Jump to content

De-installing Fineprint


MalfunctionM1Ke

Recommended Posts

I'm getting plenty of use from my stations; with a docking port for refuelling, lab for science cleaning and a couple of nuke engines they make perfectly good interplanetary explorers after they've done their thing. A trailing docking port lets you add and tow as much mission-specific junk as you want later on.

screenshot577_zpsbf93e91f.jpg

Link to comment
Share on other sites

I've been thinking that maybe they should add a "Contract" tab to the tracking station and map screen filters.

I think they should add customizable tab just like they did in the VAB. That way, your rocko 48 7s and command seat would not be in the same tab as your mother ship, or as your Duna glider.

You know, you're supposed to be able to decline contracts. Thast's always been something you are able to do.

I agree, but you kinda feel pressed to fullfill them all the first time you see new ones. Nontheless, fineprint add markers for survey mission on map view, even from contract you do not accepted if looking from traking station. I personnally do not find ugly, but there should be a way to deactivate the marker, and to now whether that one comes from an accepted contract or not.

But making an iterative "expand station/base" contract would be tricky to implement, not the least because it would require the contract system to be able to recognize player flights in progress. Though doing that could well be useful for making more robust contracts overall, come to think of it...

You should have a look at Mission Control Extended, IIRC it does add such features.

Link to comment
Share on other sites

With the upcoming 0.91 Space refulling system announced (ok we still have to wait and see how its turns out) those stations could be turned into refuelling stations.

And for sattelites, i still hoping for a kind of RT tech like stock counterpart, so sattelites do have some use beyond static spacejunk fillers and the occasional one shot science grab.

Allthough KSP has entered beta, and all the core parts of the game are completed, in its current (0.90) state the game feels imho incomplete, stranglely even more as before now.

With addition of Fine-Print, Science contracts placing objects in space it all feels like pointless to me TBH, it has no more use as to forefill the particulair contract and then move on to the next one.

Now ofcourse i have enough imagination to have an sollution for this, but herein lies a other problem, as soon you do stuff thats not "contract" related especially on the harder diffilculty settings you run out of funds for them again, so the restriction of the funding actually hinders again creativity gameplay wise again, while it does helps in finding an creative sollution to that particulair contract problem.

Overall i like the new additions to the game, but i just have to keep saying that dispite the goodness it brings, it does creates some caveeats and restrictions that doesnt show really at first hand, but are defently there after you played with them a while, the contracts as it is now with the available ones to us, create the issue that you need to keep doing them to fund the project till you finally unlocked everything so you finnaly at the "end-game" can start to pursue your own goals and creativity, till funds run out again.. But at that point that isnt an issue anymore since all funding can be put in pet-projects.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...