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[Request] ingame memory usage meter


maracuja

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I don't think this would be difficult to implement, either...

Actually it is, because the C# methods that would typically be used to access this data are blocked by KSP for security reasons. It is possible to circumvent this, but it's far from easy.

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Actually it is, because the C# methods that would typically be used to access this data are blocked by KSP for security reasons. It is possible to circumvent this, but it's far from easy.

Gotcha, and I can see that now. Crap. Maybe we should just pray they add this to the stock game at some point--putting the onus on Squad to find a secure means to obtain and display this data.

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