Temeter Posted July 6, 2015 Share Posted July 6, 2015 Awesome! Thanks for the update, now I can finally corectly install AJE and try doing a real spaceplane! Link to comment Share on other sites More sharing options...
Ratzap Posted July 6, 2015 Share Posted July 6, 2015 I use CKAN to keep track of all the RO/RSS mods and since the last solver engine update it's been spitting this error message out:Oh no! We tried to overwrite a file owned by another mod!Please try a `ckan update` and try again.If this problem re-occurs, then it maybe a packaging bug.Please report it at:https://github.com/KSP-CKAN/CKAN-meta/issues/newPlease including the following information in your report:File : GameData/SolverEngines/SolverEngines.versionInstalling Mod : SolverEngines v1.5Owning Mod : ModuleAnimateEmissiveCKAN Version : v1.10.0-0-gb447380 (beta)Your GameData has been returned to its original state.Is this something for the CKAN people or one of the plugin authors to change their meta data?Edit: before someone asks, I did create a new issue on github as the message asks. Link to comment Share on other sites More sharing options...
Felger Posted July 6, 2015 Author Share Posted July 6, 2015 To anyone installing with ckan, I missed the Real Heat dependency, it won't break anything, but you will want to install it as well. Link to comment Share on other sites More sharing options...
Blakeman Posted July 6, 2015 Share Posted July 6, 2015 I'm guessing it was just pulled from CKAN to fix the dependencies? Either that or I'm blind haha Link to comment Share on other sites More sharing options...
Nikola Posted July 6, 2015 Share Posted July 6, 2015 Cant seem to find Realism Overhaul on CKAN right now. Link to comment Share on other sites More sharing options...
zengei Posted July 6, 2015 Share Posted July 6, 2015 It'll show up in CKAN in a couple of hours. Real Chute was never marked as compatible with 1.0.4. Link to comment Share on other sites More sharing options...
Pronoes Posted July 6, 2015 Share Posted July 6, 2015 Now I can finally try to get an installation on Linux. Anyone know how to copy and paste a folder on Ubuntu?? Bear in mind it took me 6 hours to install it after 2 previous failed attempts!!! Link to comment Share on other sites More sharing options...
Carraux Posted July 6, 2015 Share Posted July 6, 2015 It'll show up in CKAN in a couple of hours.Carraux: A slave of the CKAN refresh button... Link to comment Share on other sites More sharing options...
Redhotita1 Posted July 6, 2015 Share Posted July 6, 2015 Carraux: A slave of the CKAN refresh button...You're not the only one... Link to comment Share on other sites More sharing options...
Hallebumba Posted July 6, 2015 Share Posted July 6, 2015 Still not visible.. I am too impatient.. Link to comment Share on other sites More sharing options...
Yski Posted July 6, 2015 Share Posted July 6, 2015 Anyone know how to copy and paste a folder on Ubuntu?? ...Am I missing something here? The exact same way you would do that on windows should do the trick: right click, copy, right click, paste, or Ctrl+C, Ctrl+V. Alternatively you could use the command line, but I imagine that's not the kind of advice you are looking for. Link to comment Share on other sites More sharing options...
Carraux Posted July 6, 2015 Share Posted July 6, 2015 And here we go! Link to comment Share on other sites More sharing options...
Redhotita1 Posted July 6, 2015 Share Posted July 6, 2015 Yeah! Downloading!Hate when CKAN misses something and stops all the downloads... Link to comment Share on other sites More sharing options...
Mal Posted July 6, 2015 Share Posted July 6, 2015 Release 10.1 - KSP 1.0.4 Compatibility!Updated CKAN installation should come shortly!I seem to be unable to use this via CKAN, now that it has shown up there. I preinstalled some of the various requirements and optional addons while waiting for RO to appear on CKAN, and now that it has, when I tick it for installation it comes up with the following:************** Exception Text **************CKAN.ModuleNotFoundKraken: Cannot install HangarExtender, module not available at CKAN.CkanModule.FromIDandVersion(IRegistryQuerier registry, String mod, KSPVersion ksp_version) at CKAN.RelationshipResolver.<RelationshipResolver>c__AnonStorey0.<>m__0(String name) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)... etcAnyone else got this, and more importantly, a workaround? Link to comment Share on other sites More sharing options...
Carraux Posted July 6, 2015 Share Posted July 6, 2015 You should start ineed with a clean install.(CKAN caches all the mods it has downloaded in the past so a reinstall would not take much time) Link to comment Share on other sites More sharing options...
Mal Posted July 6, 2015 Share Posted July 6, 2015 You should start with a clean install.Hi Carraux. Thanks for that. I did indeed try a clean install (well, I cleaned out what I'd installed this morning) and it did solve the problem. I was just coming back to report that and saw you had replied already.However, that seems like a fairly recurring bug to me - I've had it before. I'll see if I can find where the CKAN bugs are reported and try getting a permanent fix for the bug there. Link to comment Share on other sites More sharing options...
Darkblakk Posted July 6, 2015 Share Posted July 6, 2015 Yeah! Downloading!Hate when CKAN misses something and stops all the downloads...How do you fix/workaround that? Link to comment Share on other sites More sharing options...
Mal Posted July 6, 2015 Share Posted July 6, 2015 I see there is currently an error being reported by ModuleManager on Tantares - 4 Errors related to RO_Tantares.cfg Link to comment Share on other sites More sharing options...
HoloYolo Posted July 6, 2015 Share Posted July 6, 2015 We did it! 1.0.4 ro! Wooo downloading now! Link to comment Share on other sites More sharing options...
Hallebumba Posted July 6, 2015 Share Posted July 6, 2015 Thanks to the New Horizons Probe we know now that Pluto is red. So it should be corrected? Just a suggestion Link to comment Share on other sites More sharing options...
jandcando Posted July 6, 2015 Share Posted July 6, 2015 Thanks to the New Horizons Probe we know now that Pluto is red. So it should be corrected? Just a suggestion I agree, but we should wait a few months for the detailed pictures of the surface. Link to comment Share on other sites More sharing options...
HoloYolo Posted July 6, 2015 Share Posted July 6, 2015 Is it normal for my game to almost be done loading and it stopping on a part? It shouldn't be RAM as I have ATM agressive. Link to comment Share on other sites More sharing options...
Felger Posted July 6, 2015 Author Share Posted July 6, 2015 Is it normal for my game to almost be done loading and it stopping on a part? It shouldn't be RAM as I have ATM agressive.It could still be RAM, RO needs a lot. Can you upload your output_log.txt somewhere so we can take a look?- - - Updated - - -Check out this post, about halfway down to see how to get the output log. http://forum.kerbalspaceprogram.com/threads/92229 Link to comment Share on other sites More sharing options...
HoloYolo Posted July 6, 2015 Share Posted July 6, 2015 It could still be RAM, RO needs a lot. Can you upload your output_log.txt somewhere so we can take a look?- - - Updated - - -Check out this post, about halfway down to see how to get the output log. http://forum.kerbalspaceprogram.com/threads/92229I can't find it. But even with ATM aggressive and OpenGL, it stops loading on the KW Rocketry Maverick engine. Should I delete KW? Link to comment Share on other sites More sharing options...
jandcando Posted July 6, 2015 Share Posted July 6, 2015 I can't find it. But even with ATM aggressive and OpenGL, it stops loading on the KW Rocketry Maverick engine. Should I delete KW?What I do in that situation is go through all the mods and pick out parts I don't need. Like you can delete all the KW fairings since you have procedural fairings. The KW fuel tanks and the stock fuel tanks can be deleted because you have procedural fuel tanks. The only thing you really need from KW rocketry is the engines. Another way to shave off some RAM is using lower resolution RSS textures. Just go through and see if you really even need most of the stuff in the mods. Link to comment Share on other sites More sharing options...
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