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Colliders, how many is too many?


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I'm sure this has been asked a million times before, so I apologise in advance, but I couldn't find much.

But what are people's opinions on the number of colliders per part?

I generally use only one, but I'm now looking at a part that will require around five, is that overdoing it a bit, or am I being more cautious than I should?

Thanks for any replies :)

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depends on the collider you are using. primitives allows for many more than convex-mesh colliders. exactly how many I don't know, depends on what else you've got going on in the part. Mix of primitive and mesh colliders Up to a dozen should be no problem. if you need more than 20 you might consider splitting the part into multiple parts.

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depends on the collider you are using. primitives allows for many more than convex-mesh colliders. exactly how many I don't know, depends on what else you've got going on in the part. Mix of primitive and mesh colliders Up to a dozen should be no problem. if you need more than 20 you might consider splitting the part into multiple parts.
Collider primitives are cheap, cheap, cheap. Better to use a bunch of them than a single mesh-collider.

I guess I'll be able to use primitives for this.

Thanks for the information guys! :)

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