Kerbal01 Posted July 12, 2016 Share Posted July 12, 2016 19 hours ago, raidernick said: I'm not going to remake them. I had originally removed them because of problems like this occurring so frequently. Someone made a PR on the github for craft files so I included those. If you want to fix them and make a PR for it I'll include them in the next release otherwise I'm just going to delete them again. Ok, I'll fix them and make a pull request Quote Link to comment Share on other sites More sharing options...
wm1248 Posted July 21, 2016 Share Posted July 21, 2016 So, giving RO a second look. There really should be a bloody guide to this, RO as a whole. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted July 22, 2016 Share Posted July 22, 2016 20 hours ago, wm1248 said: So, giving RO a second look. There really should be a bloody guide to this, RO as a whole. There's a whole lot of documentation on how to do things on the actually thread, mate. Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 12, 2016 Author Share Posted August 12, 2016 Decided to take a break from US stuff to work on soviet parts again. My next project is the Dnepr launcher. I plan to make the entire rocket and silo launching mechanism but not the silo itself. I am not making the silo because the only way to use it would be to have the entire thing above ground sitting on the launch pad and it would look ridiculous. Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 14, 2016 Author Share Posted August 14, 2016 (edited) The rocket itself is done. I just need to make the silo launching hardware and add a few bolts around the main tanks. Edited August 14, 2016 by raidernick Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 14, 2016 Author Share Posted August 14, 2016 Rocket is done and in the game. Quote Link to comment Share on other sites More sharing options...
ftoc_tx Posted August 17, 2016 Share Posted August 17, 2016 So excited for this! Beautiful work as always Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted August 18, 2016 Share Posted August 18, 2016 Beautiful? Will it have the gas canister launch mechanism? Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 18, 2016 Author Share Posted August 18, 2016 14 minutes ago, DarthVader said: Beautiful? Will it have the gas canister launch mechanism? I wasn't planning on it. It still needs some more work though. I need to do the larger black fairing, add the thermal blankets to the engine bells and a few other minor tweaks. Maybe I'll add the launch tube that it is stored in if that is what you are talking about. If you are talking about the actual black powder charge it uses to eject itself from the silo it already has that and the picture above shows it. Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 19, 2016 Author Share Posted August 19, 2016 Here is the launch tube and extended fairing used on the Cryosat launch: Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 19, 2016 Author Share Posted August 19, 2016 (edited) Dnepr is officially 100% done including tweaks. I am currently deciding whether or not I want to release it as is, or include another rocket. I am currently in the pre-planning stage to make the Strela/Rokot launchers. GIF showing the launch sequence: Edited August 19, 2016 by raidernick Quote Link to comment Share on other sites More sharing options...
Jall Posted August 19, 2016 Share Posted August 19, 2016 Personally, I would not mind waiting so that we had a few more launchers but it is your choice. Quote Link to comment Share on other sites More sharing options...
shizzak Posted August 25, 2016 Share Posted August 25, 2016 I while back you were making Baikonur launch clamps for the soviet probes mod. Did that ever did get released? If so they are not in the mod Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 25, 2016 Author Share Posted August 25, 2016 2 hours ago, shizzak said: I while back you were making Baikonur launch clamps for the soviet probes mod. Did that ever did get released? If so they are not in the mod no i never finished them and since then other people have done them so I won't bother to finish them now. Quote Link to comment Share on other sites More sharing options...
shizzak Posted August 26, 2016 Share Posted August 26, 2016 I've scoured the internet for soviet launch clamps but i never had any luck. Can you point me in the right direction? Thanks Quote Link to comment Share on other sites More sharing options...
shizzak Posted August 28, 2016 Share Posted August 28, 2016 Quote Link to comment Share on other sites More sharing options...
raidernick Posted August 28, 2016 Author Share Posted August 28, 2016 (edited) UPDATE v2.1 Changelog: Add Dnepr rocket Changed folder structure to combine all rockets into 1 parent folder, you MUST remove the old rockets COMPLETELY before installing this or you will end up with duplicate parts https://github.com/KSP-RO/SovietRockets/releases/tag/v2.1 Edited August 28, 2016 by raidernick Quote Link to comment Share on other sites More sharing options...
shizzak Posted September 3, 2016 Share Posted September 3, 2016 I just made a cinematic to the Vostok 1 mission. Here's the link: Quote Link to comment Share on other sites More sharing options...
pap1723 Posted September 11, 2016 Share Posted September 11, 2016 All of your parts packs are officially supported by the Historical Progression Tech Tree! Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 11, 2016 Author Share Posted September 11, 2016 (edited) 1 hour ago, pap1723 said: All of your parts packs are officially supported by the Historical Progression Tech Tree! ok thanks, it's too bad my stock configs all suck so using it with that mod is going to be a terrible experience unless you have RO/RSS. Edited September 11, 2016 by raidernick Quote Link to comment Share on other sites More sharing options...
Nukeproof Posted September 24, 2016 Share Posted September 24, 2016 I'm sorry i'm new to rss, does this mod come prepared for rss? Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 24, 2016 Author Share Posted September 24, 2016 2 hours ago, Nukeproof said: I'm sorry i'm new to rss, does this mod come prepared for rss? my mods are made specifically for RSS/RO. If you try to use it in RSS by itself without RO you will fail. Quote Link to comment Share on other sites More sharing options...
romanasul Posted September 30, 2016 Share Posted September 30, 2016 Any chance of making the vernier engines capable of yaw? It's very difficult to do the ascent with just pitch and roll control. Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 30, 2016 Author Share Posted September 30, 2016 (edited) 18 minutes ago, romanasul said: Any chance of making the vernier engines capable of yaw? It's very difficult to do the ascent with just pitch and roll control. Well I would say it is considering you are installing them on the rocket incorrectly. The verniers only gimbal on ONE axis as they do IRL. You are supposed to install them in pairs rotated 90 degrees....This is a well known and simple to do fact.... If the parts rotated on all axis and you installed them in 4x symmetry, they would clip through the mesh.... Look at the engines here and you can clearly see they only move on a single axis....... Edited September 30, 2016 by raidernick Quote Link to comment Share on other sites More sharing options...
romanasul Posted September 30, 2016 Share Posted September 30, 2016 Okay thanks I understand, funny that I never figured it out. Quote Link to comment Share on other sites More sharing options...
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