r4m0n Posted April 7, 2012 Share Posted April 7, 2012 (edited) Muon Detector - 1.3After extensive research on the mysterious Munoliths, Multiversal Mechatronics has found out they emit a continuous Muon radiation, and made this detector to help locating the anomalies.Download hereSource code available here, GPL licenseNew products will become available as research proceeds. Edited September 20, 2012 by r4m0n Link to comment Share on other sites More sharing options...
deadshot462 Posted April 7, 2012 Share Posted April 7, 2012 How does this work? Link to comment Share on other sites More sharing options...
r4m0n Posted April 7, 2012 Author Share Posted April 7, 2012 Install it in a craft, activate it, and if there is a Munolith in range (there is a short and long range version) it will beep with a frequency proportional with the proximity of the nearest Munolith.The long range version will also blink a green light if you are moving closer, or red if you are moving away from it. Link to comment Share on other sites More sharing options...
RandomGuy5040 Posted April 7, 2012 Share Posted April 7, 2012 Seriously, r4m0n, you make way too many awesome plugins. Great job. Link to comment Share on other sites More sharing options...
madmat Posted April 7, 2012 Share Posted April 7, 2012 You know, even if this didn\'t work it looks awesome. It\'s going straight on my munbase,(after a little munolith hunting) Thanks r4m0n Link to comment Share on other sites More sharing options...
Ronox Posted April 7, 2012 Share Posted April 7, 2012 Too cool! Link to comment Share on other sites More sharing options...
deadshot462 Posted April 7, 2012 Share Posted April 7, 2012 This mod is awesome - not too easy that it takes away the fun and you still need to 'pinpoint' a landing area, and not too hard that it would take hours to be useful!Sending my sat/rover recon mission:Landed the rover near the pinpointed area, time to find the relic:Mission success!I\'m kind of glad I never found the Munolith before this, it was actually a fun mission to do with the limited radar capabilities!R4m0n - does this detector work on other KSP bases and anything else or only on Munoliths? Link to comment Share on other sites More sharing options...
Emilio Posted April 7, 2012 Share Posted April 7, 2012 I\'ll find some munolits manually, then i\'ll use this. Looks fun, love the awacs-style dish. Could you release an other version that simply pinpoint vessels and debrits ? Link to comment Share on other sites More sharing options...
cteam Posted April 7, 2012 Share Posted April 7, 2012 awac\'s so cool Link to comment Share on other sites More sharing options...
FourTee2 Posted April 7, 2012 Share Posted April 7, 2012 Kind of a stupid question, but are the locations of the Munoliths hard-coded into the plugin, or do they actually act as a sort of homing-beacon? If not, that\'d actually be a really cool feature for Harv to add into the game. 'What the heck is causing such-and-such planet to emit all of this radiation from that oddly precise location?' Link to comment Share on other sites More sharing options...
mario972 Posted April 7, 2012 Share Posted April 7, 2012 I think that 'Munolith' appears even without this plugin, at least on my map. In KSC. 50 Meters from my Base4You ship. Link to comment Share on other sites More sharing options...
Charzy Posted April 7, 2012 Share Posted April 7, 2012 You got it wrong, this plugin is a tool to FIND them. They\'re in the game to begin with. Link to comment Share on other sites More sharing options...
togfox Posted April 7, 2012 Share Posted April 7, 2012 OH - this needs a CFG so we can put in any long/lat (ie community mun base) and then we can navigate to it! 8) Link to comment Share on other sites More sharing options...
Emilio Posted April 7, 2012 Share Posted April 7, 2012 Hum, i don\'t think a Muon detector would work IRL.According to Science et Vie Junior (a French magazine), Muon particles only lives 0.000 002 seconds, after that it disintegrates in Neutrinos and Electrons...[quit ScienceFacts.exe] Link to comment Share on other sites More sharing options...
elchkind Posted April 7, 2012 Share Posted April 7, 2012 Hum, i don\'t think a Muon detector would work IRL.According to Science et Vie Junior (a French magazine), Muon particles only lives 0.000 002 seconds, after that it disintegrates in Neutrinos and Electrons...[quit ScienceFacts.exe] Well, when travelling at relativistic speeds they can live 'long' enough to travel long distances and to be detected. =P Link to comment Share on other sites More sharing options...
TheOverlord5000 Posted April 7, 2012 Share Posted April 7, 2012 i love how all your addons use the same plugin its really really convenient Link to comment Share on other sites More sharing options...
trbinsc Posted April 7, 2012 Share Posted April 7, 2012 Does this work during timewarp?Edit: Nevermind, it does. Link to comment Share on other sites More sharing options...
tiger336 Posted April 7, 2012 Share Posted April 7, 2012 this is cool i can\'t wait to preorder!! 8) Link to comment Share on other sites More sharing options...
madmat Posted April 7, 2012 Share Posted April 7, 2012 Thanks to you i FINALLY found my first Munolith, You can imagine where i found it (doh), it\'s working a treat,,Thankyou Link to comment Share on other sites More sharing options...
Melfice Posted April 8, 2012 Share Posted April 8, 2012 Maybe a silly question, but...Does it also find the easter eggs on Kerbin, or is it only keyed in on artefacts found on the Mün? Link to comment Share on other sites More sharing options...
madmat Posted April 8, 2012 Share Posted April 8, 2012 Put it on your ship/buggy and you\'ll soon find your 1st one on Kerbin.like REAL soon,haha Link to comment Share on other sites More sharing options...
TheOverlord5000 Posted April 8, 2012 Share Posted April 8, 2012 It appears that the muon signals are originating from a as of yet unknown point in the solar system. the most we know is that it is not within the asteroid field. Will continue investigations of the 'Munolith'.Overlord out Link to comment Share on other sites More sharing options...
Asmosdeus Posted April 8, 2012 Share Posted April 8, 2012 First muon ticks detected 8)Don\'t suppose you could remove the cylindrical base from the model, could you?Thanks for the awesome mod Link to comment Share on other sites More sharing options...
Melfice Posted April 8, 2012 Share Posted April 8, 2012 Well... time to design an AWACS-like aircraft then! Link to comment Share on other sites More sharing options...
Gojira Posted April 9, 2012 Share Posted April 9, 2012 Uh, would a probodobodyne dish-sized stackable one be possible?I personally dislike the radial attach one Link to comment Share on other sites More sharing options...
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