Jump to content

[1.8.x - 1.12.x] Soviet Probes & Soviet Rockets - R7/N1/Soyuz/Proton/Zenit/Dnepr/Kosmos/Tsiklon - 7-24-21


raidernick

Recommended Posts

17 minutes ago, raidernick said:

wrong, there are 2 versions of the N1 the N1-7L and all the versions before that. Mine is based on the earlier version.

Where have you found this information?

Please, give me links

And,

Will you make later version?

Link to comment
Share on other sites

  • 2 weeks later...

game version 1.3.1.ships that use a proton carrier rocket are not loaded .installed the mod manually according to the instructions, with all the dependencies .what could be the problem?.Thanks. P.S. I don't use neither RO nor RSS

Edited by serg1983
Link to comment
Share on other sites

  • 3 weeks later...

UPDATE Soviet Probes v2.4.3

Changelog:

  • Update for KSP 1.4.X

Required Dependencies below:

https://github.com/KSP-RO/SovietProbes/releases/tag/v2.4.3

 

UPDATE Soviet Rockets v2.9

Changelog:

  • Update for KSP 1.4.X
  • Update luna base tags
  • Add Kosmos 3 rocket
  • Add DU-802 stage for Dnepr rocket
  • Fix Dnepr silo tube to be more realistic

Required Dependencies below:

https://github.com/KSP-RO/SovietRockets/releases/tag/v2.9

Cwc3K1J.png

fQwT2HQ.png

Link to comment
Share on other sites

Hey, so sorry if you've already answered this, but are you going to be creating any of the Venera/Vega probes? I know that some of the later Veneras have already been recreated by other mods like Tantares or ProbesPlus, but I can't seem to find anything for the early Venera probes that just did things like flybys and such. I ask because I'm trying to create a historically accurate recreation of the space-race using several mods, and I'm committed to recreating every launch that was even remotely successful, if it achieved orbit or left Earth's general area entirely.

Link to comment
Share on other sites

  • 3 weeks later...

I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. 

Link to comment
Share on other sites

1 hour ago, ChickenBot448 said:

I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. 

Attach the first pair of vernier and the second pair must be turned 90 degrees before attaching.

Link to comment
Share on other sites

10 hours ago, ChickenBot448 said:

Well that makes sense. Thanks for the reply

I get complaints about them a lot since it's hard to tell how to place them. I've thought about adding a small red arrow or mark to them to show how to orient it but it would look ugly and unrealistic so I decided not to. Just assume all verniers from all of my packs only rotate on 1 axis(as pretty much all verniers do). This means they need to be placed in pairs at 90 degree rotations.

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...