BahamutoD Posted February 9, 2016 Author Share Posted February 9, 2016 (edited) 5 hours ago, Combatsmithen said: I said this before and ill say it again, in 10.1 im missing the green dot/circle for aiming bombs, guns, and missiles, ive tried re installing BD armory twice to no avail. My youtube series is ongoing right now and I need these reticles to continue it. And i dont feel like making a list of all the mods ive installed then making an entire new KSP folder and downloading and installing all the mods again. Quote Q: I'm missing ammo boxes or other parts, or aiming reticles, or the toolbar button. What's wrong? A: This is because BDArmory can't find the textures or models, and that's because BDArmory is looking for them in a very specific location. If you installed BDArmory in the wrong place, it can't find those textures. The BDArmory folder which is inside the GameData folder of the zip file needs to be copied into the GameData folder of KSP. If you verified you installed it in the right place and haven't renamed any folders, send your output_log.txt. Edit: I watched your video, and it looks like they do show up, but in the wrong place. That's really odd! Send me your output_log although I don't know how much that would help. Edited February 10, 2016 by BahamutoD Link to comment Share on other sites More sharing options...
sashan Posted February 9, 2016 Share Posted February 9, 2016 11 minutes ago, BahamutoD said: If you verified you installed it in the right place and haven't renamed any folders, send your output_log.txt. I'm also missing green circles, until I press F2. Interface dissapears, circles appear... Then I press f2 again and it's vice versa. Link to comment Share on other sites More sharing options...
amankd Posted February 9, 2016 Share Posted February 9, 2016 is it possible to add guns to things like prop engines? im trying to do it for an ME bf109e to add the twin machineguns to the top of the engine but they dont want to fire and the prop stops spinning Link to comment Share on other sites More sharing options...
amankd Posted February 10, 2016 Share Posted February 10, 2016 sorted issue no1, i is possible to add guns to engines no problem there, but an inflight issue, how do i get my muzzleFX to stay on the end of my barrel, inflight they seem to trail off behind Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted February 10, 2016 Share Posted February 10, 2016 (edited) 31 minutes ago, amankd said: sorted issue no1, i is possible to add guns to engines no problem there, but an inflight issue, how do i get my muzzleFX to stay on the end of my barrel, inflight they seem to trail off behind Hi They wont stay on the end of the barrel, the time it takes to initiate the effect and the time it takes to play mean that the end of the barrel has moved on quite a long way by the time the effect finishes playing, its just the same with ground vehicles although less noticeable due to lower speeds Also without exception you can weaponise pretty much every part in the game, although it can take some effort in things that have IVA's attached Edited February 10, 2016 by SpannerMonkey(smce) Link to comment Share on other sites More sharing options...
bananasrawesome Posted February 10, 2016 Share Posted February 10, 2016 5 hours ago, BahamutoD said: Thank you. It looks like the problem is it can't find the save files for the settings or the GPS targets. Can you check to make sure you have settings.cfg and gpsTargets.cfg in your BDArmory folder? If you do, then something else weird is going on, because it seems to be looking for the file in a GameData folder on your desktop.. I have no idea why it would do that. As I said to those with similar problems in the previous page, I need to see your output_log.txt to be able to help. I have no idea why that would happen. Send me your part config and I'll take a look. I cant find it. Is it generated after the game crashes? My game didn't crash when the weird thing happened. Link to comment Share on other sites More sharing options...
Styles2304 Posted February 10, 2016 Share Posted February 10, 2016 I have this problem from time to time as well. If I quick-save and reload, the reticles comes back. 4 hours ago, sashan said: I'm also missing green circles, until I press F2. Interface dissapears, circles appear... Then I press f2 again and it's vice versa. I have this problem from time to time also. If I quick save and reload, the reticles return to normal. Link to comment Share on other sites More sharing options...
Combatsmithen Posted February 10, 2016 Share Posted February 10, 2016 14 hours ago, BahamutoD said: If you verified you installed it in the right place and haven't renamed any folders, send your output_log.txt. Edit: I watched your video, and it looks like they do show up, but in the wrong place. That's really odd! Send me your output_log although I don't know how much that would help. How do I get my output log when my game doesn't crash? Also the reticle for the sidewinder appeared behind me for a brief moment, it didn't stay there, and it disapeered. When i press F2 its still not there, and when i try reloading the game, or going back to the hangars and going out again they aren't there. Quickloading doesn't fix it either Link to comment Share on other sites More sharing options...
BahamutoD Posted February 10, 2016 Author Share Posted February 10, 2016 (edited) 12 hours ago, SpannerMonkey(smce) said: Hi They wont stay on the end of the barrel, the time it takes to initiate the effect and the time it takes to play mean that the end of the barrel has moved on quite a long way by the time the effect finishes playing, its just the same with ground vehicles although less noticeable due to lower speeds Also without exception you can weaponise pretty much every part in the game, although it can take some effort in things that have IVA's attached (amankd) You just have to uncheck "Simulate World Space" in the editor for things like muzzle flashes that you don't want trailing in the wind. There's a bug in the KSPParticleEmitter script so in unity it looks like it's not pointing the right direction, but as long as it looks right with Simulate World Space checked, it will look right in game with in unchecked, and the particles will stay relative to the local space of the emitter. 11 hours ago, bananasrawesome said: I cant find it. Is it generated after the game crashes? My game didn't crash when the weird thing happened. 29 minutes ago, Combatsmithen said: How do I get my output log when my game doesn't crash? Also the reticle for the sidewinder appeared behind me for a brief moment, it didn't stay there, and it disapeered. When i press F2 its still not there, and when i try reloading the game, or going back to the hangars and going out again they aren't there. Quickloading doesn't fix it either [kspdirectory]/KSP_Data/output_log.txt It gets produced everytime you play. PS: https://www.youtube.com/watch?v=xHn5Lppb2Gw Edited February 10, 2016 by BahamutoD Link to comment Share on other sites More sharing options...
Astrain Posted February 10, 2016 Share Posted February 10, 2016 14 minutes ago, BahamutoD said: PS: https://www.youtube.com/watch?v=xHn5Lppb2Gw Looks pretty damn sweet. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted February 10, 2016 Share Posted February 10, 2016 27 minutes ago, BahamutoD said: (amankd) You just have to uncheck "Simulate World Space" in the editor for things like muzzle flashes that you don't want trailing in the wind. There's a bug in the KSPParticleEmitter script so in unity it looks like it's not pointing the right direction, but as long as it looks right with Simulate World Space checked, it will look right in game with in unchecked, and the particles will stay relative to the local space of the emitter. [kspdirectory]/KSP_Data/output_log.txt It gets produced everytime you play. PS: https://www.youtube.com/watch?v=xHn5Lppb2Gw Awesome. Will that also work with Air to Air missiles? I keep thinking this mod can't get much better but you keep proving me wrong. Link to comment Share on other sites More sharing options...
Gavic1 Posted February 10, 2016 Share Posted February 10, 2016 Whenever i try to launch a rocket the screen just goes into free cam and floats into space??? Please help. Link to comment Share on other sites More sharing options...
Combatsmithen Posted February 10, 2016 Share Posted February 10, 2016 Im not able to paste the entire log here how do i get it to you then? I tried pasting it. And i clicked submit and it was really laggy, I come back 10 minutes later and it said 502 bad gateway. Link to comment Share on other sites More sharing options...
Melfice Posted February 10, 2016 Share Posted February 10, 2016 1 hour ago, Combatsmithen said: Im not able to paste the entire log here how do i get it to you then? I tried pasting it. And i clicked submit and it was really laggy, I come back 10 minutes later and it said 502 bad gateway. Pastebin.com is your weapon of choice. Link to comment Share on other sites More sharing options...
datubaman Posted February 10, 2016 Share Posted February 10, 2016 Hey, in addition to the rotary missile rack, could you make a vertical one as well? Like, have a toggle to increase/decrease the length of the rack, how many spots are on the rack, etc... Also, I had an idea for how to automate the opening of weapons bays. You know how the Wing Commander can remotely activate control groups? What if you used that same functionality to the Weapons Manager itself, so that when a certain weapon was selected, it would activate the action group that opens the cargo bay doors. Of course, we would have to tell it what that is, and actually have it set to what we tell it, but it should work. Link to comment Share on other sites More sharing options...
Combatsmithen Posted February 10, 2016 Share Posted February 10, 2016 (edited) 5 hours ago, BahamutoD said: (amankd) You just have to uncheck "Simulate World Space" in the editor for things like muzzle flashes that you don't want trailing in the wind. There's a bug in the KSPParticleEmitter script so in unity it looks like it's not pointing the right direction, but as long as it looks right with Simulate World Space checked, it will look right in game with in unchecked, and the particles will stay relative to the local space of the emitter. [kspdirectory]/KSP_Data/output_log.txt It gets produced everytime you play. PS: https://www.youtube.com/watch?v=xHn5Lppb2Gw here is my log https://drive.google.com/file/d/0B0O7pGYHMKRGeWJXVjV5MENzbXc/view?usp=sharing Edited February 10, 2016 by sumghai Fixed quotes Link to comment Share on other sites More sharing options...
War Eagle 1 Posted February 10, 2016 Share Posted February 10, 2016 Hey BahamotoD Would you consider adding this to the list of add ons in the OP? Link to comment Share on other sites More sharing options...
ClassyCoder Posted February 10, 2016 Share Posted February 10, 2016 Hey Paulo, I dont't know if you remember me (watched a few streams) but I was wondering how to properly take advantage of the near-daily updates found in your github page. I see the BahaTurret file but I'm not sure how to use it. I'm honestly not entirely sure if it's purpose there is to be used, but I simply wish to explore those awesome new features ASAP!!! if it is not possible to use the code on github, I kindly ask that you just do a quick release for all things bombing so far such as the bomb Ai, the rack, and any other small features (even if it is buggy). Not as a main release, but more as a sort of Beta thread. This could be updated on github every few days or so, and would be glitchy, but would serve as a testing ground for your work, and as a way for us to fully experience what you've been up to! I hope you read this message! ~ClassyCoder Link to comment Share on other sites More sharing options...
dark jam Posted February 11, 2016 Share Posted February 11, 2016 3 hours ago, ClassyCoder said: Hey Paulo, I dont't know if you remember me (watched a few streams) but I was wondering how to properly take advantage of the near-daily updates found in your github page. I see the BahaTurret file but I'm not sure how to use it. I'm honestly not entirely sure if it's purpose there is to be used, but I simply wish to explore those awesome new features ASAP!!! if it is not possible to use the code on github, I kindly ask that you just do a quick release for all things bombing so far such as the bomb Ai, the rack, and any other small features (even if it is buggy). Not as a main release, but more as a sort of Beta thread. This could be updated on github every few days or so, and would be glitchy, but would serve as a testing ground for your work, and as a way for us to fully experience what you've been up to! I hope you read this message! ~ClassyCoder i would appreciate if you put these updates on kerbal stuff i dont know how to get the stuff from github and its a lot easier to get maybe monthly updates to it Link to comment Share on other sites More sharing options...
tetryds Posted February 11, 2016 Share Posted February 11, 2016 A development version is a development version, things are often experimental, broken, missing, or even broke on purpose. If you don't know how to get the GitHub version yourself you should not even be considering using it at all, as your feedback on one of these broken builds may be completely irrelevant. And besides, it can crunch your savegame just like that, and you are on your own when bad stuff happens. BDArmory plugin can be found on github, but the assets required for such features to work will often be missing, as they are only added for the releases. For all the reasons above I would not even consider downloading and trying out a development version, it's not public, not for the public, only for developers. It's the exact same reason why KSP has QA and Experimentals, but on these cases "the public" does not even have access to such versions. Link to comment Share on other sites More sharing options...
dark jam Posted February 11, 2016 Share Posted February 11, 2016 1 hour ago, tetryds said: A development version is a development version, things are often experimental, broken, missing, or even broke on purpose. If you don't know how to get the GitHub version yourself you should not even be considering using it at all, as your feedback on one of these broken builds may be completely irrelevant. And besides, it can crunch your savegame just like that, and you are on your own when bad stuff happens. BDArmory plugin can be found on github, but the assets required for such features to work will often be missing, as they are only added for the releases. For all the reasons above I would not even consider downloading and trying out a development version, it's not public, not for the public, only for developers. It's the exact same reason why KSP has QA and Experimentals, but on these cases "the public" does not even have access to such versions. thanks Link to comment Share on other sites More sharing options...
bananasrawesome Posted February 11, 2016 Share Posted February 11, 2016 I can't find the output log for 1.0.5 but I can find it for 1.0.4. Well, I am having the same mod issues with 1.0.4 so I might stick to that version instead. Anyways, here's the output log for 1.0.4: Spoiler Initialize engine version: 4.6.4f1 (99f88340878d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5012] Renderer: NVIDIA GeForce GTX 760 Vendor: NVIDIA VRAM: 1991 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TrackIRUnity.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TrackIRUnity.dll into Unity Child Domain Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll (this message is harmless) Loading E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll into Unity Child Domain - Completed reload, in 0.076 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Xml.dll (this message is harmless) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Shader 'AtmosphereFromGround': fallback shader 'None' not found [InputDevices]: Device #0 has no name. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Input Devices]: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KSP Version]: 1.0.4.861 (WindowsPlayer) Steam ==================================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [InputDevices]: Device #0 has no name. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Input Devices]: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher Settings File exists (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher disabled? False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher after checking file: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): /ModuleManager.2.6.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ModuleManager.2.6.5.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'ModuleManager' V2.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): 000_Toolbar/Toolbar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_Toolbar\Toolbar.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'Toolbar' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): 000_USITools/DynamicTanks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_USITools\DynamicTanks.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): 000_USITools/USITools (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_USITools\USITools.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Chatterer/Plugins/Chatterer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Chatterer\Plugins\Chatterer.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Chatterer/Plugins/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Chatterer\Plugins\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/CC_RemoteTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\CC_RemoteTech.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'CC_RemoteTech' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'RemoteTech' V1.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/CC_SCANsat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\CC_SCANsat.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'CC_SCANsat' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'SCANsat' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/ContractConfigurator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\ContractConfigurator.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractPacks/AnomalySurveyor/AnomalySurveyor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractPacks\AnomalySurveyor\AnomalySurveyor.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'AnomalySurveyor' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractPacks/KerbinSpaceStation/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractPacks\KerbinSpaceStation\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractsWindow/ContractsWindow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractsWindow\ContractsWindow.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'Contracts_Window' V5.2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): FieldExperience/FieldExperience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\FieldExperience\FieldExperience.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Firespitter/Plugins/Firespitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Firespitter\Plugins\Firespitter.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KerbalJointReinforcement/Plugin/KerbalJointReinforcement (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KerbalJointReinforcement\Plugin\KerbalJointReinforcement.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Kerbaltek/HyperEdit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Kerbaltek\HyperEdit.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KIS/Plugins/KIS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\KIS.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'KIS' V1.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KIS/Plugins/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Kopernicus/Plugins/Kopernicus (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Plugins\Kopernicus.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KSCSwitcher/Plugins/KSCSwitcher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KSCSwitcher\Plugins\KSCSwitcher.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KSP-AVC/KSP-AVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KSP-AVC\KSP-AVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): LanguagePatches/LanguagePatches (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\LanguagePatches\LanguagePatches.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): medsouz/KerbalKonstructs/KerbalKonstructs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\medsouz\KerbalKonstructs\KerbalKonstructs.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Nereid/FinalFrontier/Plugins/FinalFrontier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Nereid\FinalFrontier\Plugins\FinalFrontier.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): Pilot Assistant/PilotAssistant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Pilot Assistant\PilotAssistant.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): PreciseNode/plugins/PreciseNode (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\PreciseNode\plugins\PreciseNode.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ScienceAlert/ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ScienceAlert\ScienceAlert.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): StageRecovery/StageRecovery (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\StageRecovery\StageRecovery.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): UmbraSpaceIndustries/Kolonization/KolonyTools (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\UmbraSpaceIndustries\Kolonization\KolonyTools.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): VNG/EVAParachutes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\EVAParachutes.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): VNG/FrementGUILib (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\FrementGUILib.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): VNG/VanguardTechnologies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\VanguardTechnologies.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): WaypointManager/WaypointManager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\WaypointManager\WaypointManager.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'WaypointManager' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assemblies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_RemoteTech' has not met dependency 'RemoteTech' V1.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_RemoteTech' is missing 1 dependencies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_SCANsat' has not met dependency 'SCANsat' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_SCANsat' is missing 1 dependencies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ModuleManager.2.6.5.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_Toolbar\Toolbar.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_USITools\DynamicTanks.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\000_USITools\USITools.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Chatterer\Plugins\Chatterer.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Chatterer\Plugins\MiniAVC.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\ContractConfigurator.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\MiniAVC.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractPacks\AnomalySurveyor\AnomalySurveyor.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractPacks\KerbinSpaceStation\MiniAVC.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractsWindow\ContractsWindow.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\FieldExperience\FieldExperience.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Firespitter\Plugins\Firespitter.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KerbalJointReinforcement\Plugin\KerbalJointReinforcement.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Kerbaltek\HyperEdit.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\KIS.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\MiniAVC.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Plugins\Kopernicus.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KSCSwitcher\Plugins\KSCSwitcher.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KSP-AVC\KSP-AVC.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\LanguagePatches\LanguagePatches.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\medsouz\KerbalKonstructs\KerbalKonstructs.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Nereid\FinalFrontier\Plugins\FinalFrontier.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Pilot Assistant\PilotAssistant.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\PreciseNode\plugins\PreciseNode.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ScienceAlert\ScienceAlert.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\StageRecovery\StageRecovery.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\UmbraSpaceIndustries\Kolonization\KolonyTools.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\EVAParachutes.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\FrementGUILib.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\VNG\VanguardTechnologies.dll (this message is harmless) Non platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\WaypointManager\WaypointManager.dll (this message is harmless) VesselModules: Found 1 VesselModule types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ModuleManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Adding ModuleManager to the loading screen 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'Toolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ToolbarManager' from assembly 'Toolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Launcher' from assembly 'FieldExperience' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'Firespitter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'MapViewFixer' from assembly 'Kopernicus' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'OnDemandHandler' from assembly 'Kopernicus' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'SpaceCenterFixer' from assembly 'Kopernicus' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CameraFixer' from assembly 'KSCSwitcher' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'KSP-AVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ToolbarWindow' from assembly 'KSP-AVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'KSP-AVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Loader' from assembly 'LanguagePatches' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'xImage' from assembly 'LanguagePatches' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'xLoading' from assembly 'LanguagePatches' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'xText' from assembly 'LanguagePatches' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FinalFrontier' from assembly 'FinalFrontier' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new vessel observer instance created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: EventObserver:: registering events (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: creating hall of fame (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new hall of fame instance created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new activity pool instance created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new ribbon pool instance created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new action pool instance created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: new instance of Final Frontier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: awakening Final Frontier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: loading configuration from E:/games/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../GameData/FinalFrontier.dat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: log level loaded: INFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) log level INFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: log level is INFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: FAR installed: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'PreciseNode' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'UpdateChecker' from assembly 'PreciseNode' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/AAE/background/ch0cchi__alien-ship-idle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Boo.Lang.dll (this message is harmless) Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Xml.Linq.dll (this message is harmless) [CompatibilityChecker] Running checker version 4 from 'aaa_Toolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PreciseNode] [WARN] KSP version is incompatible: 1.0.4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Toolbar] [WARN] KSP version is incompatible: 1.0.4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CompatibilityChecker] Incompatible mods detected: aaa_Toolbar, Firespitter, PreciseNode (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: starting FinalFrontier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: save game converted created (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: scanning save games for legacy data (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) FF: 0 games with legacy data found (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at LanguagePatches.xImage.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) MiniAVC -> Executing: MiniAVC - 1.0.3.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> KSP-AVC was detected... Unloading MiniAVC! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Executing: KSP-AVC - 1.1.5.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Assembly: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KSP-AVC\KSP-AVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Starter was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Checking Root: E:\games\Steam\steamapps\common\Kerbal Space Program\GameData (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\Firespitter\Firespitter.version NAME: Firespitter URL: https://raw.githubusercontent.com/snjo/Firespitter/master/For%20release/Firespitter/Firespitter.version DOWNLOAD: NULL GITHUB: NULL VERSION: 7.1.3 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/snjo/Firespitter/master/For%20release/Firespitter/Firespitter.version NAME: Firespitter URL: https://raw.githubusercontent.com/snjo/Firespitter/master/For%20release/Firespitter/Firespitter.version DOWNLOAD: NULL GITHUB: NULL VERSION: 7.1.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> http://ksp-avc.cybutek.net/version.php?id=59 NAME: Final Frontier URL: http://ksp-avc.cybutek.net/version.php?id=59 DOWNLOAD: https://kerbalstuff.com/mod/428/Final%20Frontier GITHUB: NULL VERSION: 0.8.6.1370 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.1 KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/Crzyrndm/Pilot-Assistant/master/GameData/Pilot%20Assistant/PilotAssistant.version NAME: Pilot Assistant URL: https://raw.githubusercontent.com/Crzyrndm/Pilot-Assistant/master/GameData/Pilot%20Assistant/PilotAssistant.version DOWNLOAD: https://github.com/Crzyrndm/Pilot-Assistant/releases GITHUB: NULL VERSION: 1.11.3 KSP_VERSION: 1.0.3 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/Ezriilc/HyperEdit/master/HyperEdit.version NAME: HyperEdit URL: https://raw.githubusercontent.com/Ezriilc/HyperEdit/master/HyperEdit.version DOWNLOAD: http://www.kerbaltek.com/hyperedit GITHUB: NULL VERSION: 1.4.1 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.99 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\medsouz\KerbalKonstructs\KerbalKonstructs.version NAME: Kerbal Konstructs URL: https://raw.githubusercontent.com/medsouz/Kerbal-Konstructs/master/GameData/medsouz/KerbalKonstructs/KerbalKonstructs.version DOWNLOAD: https://kerbalstuff.com/mod/165/Kerbal%20Konstructs GITHUB: NULL VERSION: 0.7.9 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/medsouz/Kerbal-Konstructs/master/GameData/medsouz/KerbalKonstructs/KerbalKonstructs.version NAME: Kerbal Konstructs URL: https://raw.githubusercontent.com/medsouz/Kerbal-Konstructs/master/GameData/medsouz/KerbalKonstructs/KerbalKonstructs.version DOWNLOAD: https://kerbalstuff.com/mod/165/Kerbal%20Konstructs GITHUB: NULL VERSION: 0.3 KSP_VERSION: 0.24.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> http://ksp-avc.cybutek.net/version.php?id=27 NAME: Chatterer URL: http://ksp-avc.cybutek.net/version.php?id=27 DOWNLOAD: http://forum.kerbalspaceprogram.com/threads/92324-0-24-2-Chatterer-v-0-6-1-Aug-31-2014 GITHUB: NULL VERSION: 0.9.5.86 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> http://ksp-avc.cybutek.net/version.php?id=2 NAME: KSP-AVC Plugin URL: http://ksp-avc.cybutek.net/version.php?id=2 DOWNLOAD: http://kerbal.curseforge.com/ksp-mods/220462-ksp-avc-add-on-version-checker GITHUB: NULL VERSION: 1.1.5 KSP_VERSION: 0.25 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> http://magico13.net/KCT/SR.version NAME: StageRecovery URL: http://magico13.net/KCT/SR.version DOWNLOAD: http://forum.kerbalspaceprogram.com/threads/86677-0-24-2-StageRecovery-Recover-Funds-from-Dropped-Stages-v1-1-4-0-%287-28-14%29 GITHUB: NULL VERSION: 1.5.6 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/BobPalmer/UmbraSpaceIndustries/master/GameData/000_USITools/USI.version NAME: USI Tools URL: https://raw.githubusercontent.com/BobPalmer/UmbraSpaceIndustries/master/GameData/000_USITools/USI.version DOWNLOAD: https://github.com/BobPalmer/UmbraSpaceIndustries/releases GITHUB: BobPalmer/UmbraSpaceIndustries LatestRelease: 0.4.1 AllowPreRelease: False VERSION: 0.4.1 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/BobPalmer/CommunityResourcePack/master/GameData/CommunityResourcePack/CRP.version NAME: Community Resource Pack URL: https://raw.githubusercontent.com/BobPalmer/CommunityResourcePack/master/GameData/CommunityResourcePack/CRP.version DOWNLOAD: https://github.com/BobPalmer/CommunityResourcePack/releases GITHUB: BobPalmer/CommunityResourcePack LatestRelease: 0.4.2 AllowPreRelease: False VERSION: 0.4.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KerbalJointReinforcement\KerbalJointReinforcement.version NAME: Kerbal Joint Reinforcement URL: https://raw.githubusercontent.com/ferram4/Kerbal-Joint-Reinforcement/master/GameData/KerbalJointReinforcement/KerbalJointReinforcement.version DOWNLOAD: NULL GITHUB: NULL VERSION: 3.1.3 KSP_VERSION: 1.0 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/ferram4/Kerbal-Joint-Reinforcement/master/GameData/KerbalJointReinforcement/KerbalJointReinforcement.version NAME: Kerbal Joint Reinforcement URL: https://raw.githubusercontent.com/ferram4/Kerbal-Joint-Reinforcement/master/GameData/KerbalJointReinforcement/KerbalJointReinforcement.version DOWNLOAD: https://github.com/ferram4/Kerbal-Joint-Reinforcement/releases GITHUB: ferram4/Kerbal-Joint-Reinforcement LatestRelease: 3.1.4 AllowPreRelease: False VERSION: 3.1.4 KSP_VERSION: Any KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.3 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/KospY/KIS/master/kis.version NAME: KIS URL: https://raw.githubusercontent.com/KospY/KIS/master/kis.version DOWNLOAD: http://forum.kerbalspaceprogram.com/threads/113111-0-90-Kerbal-Inventory-System-%28KIS%29-1-0-0 GITHUB: KospY/KIS LatestRelease: NULL AllowPreRelease: False VERSION: 1.1.5 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\WaypointManager\WaypointManager.version NAME: Waypoint Manager URL: https://raw.githubusercontent.com/jrossignol/WaypointManager/master/GameData/WaypointManager/WaypointManager.version DOWNLOAD: https://github.com/jrossignol/WaypointManager/releases GITHUB: jrossignol/WaypointManager LatestRelease: NULL AllowPreRelease: False VERSION: 2.3.2 KSP_VERSION: 1.0 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/jrossignol/WaypointManager/master/GameData/WaypointManager/WaypointManager.version NAME: Waypoint Manager URL: https://raw.githubusercontent.com/jrossignol/WaypointManager/master/GameData/WaypointManager/WaypointManager.version DOWNLOAD: https://github.com/jrossignol/WaypointManager/releases GITHUB: jrossignol/WaypointManager LatestRelease: 2.3.3 AllowPreRelease: False VERSION: 2.3.3 KSP_VERSION: 1.0.4 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.4 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/jrossignol/ContractConfigurator/master/GameData/ContractConfigurator/ContractConfigurator.version NAME: Contract Configurator URL: https://raw.githubusercontent.com/jrossignol/ContractConfigurator/master/GameData/ContractConfigurator/ContractConfigurator.version DOWNLOAD: https://github.com/jrossignol/ContractConfigurator/releases GITHUB: jrossignol/ContractConfigurator LatestRelease: 1.4.2 AllowPreRelease: False VERSION: 1.4.2 KSP_VERSION: 1.0.4 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.4 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/jrossignol/ContractPack-AnomalySurveyor/master/GameData/ContractPacks/AnomalySurveyor/ContractPack-AnomalySurveyor.version NAME: Contract Pack: Anomaly Surveyor URL: https://raw.githubusercontent.com/jrossignol/ContractPack-AnomalySurveyor/master/GameData/ContractPacks/AnomalySurveyor/ContractPack-AnomalySurveyor.version DOWNLOAD: https://github.com/jrossignol/ContractPack-AnomalySurveyor/releases GITHUB: jrossignol/ContractPack-AnomalySurveyor LatestRelease: 1.2.2 AllowPreRelease: False VERSION: 1.2.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.99 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Version file contains errors: https://raw.githubusercontent.com/BobPalmer/MKS/master/GameData/UmbraSpaceIndustries/Kolonization/MKS.version (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> System.NullReferenceException: Object reference not set to an instance of an object at KSP_AVC.AddonInfo.ParseVersion (System.Collections.Generic.Dictionary`2 data) [0x00000] in <filename unknown>:0 at KSP_AVC.AddonInfo.GetVersion (System.Object obj) [0x00000] in <filename unknown>:0 at KSP_AVC.AddonInfo.Parse (System.String json) [0x00000] in <filename unknown>:0 at KSP_AVC.AddonInfo..ctor (System.String path, System.String json) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\UmbraSpaceIndustries\Kolonization\MKS.version NAME: MKS URL: https://raw.githubusercontent.com/BobPalmer/MKS/master/GameData/UmbraSpaceIndustries/Kolonization/MKS.version DOWNLOAD: https://github.com/BobPalmer/MKS/releases GITHUB: BobPalmer/MKS LatestRelease: NULL AllowPreRelease: False VERSION: 0.30.3 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/DMagic1/KSP_Contract_Window/master/GameData/ContractsWindow/ContractsWindowPlus.version NAME: Contracts Window Plus URL: https://raw.githubusercontent.com/DMagic1/KSP_Contract_Window/master/GameData/ContractsWindow/ContractsWindowPlus.version DOWNLOAD: https://kerbalstuff.com/mod/99/Contract%20Window%20+/download/5.2 GITHUB: DMagic1/KSP_Contract_Window LatestRelease: 5.2 AllowPreRelease: False VERSION: 1.0.5.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> CheckerProgressGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PreciseNode] [INFO] no update found: 8 vs 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/severedsolo/KerbinSpaceStation/master/KerbinSpaceStation.version NAME: Contract Pack: Kerbal Space Station URL: https://raw.githubusercontent.com/severedsolo/KerbinSpaceStation/master/KerbinSpaceStation.version DOWNLOAD: https://github.com/severedsolo/KerbinSpaceStation/releases GITHUB: severedsolo/KerbinSpaceStation LatestRelease: 2.1.1 AllowPreRelease: False VERSION: 2.1.1 KSP_VERSION: 1.0.3 KSP_VERSION_MIN: 0.90 KSP_VERSION_MAX: 1.0.3 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: False CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/jrossignol/ContractPack-Tourism/master/GameData/ContractPacks/Tourism/ContractPack-Tourism.version NAME: Contract Pack: Tourism Plus URL: https://raw.githubusercontent.com/jrossignol/ContractPack-Tourism/master/GameData/ContractPacks/Tourism/ContractPack-Tourism.version DOWNLOAD: https://github.com/jrossignol/ContractPack-Tourism/releases GITHUB: jrossignol/ContractPack-Tourism LatestRelease: 1.1.5 AllowPreRelease: False VERSION: 1.1.5 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.99 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/AAE/background/drni__gas-stove-space-ship (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Identical remote version found: Using remote version information only. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> https://raw.githubusercontent.com/jrossignol/ContractPack-FieldResearch/master/GameData/ContractPacks/FieldResearch/ContractPack-FieldResearch.version NAME: Contract Pack: Field Research URL: https://raw.githubusercontent.com/jrossignol/ContractPack-FieldResearch/master/GameData/ContractPacks/FieldResearch/ContractPack-FieldResearch.version DOWNLOAD: https://github.com/jrossignol/ContractPack-FieldResearch/releases GITHUB: jrossignol/ContractPack-FieldResearch LatestRelease: 1.0.5 AllowPreRelease: False VERSION: 1.0.5 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.99 CompatibleKspVersion: False CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/AAE/effect/airlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> IssueGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/AAE/effect/breathing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> CheckerProgressGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> ToolTipGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> ToolTipGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/AAE/wind/mario1298__weak-wind (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/3beeps (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/3beeps1000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/beep-04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/beep-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/beep-pager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/beep (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/blip10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/blip33 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/blip34 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/btn402 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/mcgamesound2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/mcgamestart (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/scanner-blip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/beeps/short-beep (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/quindar_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_18 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_19 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> IssueGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> ToolTipGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KSP-AVC -> ToolTipGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_21 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_23 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_26 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_27 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_28 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_29 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_30 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_18 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_19 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_21 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_23 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_26 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_27 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_28 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_29 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_30 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_18 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_19 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_21 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_23 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/chatter/valentina/capsuleF/capsule_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Chatterer/Sounds/sstv/sstv_10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attachScrewdriver (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attachWrench (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bipwrong (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookPage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/click (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerMount (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detachScrewdriver (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detachWrench (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/drop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodBurp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodDrink (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodEat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/helmetOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/helmetOn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/inventoryClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/inventoryOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemEquip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemMove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemMoveBottle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/refuelEva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombEnd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombLoop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombStart (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/bubbles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/click1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/click2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/error (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/editorLoop01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_ambience_nature (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_flick (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_latch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_sharp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_tick (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_tock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_decoupler_fire (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_delete_bin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_debris1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_debris2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_rocket_mini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_rocket_spurts (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_tab_extend (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_tab_retreat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/folder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/move-cursor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/new-button-available (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/resize-cursor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/toolbar-dropdown (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_Toolbar/update-available (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_USITools/Agency/USILogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_USITools/Agency/USILogo_SM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 000_USITools/Flags/USI-LD (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Chatterer/Textures/chatterer_button_disabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1316 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_disabled_muted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1318 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_idle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1320 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_idle_muted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1322 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_RX (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1324 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_RX_muted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1326 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_SSTV (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1328 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_SSTV_muted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1330 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_TX (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1332 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_button_TX_muted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1334 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/chatterer_icon_toolbar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1335 w=6 h=6 mips=3 d3dfmt=894720068 [invalid call] Load(Texture): Chatterer/Textures/line_512x4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/check (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/cross (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Agencies/AnomalySurveyor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Agencies/AnomalySurveyor_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Icons/arch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Icons/monolith (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Icons/pyramids (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Icons/unknown (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/AnomalySurveyor/Monolith/Model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/FieldResearch/Agencies/FieldResearch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/FieldResearch/Agencies/FieldResearch_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/FieldResearch/Icons/research (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/Tourism/Agencies/KST (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/Tourism/Agencies/KST_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/Tourism/Icons/Kerbal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractPacks/Tourism/Icons/KSC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/AgentIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ButtonHover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/CheckBoxIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/CheckCloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/CloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ContractsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ContractsIconApp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/DropDownTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FontSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FooterBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FundsGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FundsRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/GoldStar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/GoldStarThree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/GoldStarTwo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/HeaderBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/HideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/MissionEditIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/MissionListIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/NoteIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/NoteIconOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/OrderAsc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/OrderDesc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PartIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PinDownIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PinIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RepGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RepRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ResetIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ResizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RevealHideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RevealShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ScienceIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/SortIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ToolbarSettingsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ToolTipIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/VerticalBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/WindowSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/WindowTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Kerbaltek/Flags/Kerbaltek-Aerospace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Kerbaltek/Flags/Kerbaltek-Rocket (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Kerbaltek/Flags/Kerbaltek-Satellite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Kerbaltek/Flags/Kerbaltek-Spaceplane (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Kerbaltek/Flags/Kerbaltek-Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/alphastrikelogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/Eskandare01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/Eskandare02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/Eskandare022 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/Eskandare03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Flags/kashcorplogo256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/anyIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ArakeboClinicLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ArakeboLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Area110011Logo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/arrow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/asphalt (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachdark (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachgold (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachgrass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachgrass2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachgrassdark2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/beachlight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BenBayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BillCoveHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/biodomeglass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BioDomeHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BitsandyRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BlackKragsLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/blue1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/boatlaunchIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/brickrough (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/BrownrockHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/castleflagstones (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/castlesand (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/castlesand2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/castlestone2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/CentralLakesLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/chainlinkfence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/citywindowsemissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/claddingwhite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/claddingwhite2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/claddingwhite3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/cliffpath (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/CoalerCraterLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/concretebricks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/copper (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/copperfoil (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/DeadkerbalPitHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/DeadkerbalPitLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/DonbyHoleHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/DundardsEdgeHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/emissiveall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Texture load error in 'E:\games\Steam\steamapps\common\Kerbal Space Program\GameData\KerbinSide\Parts\Static\emissiveall.dds' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/EverkrestHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/flatlaunch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/generatorstripes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glassbluesquares (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glassbluetinted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glassbluetinted2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glassbluetinted2emiss (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glasssafety (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/glasssafetyemissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/GreatEzKapeLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/GreenBasinLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/GreenCoastRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/GreenPeaksHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/grey3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/GuardiansBasinHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/hackberry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/HanbertCapeLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/HearthlandPeakHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/helipad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/HelipadAlt (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/JebediahSandsRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/JebsAirportLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/JebsLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/JebsResortHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/JedtopIsleHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kerbincliffs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kerbindarkgrass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerbinsBottomLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerbinsHeartHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanLakeRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminsovDeckLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KKVLALogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KrakensBellyLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksccap (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscdoor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscdoubledoors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscgrass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscgravel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscgravel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscgrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscislandboatlaunchlogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KSCIslandLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscmarble (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscmarble2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscmarkingblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscmarkingwhite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscpanels1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscpanels2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscpanels3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscpanels4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscpanelyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscradarplates (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscroad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscroofgrey2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscsmallwindow2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscsmallwindow2_emis (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscsmallwindow3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscsteelgrey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscstripeblue22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscwalkway (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscwallgrey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscwallgrey3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kscyellowpanel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kshelipadIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcliffface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcrate1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcrate2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcrate3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcrate4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspcrate5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspgirder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspgrassytile (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspgrassytile2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspgrey77 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksphatch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksplitdoors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksplitdoors_emis (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksplogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksppath88 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksppipes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksptank99 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksptrack2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwalltiles77 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwhitetile (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwindow777 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwindow777_emiss (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwindows555 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/kspwindows555_emis (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ksrunwayIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/LakeDermalHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/LakeDermalRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/lightblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/lightgreen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/lightred (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/lightyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/lightyellow_emiss (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/LodnieIslesLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/LushlandsRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/marblegravel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/metalred (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/metalseamed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/MilfurtIslandHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/MistyCliffsHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/MountSnoweyHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/MountSnoweyLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/mysterything (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/nameplate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/noIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/NorthPoleRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/OdysseyHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/OldKSCLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/OldKSCRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/parkingspaces (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/PhillysSpitHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/rocketpadIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/runway2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/runway5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/runwayexclaim (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/sandstone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/SandyIslandLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/satdishwhite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/SeasEndLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ShepbroBeachHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/signslopedown2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/sleeper2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Snow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/snow2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/solarpanelling (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/SouthPointRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/SouthPoleHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/SouthPoleRunwayLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/squaddesert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/squadgrass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/tarmac1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/TheNarrowHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/TheShelfLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/TheTipHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/tinfoil (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ToofarKapeLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/TwinPeaksValleyHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/VABHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ventmesh (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ventmeshalpha (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/window1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/window1emisive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/windowblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/windowblueemissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/ZebedeeLaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/antenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/CarrierGlow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/catwalk (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/deck02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/deck02_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/flair (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/radartower (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/runway light a (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/runway light b (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/runway light c (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/runway light d (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/spot light off (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IndexOutOfRangeException: Array index is out of range. at TGAImage.ReadRTETrueColorImageAlpha (.TGAHeader header, System.Byte[] data) [0x00000] in <filename unknown>:0 at TGAImage.ReadRTETrueColorImage (.TGAHeader header, System.Byte[] data) [0x00000] in <filename unknown>:0 at TGAImage.ReadImage (.TGAHeader header, System.Byte[] data) [0x00000] in <filename unknown>:0 at TGAImage.ReadImage (System.IO.FileInfo file) [0x00000] in <filename unknown>:0 at DatabaseLoaderTexture_TGA+.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) :MoveNext() (Filename: Line: -1) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/spot light on (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/spot_dif (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/spot_emi (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/Stuff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/turret (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/turret2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/turret2_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/anchor_cable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/base (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/benbaybuoyLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/bouy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/bouy2_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/bouy_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/flair (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/KSCwaterlaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/lens (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/lens_emi (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/buoy/noIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/black (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/Control_Hull (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/flair (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/launchcontrolLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/noIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/radar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/radartower (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KermanControl/runway light b (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/deck2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/flair (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/Hull (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/Hull_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/KSSKerminHelipadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/missile (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/missile2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/noIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/radar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/runway light b (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/turret (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/turret2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/turret2_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/Turret3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/KerminCruiser/Turret3_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/black (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/bouy_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/gray (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/HeliPort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/OdysseylaunchLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/ody_logo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/orangetank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/o_orange (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/rocketpadIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/shield (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/uv1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/uv2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/uv3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/uv6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/white (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbinSide/Parts/Static/Odyssey/whitenoise (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/bomb1/c4bomb_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/bomb1/c4bomb_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/concreteBase1/kis_pylon_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/concreteBase1/kis_pylon_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container1/KIS_containerS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container1/KIS_containerS_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container2/Kis_inlinecontainer n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container2/Kis_inlinecontainer_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/containerMount1/KIS_bayS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/electricScrewdriver/electricsd_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/evapropellant1/evafueltank_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/evapropellant1/evafueltank_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/guide_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2031 w=310 h=439 mips=9 d3dfmt=827611204 [invalid call] Load(Texture): KIS/Parts/guide/page04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/wrench/wrench_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/attach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/attachOk (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/drop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/forbidden (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/grab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/grabOk (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/mount (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/tooFar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/tooHeavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/unknow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/eye-highlight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/eye-normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/info-background (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/launch-site-active-texture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/launch-site-highlight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/launch-site-normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/launch-site-texture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/magnifier-highlight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSCSwitcher/Plugins/Icons/magnifier-normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownActive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownHover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownNormal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownOnHover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/DropDownOnNormal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KSP-AVC/Textures/OverlayBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/ANYMapIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/BaseManagerIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/billeted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/cancelsearch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/copypos (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/DefaultSiteLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/focuson (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/KSCLaunchpad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/KSCRunway (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/leftoff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/lefton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/pastepos (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/rightoff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/righton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/search (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/siteclosed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/siteopen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/SiteToolbarIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/snapto (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/SPHMapIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Assets/VABMapIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/citywindowsemissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/claddingwhite2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/claddingwhite3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/generatorstripes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/glassbluetinted (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/glasssafetyemissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/grey3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/helipad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kkrunway (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kkrunway2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kkrunwayserviceroad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/ksccap (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscgravel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscgravel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscgrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscmarble2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscmarkingblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscmarkingwhite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscpanels3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscpanels4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscpanelyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscroofgrey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscroofgrey2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscsteelgrey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscwalkway (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kscyellowpanel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kspgrassytile (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kspgrey99 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/ksppath88 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kspwindow777 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/kspwindow777_emiss (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/lightblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/lightgreen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/lightred (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/lightyellow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/lightyellow_emiss (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/metalseamed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/newkscgrass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/newkscgrass2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/runwayleft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/runwayright (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/satdishwhite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/tarmac1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/tinfoil (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/ventmesh (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): medsouz/KerbalKonstructs/Statics/windowblue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/assigned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/IconOff_24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/IconOn_24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/killed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Resource/ToolbarIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Anniversary (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/BasicEngineer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/BasicOperations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/BasicScientist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/BoosterLaunch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/CertifiedBadass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Collision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Contracts1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Contracts2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Contracts3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Contracts4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Contracts5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom18 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom19 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Custom20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/DangerousEva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/DeepSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Diamond (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eva9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/EvaInWater (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/EvaOverWater (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/FastOrbit1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/FastOrbit2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 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Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/HeavyVehicleLaunch7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Helldiver06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/LongMissionTime7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mach6 (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Missions50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Nation01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Nation02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Nation03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Nation04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Nation05 (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Research8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/ServiceEngineer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/ServiceOperations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/ServiceScientist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SingleMissionTime1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SingleMissionTime2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SingleMissionTime3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SingleMissionTime4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SingleMissionTime5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SolidFuelBooster10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SolidFuelBooster20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/SolidFuelBooster30 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Spaceplane (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Splashdown (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Splashdown2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM02 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM03 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM04 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM05 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM06 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM07 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM08 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM13 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM15 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM17 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM18 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM19 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM21 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM23 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM26 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM27 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/STM28 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/TotalEva8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/WetEva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/WetEvaFirst (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/XM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/XM2014A (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Bop/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Dres/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Duna/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eeloo/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Eve/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Gilly/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Ike/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/DeepAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Jool/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/OrbitStation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Kerbin/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Laythe/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Minmus/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Moho/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/Base (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/OrbitStation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Mun/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Pol/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/CloserSolarOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstCloserSolarOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Sun/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Tylo/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/Atmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/EvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/EvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/EvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstEvaGround (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstEvaOrbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstEvaSpace (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstLanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstOrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstOrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstPlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/FirstRover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/Landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/OrbitCapsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/OrbitCapsuleDocked (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/PlantFlag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/Rover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Nereid/FinalFrontier/Ribbons/Vall/SphereOfInfluence (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Aptur/Textures/Aptur_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Aptur/Textures/Aptur_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Arin/Textures/Arin_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Arin/Textures/Arin_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Astid/Textures/Astid_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Astid/Textures/Astid_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Atell/Textures/Atell_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Atell/Textures/Atell_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Derso/Textures/Derso_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Derso/Textures/Derso_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Eli/Textures/Eli_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Eli/Textures/Eli_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Ernus/Textures/Ernus_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Ernus/Textures/Ernus_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Etal/Textures/Etal_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Etal/Textures/Etal_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Ete/Textures/Ete_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Ete/Textures/Ete_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Lave/Textures/Lave_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Lave/Textures/Lave_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Leouch/Textures/Leouch_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Leouch/Textures/Leouch_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Moh/Textures/Moh_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Nolas/Textures/Nolas_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Nolas/Textures/Nolas_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Oree/Textures/Oree_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Oree/Textures/Oree_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Serran/Textures/Serran_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Serran/Textures/Serran_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Sonnah/Textures/Sonnah_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Tidus/Textures/Tidus_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Tidus/Textures/Tidus_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Titanus/Textures/Titanus_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Titanus/Textures/Titanus_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/NewHorizonPlanets/Vanor/Textures/Vanor_color (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/Rings/Arin_ring (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/Rings/Eve_ring (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/Rings/Sonnah_ring (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/Rings/Titanus_ring (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): New_Horizons/KopernicusFiles/Rings/Vanor_ring (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Pilot Assistant/Icon/AppLauncherIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Pilot Assistant/Icon/BlizzyIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/C7AerospaceDivision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/C7AerospaceDivision_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ExperimentalEngineering (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ExperimentalEngineering_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/FlooydResearchLab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/FlooydResearchLab_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/GoliathNationalProducts (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/GoliathNationalProducts_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IntegratedIntegrals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IntegratedIntegrals_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/JebsJunkyard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/JebsJunkyard_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbalMotion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbalMotion_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerbodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerbodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerlington (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerlington_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MaxoConstructionToys (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MaxoConstructionToys_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MovingPartsExpertsGroup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MovingPartsExpertsGroup_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/OMBDemolition (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/OMBDemolition_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/PeriapsisCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/PeriapsisCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Probodobodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Probodobodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/R&D (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/R&D_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SeansCannery_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SteadlerEngineeringCorps (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SteadlerEngineeringCorps_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/StrutCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/StrutCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Vac-Co (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Vac-Co_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/WinterOwl (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/WinterOwl_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ZaltonicElectronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ZaltonicElectronics_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/an (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/ap (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/balloon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/dish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/dn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/gravity (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/thermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/blorbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/bullseye (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/capsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/circles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_black (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_dark_blue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_grey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_negative (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_white (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/hexagon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/hexagonCircles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbal1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbal2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbinmunflag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/line (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/minimalistic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/NASA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/orbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/retro (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/rings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/rocketScience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/satellite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/spheres (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/squadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/squadLogo2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/stripes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/trees (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/trippy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/uk_space_agency (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/FlameBlueOrange (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/FlameRedOrange (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/rocketplume2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/shockDiamond2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/smokepuff1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_main (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_mk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_surface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_monopropellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_ore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_oxidizer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_solidfuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_xenongas (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number2 (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advancedmotors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advexploration (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advflightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advlanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advmetalworks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advsciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advunmanned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_aerodynamicsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_aerospacetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_automation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_basicprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_basicrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_composites (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_electrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_evatech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalmotors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_fieldscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_flightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_fuelsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generalconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavierrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavyaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavyrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudeflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudepropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_hypersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_ionpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largecontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largeelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largeprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_metamaterials (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_nanolathing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_nuclearpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_precisionengineering (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_robotics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_sciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_stability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_supersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Link to comment Share on other sites More sharing options...
selshas Posted February 11, 2016 Share Posted February 11, 2016 (edited) in case of multiple missile turret has mounted on vessel, just one turret is active. here is an example, just left sided turret works only. the other one stay inactive until left sided turret fires all missiles its owned. It should be fixed like other gun turrets. and, would he-kv missile be fixed in next update? Edited February 11, 2016 by selshas Link to comment Share on other sites More sharing options...
Feni Posted February 11, 2016 Share Posted February 11, 2016 (edited) 6 hours ago, selshas said: in case of multiple missile turret has mounted on vessel, just one turret is active. Only the turret with the missile that will be fired next is active. When the missiles on turret 1 are depleted, the turret 2 will become active. //I see you edited your post and I didn't reload the page for a long time before posting, so my post is obsolete. Edited February 11, 2016 by Feni new info Link to comment Share on other sites More sharing options...
selshas Posted February 11, 2016 Share Posted February 11, 2016 1 hour ago, Feni said: Only the turret with the missile that will be fired next is active. When the missiles on turret 1 are depleted, the turret 2 will become active. of course it will. but you know what i said. in above screenshot, two missile turret installed both side of the ship. so that it can cover every 360 degree. but current turret mechanism does not allow this. Link to comment Share on other sites More sharing options...
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