JebidiahsBigSister Posted July 12, 2014 Share Posted July 12, 2014 Having been a KSP fan for more than 18 months now I simply can't wait for ver .24 and all the money making grinding ensconced in contracts and budgets. Finally (!!) I can get away from the tedium of exploring new places, finding the sunken pyramids of Mars, or the Stonehenge monuments in the Jool system or the Neil Armstrong monument on the Mun and devote my time to what we space jockeys like best - grinding away the evening trying to make a few bucks so I can but a new reaction thruster. YES!!!Now that the KSP team has made it much easier to achieve orbit I no longer need to worry so much about things like skill or orbital mechanics (seriously???!! What was up with that?? ) and now I can just spend my time making Excel spreadsheets in order to optimize and maximize the budgetary requirements involved in launching a spaceplane to the Tracking Station.Thanks KSP team and keep up the great work! Can I ask that you provide "Union Negotiations" in .25 and make .26 the "Bean Counter Edition" ?? Pretty please ??? Link to comment Share on other sites More sharing options...
timsfitz Posted July 12, 2014 Share Posted July 12, 2014 Maybe you should stick with sandbox mode. None of this update is a surprise to anyone following the games development. I've logged close to 1800 hours in this game and an greatly looking forward to some new challenges. Building on a budget sounds fun to me. Link to comment Share on other sites More sharing options...
Vanamonde Posted July 12, 2014 Share Posted July 12, 2014 There are already several existing threads for discussing the 24 update. Meanwhile, it is unfortunate that this update doesn't focus on the things you would prefer, but there is indeed still the Sandbox mode, which is free of all the issues you list. Link to comment Share on other sites More sharing options...
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