trbinsc Posted March 29, 2012 Share Posted March 29, 2012 The MODDED Community Mun Base 2.0Welcome to the modded base. Anyone is welcome to join, but you may have to download some mods.Current Base No current imagesClick on the image to download.Topographgic Maps(courtesy of togfox)Past Flights Undamaged-No damages.Lightly Damaged-Small damages, able to fly.Medially DamagedHeavy damages, able to fly.Heavily Damaged-Unable to fly.Out of Fuel-Little/no damage, little/no fuel.1. Munar Recon 3 - trbinsc (Unmanned)2. Little White Pill - sal_vager3. Munar Defense Module MK1 - Gojira4. Super Laika Class Lander - sirscott5. Fawlty Towers - khyron426. Mune Buggy - sal_vager7. Mun or Bust 17 - trbinsc8. Observation and Evac Tower - sal_vager9. MunBace 1 - GojiraFlight Queue1. Seanoog2. minespy3. Jamini4. sal_vagerCarts Mod V1.2MechJeb AutopilotDown Under PackC7 Pack, Experimental and GearWhite Monkey Pack + Hope ShuttleBace Pack 2.0Rules1. All flights must be flown, with the latest KSP build. Presently KSP 0.14.42. All flights must be requested in advance, to be added to the Mun Base upcoming flight List. You do not need to submit a craft.3. All flights must be flown in order, please no skipping.4. At the end of your flight please post your Persistance file and what mods you used, as well a picture of the base.5. If you do not post a file within 48 hours without notifying me of why, you will be placed at the bottom of the queue.6. If you screw up, you can try again in the same turn.7. Have Fun! Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 The STOCK Community Mun Base 2.0Welcome to the Stock Community Mun Base:Anyone is welcome to fly - Please request a flight. Public Announcements: 24. Mr_Orion - In Progress Latest Mun Colony Pictures:Houston We Have Landed: - Landing Zone Alpha: Bill\'s Plateau (8 Craft) - Landing Zone Bravo: Jeb\'s Crack (3 Craft) - Landing Zone Charlie: Bob\'s Bottom (3 Craft)Todays - Unique Lander DesignAPOLLO-02 By Seanoog, A Larger version of the APOLLO-01 Craft, now much larger lander, with the safety of extra Fuel + RCS tanks.Landing Zone Alpha:Landing Zone Alpha - Bill\'s Plateau, is just South of the equator, located on a plateau of a two small craters. Offering some great vista\'s of Kerbin - So what you waiting for explorer?Landing Zone Bravo:Landing Zone Bravo - Jebs Crack, is just North of the equator, on the oposite side too LZ Alpha. Landing is in vally that is flat in the centre, offering some great views.Landing Zone Charlie:Landing Zone Charlie - Bob\'s Bottom, located at South Pole, providing some amazing terrain, from flat plains, to 200 Meter deep crators, with almost sheer cliffs. Landing is at the a very small plataeu between two cliffs. Deffinitly only a landing zone for the brave an experianced. Only the foolish would try landing in a crator! Sadly no Penguins here... Mun Colony Flight List:Landed:Key: Pilot - Position - Craft Name1. Seanoog - Landed LZ Alpha - (SEANOOG) APOLLO-012. Sal_vager - Landed LZ Alpha - USS Palomino (sal_vager)3. Apotheosist - Landed LZ Alpha - Munar Scout (Apotheosist)4. GOOMH - Landed LZ Alpha - Lunas Domum 1 (GOOMH)5. Caesar15 - Launch Window Missed6. MC3Craze - Launch Window Missed7. Awaras - Landed LZ Alpha - Horizon (Awaras)8. Khyron42 - Landed LZ Alpha - SS Dependable (Kyyron42)9. Gojira - Launch Window Missed10. sting_auer - Launch Window Missed11. God 12. Seanoog - Landed LZ Alpha - (SEANOOG)(LZ1) APOLLO-02 - Landed LZ Bravo - (SEANOOG)(LZ2) APOLLO-02 - Landed LZ Charlie - (SEANOOG)(LZ3) APOLLO-0313. greghorst - Landed LZ Charlie - Southern Arctic Boogaloo14. Sal_Vager - Landed LZ Bravo - Radio Telescope Unit One15. TNTGODZZ - Landed LZ Charlie - Heavily Damaged16. Ciber - Launch Window Missed17. Salda007 - Landed LZ Alpha 18. Apotheosist - Landed LZ Bravo19. sjwt - Landing Delayed.20. trbinsc - Launch Window Missed21. GOOMH - Launch Window Missed22. Exovian -Launch Window Missed23. khyron42 Waiting: 24. Mr_Orion - In Progress25. Scratch26. Gojira27. greghorst28. Seanoog29. Sal_Vager30. SmiteZero31. Damonjay32. Apotheosist33. Dobrodav34.35.Mun Colony Flight Guide-lines: Updated 08.05.121. All Flights Must be flown, with the Latest Supported KSP Build. Presently KSP 0.14.42. All Flights Must be flown, with STOCK Parts Only.3. All Flights Must be requested in advance, to be added to the Mun Colony Flight List.4. All Flights Must be flown in order - Please No Skipping.5. A 48+ Hour Window will be given - From my notification. Pilots Must have made an attempt to Land in this time frame.6. As long as an attempt has been made, pilots may request further time, to succesfully land.7. Pilots who missed there Launch Window, are welcome to request another flight.8. Land your craft intact... Remember some one might want to test fly your craft later. 9. At the End of your flight please post your Persistance file. (It will then be accessible to others, an uploaded to Original Post.)10. Please take pictures, for your own record. But also to help tell the story of your brave Kerbals voyage.11. Pilots are free to choose any Landing Zone (Alpha/Bravo/Charlie) At there discression.12. Pilots will be encouraged to Land at alternative LZ\'s, if one or more may become over crowded, in the fareness that ALL members can enjoy an contribute to this community project.- Always Have Fun.I will endevour, to keep the Latest Persistance file + High Resolution Picture, included at the bottom of this Post.If members have any questions. Please feel free to PM me, or Post in this thread.Happy Launching and Landings. Link to comment Share on other sites More sharing options...
Luigibro606 Posted March 29, 2012 Share Posted March 29, 2012 Can I help? :3 Link to comment Share on other sites More sharing options...
sirscott Posted March 29, 2012 Share Posted March 29, 2012 I will join! What is the list of suggested mods? I cant see the rules or picture in that post. Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 I will join! What is the list of suggested mods? I cant see the rules or picture in that post.I am sure trbinsc, hasn\'t been able to upload a picture yet.I am having issues with Image shack atm.Please be patient both posts are still a work in progress.Stock Flight list also?Can I help? :3How would you like to help? Link to comment Share on other sites More sharing options...
Luigibro606 Posted March 29, 2012 Share Posted March 29, 2012 Well, I noted you had a problem with removing debris from the base, i\'m actually quite skilled at that. Link to comment Share on other sites More sharing options...
mincespy Posted March 29, 2012 Share Posted March 29, 2012 Well, I noted you had a problem with removing debris from the base, i\'m actually quite skilled at that. Link to comment Share on other sites More sharing options...
Luigibro606 Posted March 29, 2012 Share Posted March 29, 2012 ...without causing collateral damage. Link to comment Share on other sites More sharing options...
sting_auer Posted March 29, 2012 Share Posted March 29, 2012 Sign me up for the stock base! I can totally make it o the Mun with enough parts to constitute as a base. Link to comment Share on other sites More sharing options...
sal_vager Posted March 29, 2012 Share Posted March 29, 2012 trbinsc, I\'d like to submit my Little White Pill micro lander, it uses the Downunder aerospace parts pack.Downunder pack: http://kerbalspaceprogram.com/forum/index.php?topic=3362.0 Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 Sign me up for the stock base! I can totally make it o the Mun with enough parts to constitute as a base.Added to the Stock List.Sal_vager, your turn!Persistance file attached to my Post. - Have Fun. Link to comment Share on other sites More sharing options...
God Posted March 29, 2012 Share Posted March 29, 2012 How long should we give each person to land on the base? 1-2 days? Hopefully nobody is gone for too long and makes a roadblock in the list. Link to comment Share on other sites More sharing options...
mincespy Posted March 29, 2012 Share Posted March 29, 2012 How long should we give each person to land on the base? 1-2 days? Hopefully nobody is gone for too long and makes a roadblock in the list.Move them down the list? Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 How long should we give each person to land on the base? 1-2 days? Hopefully nobody is gone for too long and makes a roadblock in the list.I\'ll PM, each member, giving them a reminder.But, I\'d hazard a guess, upto 2 days max, them bump them to the bottom of the list.May be different for the Modded one.I fear for the NAN bug... Link to comment Share on other sites More sharing options...
greghorst Posted March 29, 2012 Share Posted March 29, 2012 I request a spot on the Unmodded mun base please. Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 I request a spot on the Unmodded mun base please.Added to the Stock List - Please be patient, as it will be several days (Estimate) before you can fly.PS: Welcome to the Forums. 8)EDIT: Come on guys, lets start requesting flights for the Modded version. Link to comment Share on other sites More sharing options...
sting_auer Posted March 29, 2012 Share Posted March 29, 2012 Added to the Stock List - Please be patient, as it will be several days (Estimate) before you can fly.PS: Welcome to the Forums. 8)EDIT: Come on guys, lets start requesting flights for the Modded version.But stock is cooler :\'(How much has to be left behind to constitute as a base? Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 But stock is cooler :\'(How much has to be left behind to constitute as a base?Stock is cooler! 8)I define a Mun Base, as a collection of usable ships. (Not a junk yard of stranded Kerbals)I only landed a small craft, to begin with. An will land further craft, once its my turn, of ever increasing size an complexity. However big your ship is, is totally up to you...Its not a competition, but a community project. Link to comment Share on other sites More sharing options...
sal_vager Posted March 29, 2012 Share Posted March 29, 2012 I have successfully landed my stock USS Palomino deep space exploration vessel at the Seanoog starport I used a lot more fuel than I expected to, the craft didn\'t like 0.14.3 at first, I had to add four more struts, have any parts weights been increased? Link to comment Share on other sites More sharing options...
greghorst Posted March 29, 2012 Share Posted March 29, 2012 Added to the Stock List - Please be patient, as it will be several days (Estimate) before you can fly.PS: Welcome to the Forums. 8)I understand, I\'m a long time lurker since .11 but when I saw this project I just had to jump in. Link to comment Share on other sites More sharing options...
Seanoog Posted March 29, 2012 Share Posted March 29, 2012 I have successfully landed my stock USS Palomino deep space exploration vessel at the Seanoog starport I used a lot more fuel than I expected to, the craft didn\'t like 0.14.3 at first, I had to add four more struts, have any parts weights been increased?Ohh, how fancy I have a space port named after me! 8)Shame its not my very own Mun Kerbal Space Centre. ;PWhat did you think of the landing sight?Original Post is been updated, an a PM sent to Apotheosist.Sal_vager, booking another flight?I understand, I\'m a long time lurker since .11 but when I saw this project I just had to jump in. I appreicate your patients, an as soon as its your turn, I\'ll let you know. Link to comment Share on other sites More sharing options...
greghorst Posted March 29, 2012 Share Posted March 29, 2012 I appreicate your patients, an as soon as its your turn, I\'ll let you know.I\'ll reserve my patients, but I\'ll gladly lend you some patience. =P Link to comment Share on other sites More sharing options...
sal_vager Posted March 29, 2012 Share Posted March 29, 2012 Sure I\'d like to try again once the base has grown a bit, I want to try to make something interesting using the cart trick for sideways and inverted stock parts.The site is fine, I forgot to look for Kerbin and I wish there were stock landing lights, so far no one has even made spotlights that point down, so any modders out there, I\'d really like cart style headlights that point downwards and are surface attachable Link to comment Share on other sites More sharing options...
Gojira Posted March 29, 2012 Share Posted March 29, 2012 Add me for modded and stock. Link to comment Share on other sites More sharing options...
Luigibro606 Posted March 29, 2012 Share Posted March 29, 2012 Modded Base plz. Link to comment Share on other sites More sharing options...
Recommended Posts