TJPrime Posted September 14, 2014 Share Posted September 14, 2014 I did some research on KSP about the resource system and that it was ditched a while back. But I had a thought.... What if you could configure in the settings what resources you want to use? It was apparently ditched because, when tested, it seemed too complicated to implement. But we've seen mine-able resources being added with mods - Kethane, Karbonite, two popular ones (the only two I know lol). So I thought "How could they add resources while keeping it simple for players?" for a while. While playing another game (Can't remember which), I thought about activating certain resources through the settings. More advanced players could add more resources as they develop in kerbal space program. It makes it easier to handle adding a resource at a time.This could be a possible fix to the complexity of multiple resources. If you have all the resources activated, you also use something similar to the ship type selector so that it shows certain resources at a time. Support, anyone? This could be built on. Link to comment Share on other sites More sharing options...
Vanamonde Posted September 14, 2014 Share Posted September 14, 2014 The idea of resources has been placed on the What Not to Suggest List because it has been discussed endlessly without productive results (and also because it tends to devolve into arguments). There are currently no plans to implement a resources system. Link to comment Share on other sites More sharing options...
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