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[1.8.x - 1.12.x] Soviet Probes & Soviet Rockets - R7/N1/Soyuz/Proton/Zenit/Dnepr/Kosmos/Tsiklon - 7-24-21


raidernick

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16 hours ago, TheBritishEmpire said:

I believe so. Is this correct?

unknown.png

Thats wrong. Install it like every other mod. You can see the folder structure in the downloaded .zip. You must only copy the folders.

Your GameData should be:

- GameData
        - 000_TexturesUnlimited
        - BahaSP
        - RN_Soviet_Probes
        - RN_Soviet_Rockets
        - SmokeScreen
        - ModuleManager.x.x.x.dll (version depends on KSP-version)

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1 hour ago, Cheesecake said:

Thats wrong. Install it like every other mod. You can see the folder structure in the downloaded .zip. You must only copy the folders.

Your GameData should be:

- GameData
        - 000_TexturesUnlimited
        - BahaSP
        - RN_Soviet_Probes
        - RN_Soviet_Rockets
        - SmokeScreen
        - ModuleManager.x.x.x.dll (version depends on KSP-version)

It worked! Thank you! I'm still new to the mechanics and everything. 

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20 hours ago, MuriloMoreira said:

I'm having a little problem that when I separate the boosters from the R7 Rocket the engines don't have gimbal what do I do?

You have to rotate two of the vernier engines on the core stage. They have only Gimbal in two directions, not in 4 directions.

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  • 3 weeks later...

UPDATE Soviet Probes v2.9

Changelog:

  • Fix molniya control point and deprecate asas
  • Fix part descriptions
  • Add strela3-gonets satellite

Required Dependencies below:

https://github.com/KSP-RO/SovietProbes/releases/tag/v2.9

 

UPDATE Soviet Rockets v3.7

HOTFIX Changelog:

  • Fix mesh error on Tsiklon 3 first stage tank

Changelog:

  • Hide deprecated parts
  • Add Zenit 2 alternate texture
  • Add Tsiklon 3 rocket
  • Add Tsiklon 2 rocket
  • Add probe core to parts that need it
  • Update Dnepr rocket payload and fairing bases to be more realistic
  • Update Kosmos 3 second stage to have more realistic propulsion
  • Add full support for stock antennae/comm's to all parts

Required Dependencies below:

https://github.com/KSP-RO/SovietRockets/releases/tag/v3.7

 

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Edited by raidernick
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12 hours ago, MuriloMoreira said:

Is this mod only for RSS or if I install it normal will it already be configured for stock scale?

I only maintain the rss/ro configs. It does have basic stock configs, but they may not all be properly balanced.

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  • 3 weeks later...
  • 4 weeks later...

I installed all the mods of the latest version, but there are no first-stage engines and side blocks. This is not the first time I have put this mod since 1.1.3. The first time such a problem. What logs can I provide? 

DfUz0RQ.png 

G1rULTg.png

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Hello, I want to know if theirs something I'm doing wrong. I play on Realism Overhaul/RSS and you're Soyuz doesn't seem to want to orientate or keep itself stable mid flight, everytime I detach the boosters the rocket will slowly flip over.

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On 6/29/2020 at 12:34 AM, MooseMoi said:

Hello, I want to know if theirs something I'm doing wrong. I play on Realism Overhaul/RSS and you're Soyuz doesn't seem to want to orientate or keep itself stable mid flight, everytime I detach the boosters the rocket will slowly flip over.

Your attaching the vernier thrusters on the first stage wrong. Use the craft file if possible. But if you want to build it yourself you have to rotate two of the verniers on the core stage.

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  • 2 weeks later...

I am having a big issue with this mod. The Voskhod reentry capsule will not go slow enough to deploy chutes, I have tried every angle to get it to slow down but it simply does not slow down in time for chutes to deploy, instead it just collides with Kerbin. What am I doing wrong (I have never had this issue with any other craft I have built)

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ok disregard last comment, however I have a new issue. The Soyuz rocket that comes from the sub assemblies with this mod just flips over around 6,000m. I have created my own Soyuz craft that looks pretty identical to the real thing using all the parts from this mod however, upon reaching around 6,000m on a gravity turn, the rocket just starts pitching violently over to the right/left, what am I doing wrong????? 

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