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Possible camera problem


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Ok so there I was all happy in my new Thunderbird rocket on my way to rescue Eldrin Kerman from orbit (I named a rescue craft Thunderbird I see a lawsuit coming).

Anyways I went to decouple my first stage and as the next stage fired up the rocket literally ran away from the camera I can say for certain after doing several reverts etc I did not press any of the buttons that control the camera. I had to get my rocket into orbit with the camera lagging about 500m behind it which was fun. I also noticed the controls went very sluggish in fact when I got the craft into orbit I tried spinning it around and it was sending the little ring around Kerbin all over the place. Going to the space center fixed the problem long enough for me to get Eldrin on board and start my return journey, unfortunately it happened again as I was landing giving me a beautiful aerial view of my parachutes. I have launched several craft before this one with no problem but this was the first one I had built on 0.25 with both a probe core and a command pod on it so I am wondering if that is the cause of it.

I am using 32 bit with the following mods installed.

KAS, Kethane, Infernal Robotics, Tweakscales, Part Angle Display, Modular Fuel Tanks. SCANsat, Realchute, Stage Recovery and VNG.

Edited by Drakoan
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You need to read the "How to get support" sticky thread and follow the instructions therein, especially the part about a complete output_log.txt/player.log file. The most likely cause I can see from the info you have given is a mod that hasn't been updated for 0.25 yet. Are you sure that all your mods have been updated?

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The only one that hasn't is Tweakscales but apparently it is working fine when you update the KSPAPIExtensions.dll.

KSP: 0.25 Windows 32 bit

Problem: My ship ran about 500m ahead of my camera

Mods Installed: KAS, Kethane, Infernal Robotics, Tweakscales, Part Angle Display, Modular Fuel Tanks.

SCANsat, Realchute, Stage Recovery and VNG.

Reproduction Steps I launched my rocket using up all fuel in the first stage, I pressed the staging button to fire up the second set of engines, about 5 seconds later the rocket shot up off the screen while the camera stayed put.

Log: http://www13.zippyshare.com/v/65815640/file.html

Additional I have since removed Modular Fuel Tanks and have had no more problems with this but I have included all the info I have about what happened just in case it is only coincidence that it has stopped happening.

Is that better? Hope I have done it right this time. :)

Edited by Drakoan
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