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Any KSP Developer Using OS X (Mac)?


Climberfx

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For the most part mod development is os independent. You'll need the unity editor, a modelling program such as blender and a graphics editor such as gimp. All are available for windows, linux or mac. For plugin writing on os x you'll need MonoDevelop (http://www.monodevelop.com/download/). To start with have a look at the New Mod Development Links Compilation

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For coding I will recommend MonoDevelop (and I see you already grabbed it!). I have OS X myself but I've never messed with XCode so I can't say whether or not it supports C#. Honestly I've never had to figure it out since I've always used MonoDevelop. Great piece of software. :D

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Yep, i concur with you, i'm loving Monodevelop too. I'm scratching on C#, recovering my old knowledge of programming from a remote past, when i play on Hotbit doing moon lander games and so on, in Basic.

Had some C++ on University, but never really used it.

But today, with Youtube/Internet, everything is possible. The lear curve is incredible.

:D

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I already have that installed. And already did some test parts, like my MechJEb Eye. ;)

9208176475_da9b41b166_o.pngMechJeb Eye by Climberfx, on Flickr

Now i'm having this problem on Monodevelop. It is not intellisensing the part module commands (in red on the pic)

What i need to do to fix this. Will be hard to lear if compiler not know what is possible.

I have latest part tools installed, already copied the unity dll to the project, etc.

in Unity i have this error message:

"! Assets/Scripts/CollisionFX.cs(6,32): error CS0246: The type or namespace name `PartModule' could not be found. Are you missing a using directive or an assembly reference?"

(i'm studying this mod to learn more about C#, it's not mine.)

And in the Xamaring Mono editor i have (in the default monodevelop too, but i install the new version from Xamaring and linked it to unity and install the unity packages on it). Every part in red is not recognised by the editor...

(pic of red info on editor removed)

EDIT:

I manage to solve the problem. Just enter in Reference (Edit> References) under the folder references, and than find the specific files from my folder (that i grab from Unity.app and KSP.app respectively).

Know is all "no red"and working.

:D

Edited by Climberfx
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