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buildings for contracters


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So, yes I'm aware the biggest problem with this is the amount of time it takes to do a single building in any game......

But essentially it goes like this, c7 aerospace, maxo, etc. have their own complexes around Kerbin, one per company..

Most would have say a store, storage and development buildings... Others *might* have a mini VAB and launch pad/ SPH, runway... Being miniatures, it could explain how Kerbals pop to existance in orbit and the failures mentioned in contract descriptions....

All this would mean is more buildings to bomb :sealed:.... I meant to say, look out for :rolleyes:

It could also mean transport contracts or special recovery bonuses (ie, you get c7 parts bonus recovery near the c7 complex).

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