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long space walks


ohlookabirdie

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One time while returning a ship from Minmus it ran out of fuel, so I sent a rescue ship... The original ship was a one man operation, the rescue with 3 seats and two crew.

After rendezvous with the original ship, I transferred my stranded kerbal, and 3 men made a burn for home... A few seconds later I realized that the science was in the other ship. It was 23KM away and diverging on its weird elliptical orbit pretty rapidly.

Since the stranded kerbal was the one guilty of failing to grab his science, he was sent back in EVA (not enough fuel in the rescue ship to re-rendezvous). By the time he got to the original vessel, retrieved his science and was ready to return to the rescue ship, the distance between the two had grown to about 230km.

It was a long trip, and a little harrowing.. But it all came out just fine. He had to blow off a good deal of tangent velocity on the return, because I had him seriously moving across that void as fast as reasonable. But he had about 15 percent fuel left when he reboarded.

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What about using the EVA suit lights?

Tried them and they were useless.

I guess either they would only have helped if, by chance, their lightbeams had directly hit my spaceship (after all, Vacuum of socae -> no diffraction of the light)

or I already was too far away from the ship when darkness came (or both)

Edited by Godot
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