Link to comment Share on other sites More sharing options...
bartekkru99 Posted September 26, 2015 Share Posted September 26, 2015 i ment if i added a turret module for pitch and yaw with the missile battery would it work?I'm no modder, so I have no idea. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 26, 2015 Share Posted September 26, 2015 Why would you need to get rid of one?I dont. I just want to know which one is better. Im just asking for others opinion Link to comment Share on other sites More sharing options...
Thatdude253 Posted September 26, 2015 Share Posted September 26, 2015 I dont. I just want to know which one is better. Im just asking for others opinionOh. Well that makes more sense then Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 26, 2015 Share Posted September 26, 2015 Oh. Well that makes more sense thenYeah. Plus that way if I give out the download to someone making videos such as Hatbat, I know which one is the better aircraft Link to comment Share on other sites More sharing options...
VASMIR Posted September 26, 2015 Share Posted September 26, 2015 (edited) Probably been answered, but how do I lock onto targets with radar? Also, how do I get the AGM-86C to work? Edited September 26, 2015 by VASMIR Link to comment Share on other sites More sharing options...
sashan Posted September 26, 2015 Share Posted September 26, 2015 Click onto their icons in radar screen.AGM-86 works the same way as JDAM - it uses GPS guidance. Also, it must be air-launched. Link to comment Share on other sites More sharing options...
Sharkman Briton Posted September 26, 2015 Share Posted September 26, 2015 Made a Sopwith Camel replica, utilizes the new Browning guns! (the Vickers from TUKE were too big.)You are now viewing Sharkman Briton's proudest creation yet, his easy to fly, good looking and (mostly) historically accurate Sopwith Camel replica!Hello and welcome to my little replica's showcase page! I went ALL out on this one, and worked hard to bring you a Sopwith Camel replica! (If you hadn't guessed already.)The Sopwith Camel was a British First World War single-seat biplane fighter introduced on the Western Front in 1917. Manufactured by the Sopwith Aviation Company, it had a short-coupled fuselage, heavy, powerful rotary engine, and concentrated fire from twin synchronized machine guns. Though difficult to handle, to an experienced pilot it provided tremendous manoeuvrability. A superlative fighter, the Camel was credited with shooting down 1,294 enemy aircraft, more than any other Allied fighter of the conflict. It also served as a ground-attack aircraft, especially towards the end of the war, by which point it was outclassed in the air-to-air role by newer German fighters.I made this beautiful aircraft for many reasons, for fun, to test my abilities, and to muck around with open cockpits and propellors (albeit unmoving) but I was mostly inspired by my history teacher, who did a lesson on WW1 aircraft with me, we talked about Focker Scourge's and more importantly, the Sopwith Camel, previously I didn't know what this aircraft was and had never heard of it, he taught me about it and showed me a clip from The Red Baron (IDK much about what is was, but I do know it's kind of a WW1 drama based off of the Red Baron.) which had many cool bi-planes in it, when I got home I had a look at this 'Sopwith Camel' and tried to recreate it, and this was the result - I'm proud! There is one thing this thing isn't very accurate at, and that would be the guns, as the only Vickers I could find (they were in the TUKE attack systems mod.) were way too big for the aircraft, so I used normal BDA browning guns.To simulate the shape of the tail (I've never been able to get it right before and am never happy with having to give in to a normal tail connector B.) I clipped in an NCS adapter, with the clipped & hidden Basic Jet Engine that was normally fine being clipped into a tail connector couldn't handle being clipped into two parts and wouldn't propel the aircraft, so I added a 650 I-beam to mount the engine on and it worked a charm, at the expense of a bit of aesthetics as the engine isn't so well hidden anymore.The open cockpit is pretty similar to the one seen on my Bunting 101 Monoplane, except with a slightly different decoration on the interior and only one seat to stay true to the real Sopwith Camel.I ran into offset troubles with the top wing so thats why that cubic strut is there. Javascript is disabled. View full albumYes, thats right, the guy somehow survived a head-on collision with the astronaut complex, even though the whole building collapsed. One download link to rule them all...Enjoy, and I hope you all like my work! Link to comment Share on other sites More sharing options...
TheHengeProphet Posted September 26, 2015 Share Posted September 26, 2015 Hey if I asked y'all to help me run some test would y'all?I got two fighters I really like. I want to keep both but I do want to know which one is better.If I give y'all the downloads would y'all test them out for me?Which fighters? I'd like to mess around with them, sure. Did you design them in FAR? I downloaded your F-16 at some point, and it flies fairly well in FAR. I suggest checking out the 5th Gen Fighter Challenge. Link to comment Share on other sites More sharing options...
VASMIR Posted September 26, 2015 Share Posted September 26, 2015 Last question-how do I use GPS guidance? Link to comment Share on other sites More sharing options...
RogueWraith909 Posted September 26, 2015 Share Posted September 26, 2015 Currently, no.Cruise missiles are GPS guided. And no, radars in BDA can't lock buildings or any ground targets.The descriptions of BOTH Cruise missiles in your pack say they're radar guided... no wonder they crashed into the ground when I fired them... Link to comment Share on other sites More sharing options...
RuBisCO Posted September 27, 2015 Share Posted September 27, 2015 So how does the modular missile guidance thing work? Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 27, 2015 Share Posted September 27, 2015 Which fighters? I'd like to mess around with them, sure. Did you design them in FAR? I downloaded your F-16 at some point, and it flies fairly well in FAR. I suggest checking out the 5th Gen Fighter Challenge.No I did not make them in FAR. Also they are new aircraft. I ll post them tomorrow Link to comment Share on other sites More sharing options...
Supergamervictor Posted September 27, 2015 Share Posted September 27, 2015 Is there anyway to have the howitzer fire directly as AG? I want to use burn together to fire another ship's howitzer. Link to comment Share on other sites More sharing options...
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