Jump to content

[Dev Revived][Part][14/09/14] MOSOI Industries


Niemand303

Recommended Posts

HI, the textures are the originals as sent by Niemand, I've not touched them, sadly I'm not an awesome texture painter so although they may change it's unlikely to be that different, it does require detailing yet , and that's mainly where the improvement will come.

Actually, I'm not great at painting, the textures are from MrTheBull. :)

He volunteered to make them in the early dev phase. :)

Link to comment
Share on other sites

HI, it could be but as they are exactly the same intended size , the cargo bay just uses the wasted space that is not occupied by the IVA, i dont see why you'd bother, it costs nothing to have the cargo bay, the IVA still seats 5 of your finest kerbs in comfort.

I can do two versions but don't really see an need

Link to comment
Share on other sites

HI, it could be but as they are exactly the same intended size , the cargo bay just uses the wasted space that is not occupied by the IVA, i dont see why you'd bother, it costs nothing to have the cargo bay, the IVA still seats 5 of your finest kerbs in comfort.

I can do two versions but don't really see an need

Oh, I thought maybe the cargo bay affected the crew capacity. Anyways, does the new one share the same impact tolerance (I want to know because the current Aeria can land without landing gear)?

Link to comment
Share on other sites

Hi, at present it's still in testing setup , so it's fairly indestructible(hax) so yes it can still land without gear.

I have an intention to fit it with custom built in gear as I really object to belly landings except in emergencies

It's likely an alpha 2 version will be available for test sometime this week, It shares no names common with previous versions so will not conflict if dropped in the original MOSOI folder.

Link to comment
Share on other sites

  • 1 month later...

Hey SpannerMonkey, it's been awhile since you've started this project. Do you have a forum thread for it yet?

Secondly, I was gonna say that I don't think it's necessary to make launch vehicles (or at least put them in a separate pack) because Tantares already completed its own. Just make it compatible with that!

Link to comment
Share on other sites

Hey SpannerMonkey, it's been awhile since you've started this project. Do you have a forum thread for it yet?

Secondly, I was gonna say that I don't think it's necessary to make launch vehicles (or at least put them in a separate pack) because Tantares already completed its own. Just make it compatible with that!

I've started the launchers before they were done by Beale. Though, if you notice, the TLV engines use my modified model of R-7 engine. :blush:

Well, I've sent to Beale almost every file I had in good condition from that launcher thingy, so that was the end of their story. Anyway, I love what Tantares has become and I keep my part of modding by making RO configs for his ultimate mega pack

Link to comment
Share on other sites

  • 3 weeks later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...