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Request for a 2-3x Kerbol systm scale-up using RSS


Northstar1989

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I know many players are turned off from Real Solar System due to the difficulty factor of making orbit on an Earth-sized planet, and having played with just the 6.4x scale-up of Kerbin I even agree that it is probably still too much for most players.

However, I am still an ardent believer that the stock Kerbin/Kerbol system is just TOO SMALL, and would like to see it a little bigger...

I would like to see a 2-3x scale-up of Kerbin and the Kerbol system (including other planets and interplanetary distances), which I think would be a good balance between difficulty and realism/believability, and would maximize FUN.

I think the BEST way to do this would be with an alternate config of the Real Solar System mod, and would request that somebody create/maintain such a config, preferably at a 2x scale to start with, until testing revealed if a little bigger (2.5x or 3x) would still be FUN for most players (I don't have the knowledge/experience to create this mod/config myself...)

I think this would be the key to prove to many players that Kerbin could be scaled-up or "embiggened" a little and still be FUN, and might even convince the devs to eventually implement a Kerbin-scale difficulty slider, with one of the "harder" size settings being 2-3x the default or "normal" scale- or even make a 2x version the default, depending on player/dev reception...

Anyone who would create/maintain this config and make it available to the larger player community would have my eternal thanks.

Regards,

Northstar

P.S. If anyone seriously attempts this, note that the atmospheres shouldn't be scaled up nearly as much as the planets. The stock atmosphere is already around half the height of Earth's. A 5-10% increase in atmospheric height and scale-height would be most appropriate...

Edited by Northstar1989
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I second this motion. The 'real' RSS and 6.4x scales are awesome, but sometimes I just wanna play stock. Well, honestly, stock size isn't that great...it's way too small. FAR and NEAR are required, in my opinion, but they make the ascent (the funnest part, I think) way too easy and quick. KIDS sort of fixes this, but not in a preferable way. So a 2 or 2.5x scale would be just perfect for that 'stock' feel with decent aero.

I feel like I've seen this done before though. I can't remember who did it, or where I saw it, but I vaguely remember seeing someone post a 2.5x scale config. It may have been in one of the realism debate threads, I know it wasn't more than a month/2 months ago. I'm sure if that's correct someone will be along to point it out...I look forward to trying it.

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