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Sketchup


Guest Space Cowboy

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Sketchup can export a model as a .obj (which Unity can use), making it very similar to a workflow using Blender: model, UV map, texture, export to Unity, export from Unity using the KSP part tools, set up config files, load into KSP.

Except you can't UV map in Sketchup, at least not last time I tried.

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It seems like an odd choice but apparently it can be used to great success, even UV mapping.

Bac9 uses Sketchup, and he came up with some crazy way to UV map with it. The whole space center in KSP (except for the newest buildings) and most of the B9 aerospace pack where made in Sketchup!

He explained it briefly in this old dev blog http://forum.kerbalspaceprogram.com/entries/747-The-Making-Of-New

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