Jimbodiah Posted March 6, 2016 Share Posted March 6, 2016 Did you unlock all the research needed for them? Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 6, 2016 Share Posted March 6, 2016 i don't have the parts when i play on sandbox Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 6, 2016 Share Posted March 6, 2016 Did you copy the OPT and FireSpitter folders into your GameData folder? It works for me. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 6, 2016 Share Posted March 6, 2016 i got the parts working. but the whole parts menu is bright white.. yeah Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 6, 2016 Share Posted March 6, 2016 Hmmm, weeeirrrd... that is ussualy a texture problem. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 6, 2016 Share Posted March 6, 2016 how do i fix it... or is there no solution Link to comment Share on other sites More sharing options...
blowfish Posted March 6, 2016 Share Posted March 6, 2016 1 hour ago, flipperstar3745 said: how do i fix it... or is there no solution Well it's hard to say since no one has encountered the issue before. Post your output logs and we can see if they reveal anything unusual - instructions on how to do that are in the first link in my signature. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 6, 2016 Share Posted March 6, 2016 output log ? Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 6, 2016 Share Posted March 6, 2016 KSP.log in the KSP directory and the Output.log in the /KSP_Data folder. Link to comment Share on other sites More sharing options...
blowfish Posted March 6, 2016 Share Posted March 6, 2016 47 minutes ago, flipperstar3745 said: output log ? First link in my signature. Link to comment Share on other sites More sharing options...
SpaceMouse Posted March 6, 2016 Share Posted March 6, 2016 (edited) I just had (What i think) Is a fantastic idea that's worth sharing. As this is probably the only set of SSTO parts that might be capable of a interplanetary mission, it needs a centrifuge. The massive K type shuttle (I think it was... the really big one.) could have a deploy-able section in the middle that inflates in a H type pattern. Sides expand first and then top and bottom. It could then retract for planet re-entry. I can illustrate if anyone besides me finds it of interest. Also, fantastic mod! Edited March 6, 2016 by SpaceMouse Link to comment Share on other sites More sharing options...
Ohm Machre Posted March 7, 2016 Share Posted March 7, 2016 1 hour ago, SpaceMouse said: I just had (What i think) Is a fantastic idea that's worth sharing. As this is probably the only set of SSTO parts that might be capable of a interplanetary mission, it needs a centrifuge. The massive K type shuttle (I think it was... the really big one.) could have a deploy-able section in the middle that inflates in a H type pattern. Sides expand first and then top and bottom. It could then retract for planet re-entry. I can illustrate if anyone besides me finds it of interest. Also, fantastic mod! That actually sounds pretty cool! However, I'm having a hard time imagining that being.... practical? for lack of a word. It would probably be easier to just send up an K-sized shuttle to dock with an interplanetary craft in the first place. Although, I did attempt to design a multi-piece cruiser out of OPT parts (I suck at designing, so not even the core part is up yet xD). Link to comment Share on other sites More sharing options...
SpaceMouse Posted March 7, 2016 Share Posted March 7, 2016 Assuming you were building a craft that can take off from a runway, fly to space, complete some task and return, i don't imagine it would be any harder than any other centrifuge might be a few extra parts to keep the thing sturdy as a plane but, honestly. compared to sealing a giant spinning airlock.... Link to comment Share on other sites More sharing options...
SpaceMouse Posted March 7, 2016 Share Posted March 7, 2016 Woo. Built my first successful SSTO with this pack. It was a J type, only like 25 parts too. I may have a new favorite mod pack. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 7, 2016 Share Posted March 7, 2016 ok i've found the output log. how do i post it ? Link to comment Share on other sites More sharing options...
blowfish Posted March 7, 2016 Share Posted March 7, 2016 41 minutes ago, flipperstar3745 said: ok i've found the output log. how do i post it ? Dropbox or Google Drive are good options. Be sure to actually share the document and use the link it gives you. Link to comment Share on other sites More sharing options...
Ohm Machre Posted March 7, 2016 Share Posted March 7, 2016 (edited) 42 minutes ago, flipperstar3745 said: ok i've found the output log. how do i post it ? I thinj Spoiler spoiler tag would work? Edited March 7, 2016 by Ohm Machre Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 7, 2016 Share Posted March 7, 2016 https://drive.google.com/file/d/0B5fvneeXogWqMDFaUEQxV195eEU/view?usp=sharing it take a while to load Link to comment Share on other sites More sharing options...
blowfish Posted March 7, 2016 Share Posted March 7, 2016 1 hour ago, flipperstar3745 said: https://drive.google.com/file/d/0B5fvneeXogWqMDFaUEQxV195eEU/view?usp=sharing it take a while to load I usually just download it anyway. It looks like KSP ran out of memory and crashed. You have a few options for reducing memory usage: Use fewer mods. Downside: fewer mods. Run KSP with the -force-opengl -popupwindow options. Downside: Decreased graphical performance and no antialiasing. Run KSP with -force-d3d11 option. Downside: Occasional graphical glitches, especially text rendering. This is what I use. Get Dynamic Texture Loader. Downside: Longer load times and pauses in the editor as textures are loaded and unloaded. Wait for 1.1. Downside: waiting. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 7, 2016 Share Posted March 7, 2016 thanks. i will probaly just wait till 1.1 i dont want to get rid of any of my beutiful mods Link to comment Share on other sites More sharing options...
blowfish Posted March 7, 2016 Share Posted March 7, 2016 16 minutes ago, flipperstar3745 said: thanks. i will probaly just wait till 1.1 i dont want to get rid of any of my beutiful mods Well fewer mods isn't the only option. You don't have a huge number of mods so any of the other options should work too. Link to comment Share on other sites More sharing options...
masdaj11 Posted March 7, 2016 Share Posted March 7, 2016 I have the texture problem - all OPT cockpit and hull parts are white with strange red gradient spots. Wings and engines are ok Spoiler Link to comment Share on other sites More sharing options...
123nick Posted March 7, 2016 Share Posted March 7, 2016 48 minutes ago, masdaj11 said: I have the texture problem - all OPT cockpit and hull parts are white with strange red gradient spots. Wings and engines are ok Hide contents this may be caused by a missing or bugged texture, may be? but the textures there seem to be sorta functional. i think i had this problem, once, but im not 100% sure how to fix it. do you have vens stock revamp? it may be using some stock textures that vens revamp might have deleted, i think it comes with a file that you can use too remove the old part textures that arent used any more, but are still used by mods. Link to comment Share on other sites More sharing options...
masdaj11 Posted March 7, 2016 Share Posted March 7, 2016 No i havn`t van`s revamp but there is my modlist Link to comment Share on other sites More sharing options...
blowfish Posted March 7, 2016 Share Posted March 7, 2016 42 minutes ago, masdaj11 said: No i havn`t van`s revamp but there is my modlist Dynamic Texture Loader is a likely suspect. @rbray89 any chance that there's an issue here? Link to comment Share on other sites More sharing options...
Recommended Posts