Guest Fyre Flare Posted November 21, 2014 Share Posted November 21, 2014 512: The Flaron Empire rebuilds and makes the first nuclear bomb.513: The Eagle Empire Forms and becomes great allies with the Flaron Empire.514: Nuclear War515: Nuclear War stops in Flaron-Eagle Victory, Flarons and Eagles annexlower-peninsulas and releases Spacus, The Holy Kroman Empire, The Awerd Horde and Zokesia. Leaving the Annanian Empire with just a few provinces,516: The Kerbin Alliance of Powers is formed, With The Awerd Horde, Zokesia, The Eagle Empire and Spacus. Link to comment Share on other sites More sharing options...
Souper Posted November 21, 2014 Share Posted November 21, 2014 520: The Flaron empire launches a space probe to Laythe. Remains of human civilization are discovered, interstellar flight is made possible when the tech is reversed engineered. Link to comment Share on other sites More sharing options...
Sun Posted November 21, 2014 Share Posted November 21, 2014 545: Annanian Empire once again rebuilds, and makes a gigantic Death Star out of the Mun. It instantly obliterates Kerbin, Minmus, the sun, Laythe, and Jool. Link to comment Share on other sites More sharing options...
megatiger78 Posted November 21, 2014 Share Posted November 21, 2014 10000: to stop the extinctionof all kerbalkind, jebedaiah kerman is sent back in time to redirect the giant annas and prevent the ananaian empire from reforming. reset time to 254. Link to comment Share on other sites More sharing options...
Sun Posted November 21, 2014 Share Posted November 21, 2014 10000: to stop the extinctionof all kerbalkind, jebedaiah kerman is sent back in time to redirect the giant annas and prevent the ananaian empire from reforming. reset time to 254.No. 10charsssssssss Link to comment Share on other sites More sharing options...
megatiger78 Posted November 21, 2014 Share Posted November 21, 2014 Yes. 10charzzzzzzzzz Link to comment Share on other sites More sharing options...
Sun Posted November 21, 2014 Share Posted November 21, 2014 No.10charrrrrrrrrrr Link to comment Share on other sites More sharing options...
megatiger78 Posted November 21, 2014 Share Posted November 21, 2014 Yes. 10charzzzzzzzzz Link to comment Share on other sites More sharing options...
Souper Posted November 21, 2014 Share Posted November 21, 2014 MODERATORS! COME OVER HERE!caps Link to comment Share on other sites More sharing options...
sal_vager Posted November 21, 2014 Share Posted November 21, 2014 Hmm, megatiger, muddy:NOCarry on, no more yes/no stuff though, thanks. Link to comment Share on other sites More sharing options...
Overfloater Posted November 21, 2014 Share Posted November 21, 2014 (edited) 546: Sal Vager has been converted into a kerbal, and imported into the kerbal universe. Edited November 21, 2014 by sal_vager Lol Link to comment Share on other sites More sharing options...
Ikaneko Posted November 21, 2014 Share Posted November 21, 2014 547: the Annanian Empire is destroyed 'cause they all got stuck in mud, which became their prison for eternity.Oh, yeah, SharkCorp begins building spaceships, beginning with the SharkStation.Edit: Sal did you actually go into Overfloater's post JUST so you could say lol? *applause* Link to comment Share on other sites More sharing options...
Sun Posted November 21, 2014 Share Posted November 21, 2014 548: Turns out, the Annanians all had shovels, and dig themselves out. They use portals and conquer the entire multiverse. Link to comment Share on other sites More sharing options...
megatiger78 Posted November 22, 2014 Share Posted November 22, 2014 548.5: the annanians are hit by another time paradox. which causes them to fall in mud. they like the mu d to much to ever leave as one of sun's creations Link to comment Share on other sites More sharing options...
problemecium Posted November 23, 2014 Share Posted November 23, 2014 549: The Kau, hailing from what they claim is the true Kerbal universe, invade Kerbin. Unfortunately it turns out that the matter comprising the Kau and the matter comprising Annanians mutually annihilate, causing the Kau and the Annanians to be wiped out completely, except possibly for a small, unimportant tribe still living deep within the mud.550: Wernher von Kerman's great-great-grandfather, Von Kerman, is born, and by the age of one he manages to mathematically prove that the Kau will never be able to invade the universe again. PREEMPTIVE STRIKE!551: The Munar exploration program finally bears fruit in the form of a large multi-stage Mun rocket. In honor of its titanic size (at least by ancient Kerbal standards), Von Kerman dubs it the "Rocket of Maximality", or "Rock-o-max" for short. Link to comment Share on other sites More sharing options...
DMSP Posted November 23, 2014 Share Posted November 23, 2014 552: Kerbals go interstellar in mass numbers. They experience multiple Krakens and all their ships disintegrate. Link to comment Share on other sites More sharing options...
SmartS=true Posted November 24, 2014 Share Posted November 24, 2014 553: Zoskeia begins producing fighters to attack the Kracken. Link to comment Share on other sites More sharing options...
problemecium Posted November 24, 2014 Share Posted November 24, 2014 554: In honor of the successful completion of the Rock-o-max mission, Von Kerman starts Kerbin's first private aerospace firm and names it "Rockomax". At this time they specialize in small, low-risk rocket components such as ullage motors.557: In the three years since the founding of Rockomax, several other aerospace startups have appeared, including SpaceK, Kerbal Galactic, and the Kerbal Launch Alliance. Unfortunately the Kerbal Launch Alliance goes bankrupt within the first year of business due to a mysterious incident involving a large gold brick and a slice of lemon. Link to comment Share on other sites More sharing options...
WinkAllKerb'' Posted November 24, 2014 Share Posted November 24, 2014 (edited) 558: Thanks to Martin Stephen Luther Kerman, kerbalkind finally rated a single languages instead of many. It solved a lot of things even if the road was painfull @ some point and the ancestors and locals myth were not forgoten in the process. Edited November 24, 2014 by WinkAllKerb'' no surprise, it was Link to comment Share on other sites More sharing options...
Sun Posted November 24, 2014 Share Posted November 24, 2014 560: The Annanian Empire once again rises, this time banning mud from anywhere in its borders. Link to comment Share on other sites More sharing options...
zekes Posted November 24, 2014 Share Posted November 24, 2014 561: Zokesia refuses to speak the common language, retains its backward German dialect. Link to comment Share on other sites More sharing options...
WinkAllKerb'' Posted November 24, 2014 Share Posted November 24, 2014 563: zokesians wanted so much to join the community all around that their leaders finnaly got no choice but to become singles citizens too. Link to comment Share on other sites More sharing options...
Megalodon 720 Posted November 24, 2014 Share Posted November 24, 2014 564: Britannia weaponry is created, but quickly fails and disappears. The leader, a 60ft space shark with a laser gun on his head, goes on to create Trafalgar Co. which is a much more successful company. Link to comment Share on other sites More sharing options...
Sun Posted November 24, 2014 Share Posted November 24, 2014 570: The Annanian Empire goes futuristic, and conquers all of the Kerbol System. Link to comment Share on other sites More sharing options...
zekes Posted November 24, 2014 Share Posted November 24, 2014 571: Zokesia leaves kerbin to speak their language in peace in the Duna-Ike system Link to comment Share on other sites More sharing options...
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