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Does HyperEdit work on the steam version?


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All mods work on the steam version. I don't have Hyperedit to tell you exactly what's in its .zip file but, essentially, all mods are unzipped to KSP's "GameData" folder (I have no idea where steam hides that, presumably you do).

USUALLY (but not always) a mod has everything within a single folder inside its .zip (eg; the Goodspeed fuel pump mod, Goodspeed.zip, contains folder "Goodspeed") and all you need to do is unzip that to KSP\GameData. With no other mods you'd then have KSP\GameData\Goodspeed (with the pump mod in it), KSP\GameData\NasaMission (with ARM stuff) and KSP\GameData\Squad (with most of the basic game things).

Sometimes a mod's .zip includes its own 'GameData' (eg; Chatterer.zip contains a GameData folder, which contains a Chatterer folder). You can either unzip the whole thing to KSP's main folder or just unzip the 'inner' Chatterer to KSP\GameData. Either way you add KSP\GameData\Chatterer.

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