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[0.90.0] SSNC-Space Shuttle RCS Nosecone


Kamik423

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There's a problem in your config files. The parts shows up in sandbox mode, but not in career mode. Haven't looked into what exactly is missing, but I remember that being an issue with many mods when career mod first showed up :)

Edit: Took at look at the cfgs, and I'm pretty sure it should be TechRequired = specializedControl not TechRequired = Specialized Control. All stock tech required files start with lower case and have no spaces.

Edited by Vladthemad
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I think the nose cone color not match the cockpit

I suggest you paint it to same gray color to match the cockpit's color or maybe black to match the front border

I darkened it for version 3

There's a problem in your config files. The parts shows up in sandbox mode, but not in career mode. Haven't looked into what exactly is missing, but I remember that being an issue with many mods when career mod first showed up :)

Edit: Took at look at the cfgs, and I'm pretty sure it should be TechRequired = specializedControl not TechRequired = Specialized Control. All stock tech required files start with lower case and have no spaces.

thank you, now shows up in Specialized control

That is something what I was looking for, thanks.

Can you fix this:

oR4pflT.jpg

First problem is that those thrusters are not symmetrical. The second is, can you make them pointing down like red arrow shows.

added symmetry :D

I won't make it point straight down, because in my opinion there should be a heatshield there. I am pro realism. Also see here

Left, Right, Back, Up, And down (but that is angled to not be heated during reentry)

inspired by this, but added yaw thrusters, and changed shape to fit better

fwd rcs_subsys.gif

they can be used for pitch and yaw, but I think roll is not very effective

for forwards direction you would need to add something like the OMS engines

Edited by Kamik423
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  • 2 weeks later...

Thank you so much for this mod, Kamik! The part is great, and I must agree with you on the realism piece over there. Good to have them pointing inclined sideways, instead of straight down. :)

Edited by Kowgan
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  • 3 months later...

Hey, Kamik. I was wondering; do you intend to update this mod to KSP 1.0?

Currently, the attach nodes need to be updated, and I'm having trouble finding the exact value that needs to be updated on the part config file.

Right now, the node seems to be upside down.

Thank you once again. :)

Edit:

Welp, I've found the correct number and did the changes. It seems to work flawlessly, now.

node_stack_bottom = 0, 0, 0, 0, -1, 0, 1

Edited by Kowgan
Avoiding triple post, since the thread looks dead.
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  • 7 years later...
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