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Every Launch Counts: An Adventure/Slog in KSP Realism


chicknblender

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My latest series of missions is an obsessive attempt to stay as close to realism as possible. The rules are:

1. No take-backs, no erasies. If it leaves the launch pad, it counts. The only exception is KSP crashing/glitching.

2. Maximum realism. Realism Overhaul and associated mods are mandatory.

3. In the name of realism, there are no 3rd-person camera views. Hullcams are used instead. In the rare instance that something literally can't be done from the cams, 3rd-person views are allowed -- but only briefly, and not to assist with piloting.

Special thanks to RedAV8R, NathanKell, ferram4, and all those modders that are in some way involved with Realism Overhaul!

- - - Updated - - -

Launch 1!

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I appreciate the kind words, fellas.

@acc: I am considering including some videos, but I am worried that the amount of time necessary for editing will slow me down too much. I can only dedicate at most 1-2 hours per day for KSP. But would you settle for some gifs here and there? :)

@Fox62: You may want to see these next launches before you conclude that. :mad:

Launch 8

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Launch 9

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Launch 10

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Launch 11

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Launch 12

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Edited by chicknblender
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