linuxgurugamer Posted January 23, 2016 Share Posted January 23, 2016 (edited) On October 30, 2015 at 10:05 AM, politas said: A couple of notes for things I have discovered recently. Having hard lockups, especially when trying to use Environmental Visual Enhancements? Running on an AMD graphics card? Try loading up the BoulderCo/Clouds PNG files in an image viewer. If you get a lock up on one or more of them, you've hit the same AMD Kernel driver bug I did. The only solution I could find was to replace my graphics with NVidia, since both the Catalyst and open source drivers use it. Now I have no issues. Fixed up Cities: Skyline, too. Trying to run a heavily modded KSP under Steam, and find that you can load KSP fine if you navigate to the folder and run KSP.x86_64, but you run out of memory or fail to load when launching from Steam? Steam launches the 32 bit KSP.x86 instead of KSP.x86_64. Rename it and make a link KSP.x86 -> KSP.x86_64, and you'll get the 64 bit version we all love so much. I just found the following fixes my EVE problems with lockups: The following option (when running from a command line) fixes this: export __GL_THREADED_OPTIMIZATIONS=1 I'll be posting a complete script for starting KSP on Linux soon, watch this thread for details Edited January 23, 2016 by linuxgurugamer Link to comment Share on other sites More sharing options...
politas Posted January 24, 2016 Share Posted January 24, 2016 (edited) 6 hours ago, linuxgurugamer said: I just found the following fixes my EVE problems with lockups: The following option (when running from a command line) fixes this: export __GL_THREADED_OPTIMIZATIONS=1 I'll be posting a complete script for starting KSP on Linux soon, watch this thread for details Are you using AMD graphics? You replied to my comment, where I gave instructions for testing whether you are affected by a specific bug, with a generic response referring to EVE lockups. Can you open the BoulderCo/Clouds PNG files in an image viewer without a lockup? If so, then export __GL_THREADED_OPTIMIZATIONS=1 is probably irrelevant to that bug. Edited January 24, 2016 by politas Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 24, 2016 Share Posted January 24, 2016 7 hours ago, politas said: Are you using AMD graphics? You replied to my comment, where I gave instructions for testing whether you are affected by a specific bug, with a generic response referring to EVE lockups. Can you open the BoulderCo/Clouds PNG files in an image viewer without a lockup? If so, then export __GL_THREADED_OPTIMIZATIONS=1 is probably irrelevant to that bug. No, I'm running nVidia, which is what the export is for. So this isn't an EVE bug, just a system issue. Thanks. Link to comment Share on other sites More sharing options...
Specific Alduin Posted June 22, 2016 Share Posted June 22, 2016 KSP 1.1 is completely broken on Linux Mint. 1.0.5 worked fine. Link to comment Share on other sites More sharing options...
CranialRectosis Posted December 19, 2016 Share Posted December 19, 2016 I just wanted to pop in and say thanks SAL. I have been toying with Linux (Mint/Cinnamon) for a few months now. I just built a new PC and am running KSP 1.2.2 on Steam. I run a stack of mods including the Galileo high res graphics with Scatterer and EVE plus the entire USI suite. This is the first program I have ever tried to run in Linux and thanks to the help in the forums, I have a pretty good game running and Windows 10 can bite my @$$! Link to comment Share on other sites More sharing options...
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