Marsianin Posted August 9, 2018 Share Posted August 9, 2018 (edited) 19 hours ago, Alcentar said: There is a person (DECQ) who has the N1, ask and maybe he will do it. Sorry, I dont know English very well, and I really dont understand you. Edited August 10, 2018 by Marsianin Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 9, 2018 Author Share Posted August 9, 2018 8 hours ago, Marsianin said: Look at fairing and Block A, They are wrong shape. wrong, there are 2 versions of the N1 the N1-7L and all the versions before that. Mine is based on the earlier version. Quote Link to comment Share on other sites More sharing options...
Martianin Posted August 9, 2018 Share Posted August 9, 2018 17 minutes ago, raidernick said: wrong, there are 2 versions of the N1 the N1-7L and all the versions before that. Mine is based on the earlier version. Where have you found this information? Please, give me links And, Will you make later version? Quote Link to comment Share on other sites More sharing options...
Alcentar Posted August 10, 2018 Share Posted August 10, 2018 13 hours ago, Martianin said: Where have you found this information? Please, give me links And, Will you make later version? All versions of the rocket, starting with N1-3L and ending with N1-7L. Quote Link to comment Share on other sites More sharing options...
Marsianin Posted August 13, 2018 Share Posted August 13, 2018 On 8/9/2018 at 10:43 PM, Martianin said: Where have you found this information? Please, give me links And, Will you make later version? I am waiting Quote Link to comment Share on other sites More sharing options...
serg1983 Posted August 24, 2018 Share Posted August 24, 2018 (edited) game version 1.3.1.ships that use a proton carrier rocket are not loaded .installed the mod manually according to the instructions, with all the dependencies .what could be the problem?.Thanks. P.S. I don't use neither RO nor RSS Edited August 27, 2018 by serg1983 Quote Link to comment Share on other sites More sharing options...
el_Chupacabra Posted August 24, 2018 Share Posted August 24, 2018 Hi. Thanks to your work. But how about the luna-17 (E-8 series)? Quote Link to comment Share on other sites More sharing options...
jovan1761 Posted September 9, 2018 Share Posted September 9, 2018 This is amazing,i would like you do try the Mars-1 or perhaps the Kosmos 96, Luna-17 and Lunokhod 1 would be amazing but perhaps too much work. Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 12, 2018 Author Share Posted September 12, 2018 UPDATE Soviet Probes v2.4.3 Changelog: Update for KSP 1.4.X Required Dependencies below: KSP 1.3.*: Dependencies_KSP_v1.3.x KSP 1.4.*: Dependencies_KSP_v1.4.x https://github.com/KSP-RO/SovietProbes/releases/tag/v2.4.3 UPDATE Soviet Rockets v2.9 Changelog: Update for KSP 1.4.X Update luna base tags Add Kosmos 3 rocket Add DU-802 stage for Dnepr rocket Fix Dnepr silo tube to be more realistic Required Dependencies below: KSP 1.3.*: Dependencies_KSP_v1.3.x KSP 1.4.*: Dependencies_KSP_v1.4.x https://github.com/KSP-RO/SovietRockets/releases/tag/v2.9 Quote Link to comment Share on other sites More sharing options...
AlonzoTG Posted September 14, 2018 Share Posted September 14, 2018 Seems to be an overly nested directory issue in the R7 set, taking out that extra nesting layer seems to prevent it from crashing the game on load... (game ver 1.4.2 ) Quote Link to comment Share on other sites More sharing options...
AlonzoTG Posted September 14, 2018 Share Posted September 14, 2018 urk, that just killed loading the parts, going to go through them in groups of ~4 and see if I can nail down the fail tighter than just the R7 directory... Quote Link to comment Share on other sites More sharing options...
STT1 Posted September 16, 2018 Share Posted September 16, 2018 Hey, so sorry if you've already answered this, but are you going to be creating any of the Venera/Vega probes? I know that some of the later Veneras have already been recreated by other mods like Tantares or ProbesPlus, but I can't seem to find anything for the early Venera probes that just did things like flybys and such. I ask because I'm trying to create a historically accurate recreation of the space-race using several mods, and I'm committed to recreating every launch that was even remotely successful, if it achieved orbit or left Earth's general area entirely. Quote Link to comment Share on other sites More sharing options...
halowraith1 Posted September 18, 2018 Share Posted September 18, 2018 no plans for energia/buran and UR-700? Quote Link to comment Share on other sites More sharing options...
serg1983 Posted September 20, 2018 Share Posted September 20, 2018 Why all new added parts (kosmos 3,du-802)do not support RO. Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 21, 2018 Author Share Posted September 21, 2018 5 hours ago, serg1983 said: Why all new added parts (kosmos 3,du-802)do not support RO. maybe because RO hasn't been officially updated and those parts are new? Try getting the RO master. Quote Link to comment Share on other sites More sharing options...
Kroslev Kerman Posted October 8, 2018 Share Posted October 8, 2018 does it add proton? nvm it was just slow to load Quote Link to comment Share on other sites More sharing options...
ChickenBot448 Posted October 13, 2018 Share Posted October 13, 2018 I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted October 13, 2018 Share Posted October 13, 2018 1 hour ago, ChickenBot448 said: I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. Attach the first pair of vernier and the second pair must be turned 90 degrees before attaching. Quote Link to comment Share on other sites More sharing options...
ChickenBot448 Posted October 13, 2018 Share Posted October 13, 2018 13 minutes ago, Cheesecake said: Attach the first pair of vernier and the second pair must be turned 90 degrees before attaching. Well that makes sense. Thanks for the reply Quote Link to comment Share on other sites More sharing options...
raidernick Posted October 13, 2018 Author Share Posted October 13, 2018 10 hours ago, ChickenBot448 said: Well that makes sense. Thanks for the reply I get complaints about them a lot since it's hard to tell how to place them. I've thought about adding a small red arrow or mark to them to show how to orient it but it would look ugly and unrealistic so I decided not to. Just assume all verniers from all of my packs only rotate on 1 axis(as pretty much all verniers do). This means they need to be placed in pairs at 90 degree rotations. Quote Link to comment Share on other sites More sharing options...
tree_tchoper21 Posted October 18, 2018 Share Posted October 18, 2018 do i need RO for the soyuz to work correctly in rss because currently there isn't enough delta v to get into orbit? Quote Link to comment Share on other sites More sharing options...
raidernick Posted October 18, 2018 Author Share Posted October 18, 2018 12 hours ago, tree_tchoper21 said: do i need RO for the soyuz to work correctly in rss because currently there isn't enough delta v to get into orbit? Yes... Quote Link to comment Share on other sites More sharing options...
Johnnypickles Posted December 10, 2018 Share Posted December 10, 2018 I LOVE this mod!!! could i get just the laika life support module without the rest of sputnik 2? i need todo science!!! also a dog space station. Thanks! Quote Link to comment Share on other sites More sharing options...
Cubitomaincra123 Posted December 15, 2018 Share Posted December 15, 2018 Are the pieces to build the sputnik in the mod? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted December 15, 2018 Share Posted December 15, 2018 1 hour ago, Cubitomaincra123 said: Are the pieces to build the sputnik in the mod? 1. Write in normal fonds 2. did you look at the first post of this thread???? If not, look (reading is no necessary) and it will answer your question. Quote Link to comment Share on other sites More sharing options...
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