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First to land on the Mun with jet engines?


daboomafoo

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I was seeing how wast i could go with air breathing jet engines and i started to go to higher altitudes and my engines just never stopped... they had like 4kn of thrust each but they were still running so I did the only reasonable thing to do. Land it on the Mun. There were 4 structural intakes and two ram intakes with 3 turbojets.Has anyone else done this?oJAh9MP.png

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engines and i started to go to higher altitudes and my engines just never stopped... they had like 4kn of thrust each but they were still running so I did the only reasonable thing to do. Land it on the Mun. There were 4 structural intakes and two ram intakes with 3 turbojets.Has anyone else done

_____

hanif

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Seasoned players will know this bold claim can only be based on one of three things:

1: Modded parts.

2: Bugged game.

3: Cheat menu (infinite fuel)

If the game is running like it should this simply is not possible without mods or cheats.

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yeah, as other have said, infinite fuel most likely.

A long way back, I did manage an interplanetary transfer to Duna using just air breathing engines. BUT that was with an old version of the B9 VTOL engines and there was a bug that meant their thrust didn't tail off as the air got thinner (that's been fixed for quite a while now). It was still a darn hard transfer, pitched down at about 25 degrees to remain in the upper atmo while at the same time raising the Ap so it fell way passed a Duna intercept. After many attempts I timed it so that once the engines finally cut out the last bit of Kerbins atmo pulled me back into a Duna intercept and the (very small) craft parachuted to a landing. It was a transfer that didn't ever complete an orbit, but as I said, only possible because of a bug in the engines.

With current stock parts the best I've managed is raising my Ap to around 100km and on such a wide orbit that the force of a loud sneeze is enough to complete the orbit.

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It's theoretically possible that the screenshot in the OP is legit without using infinite fuel. Due to the way KSP handles resources, each intake can store a small quantity of intake air. If you use the jets to blast your Ap out of atmo, shut off the engines, let the intake air gauge fill, then close the intakes, your ship will carry that air into vacuum where it can be consumed by the jets in a brief burst of thrust.

Exploiting this behavior can also allow a craft to achieve >70km Pe orbit using jets only. Landing on the Mun is a bit of a stretch though, the ship would need a pile of intakes and perform all burns when the vessel is traveling less than 2400m/s surface velocity.

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