foamyesque Posted December 27, 2014 Share Posted December 27, 2014 There's a sounding rocket mod that would fit in well with the style. That, plus basic plane parts would give an appropriate start to the barn-centric space center. Reorder the tech-tree and have a low-tech, appearance-is-not-a-priority, get-it-done sort of place to start pushing out the boundaries of Kerbal Flight.Honestly the RT-10 is basically perfect looks-wise for this already. The problem is that the LV-30 (and one tech up, the -45) are both excellent engines, and the RT-10 is an extraordinary one, quite at odds with its description and appearance. Link to comment Share on other sites More sharing options...
razark Posted December 27, 2014 Share Posted December 27, 2014 Honestly the RT-10 is basically perfect looks-wise for this already. The problem is that the LV-30 (and one tech up, the -45) are both excellent engines, and the RT-10 is an extraordinary one, quite at odds with its description and appearance.There's more problems, such as the starting tech has nothing for the rockets to lift except a Mercury-level capsule. That level of spacecraft just does not fit with the presented barn-center. Giving us something to lift besides that capsule makes a lot more sense. Putting up, for example, small atmospheric sensors on small rockets is a sensible precursor to launching a crewed capsule.There's also the problem that basic things like wings, airplane engines, batteries (which the starting capsule already contains), or wheels are beyond the ability of the starting level of technology. Link to comment Share on other sites More sharing options...
foamyesque Posted December 27, 2014 Share Posted December 27, 2014 There's more problems, such as the starting tech has nothing for the rockets to lift except a Mercury-level capsule. That level of spacecraft just does not fit with the presented barn-center. Giving us something to lift besides that capsule makes a lot more sense. Putting up, for example, small atmospheric sensors on small rockets is a sensible precursor to launching a crewed capsule.It's Kerbal Space Program, yo. The starting capsule could certainly be less capable-- I've some thoughts in that regard, concerning the addition of life support requirements and the removal of it's enormous torque and power supply and so on-- but the starting stuff should be perfectly capable of blasting Kerbals up and away. That's part of the fun. Link to comment Share on other sites More sharing options...
CaptRobau Posted December 27, 2014 Share Posted December 27, 2014 The idea of the barn was okay. Just the textures and some of the model work was sub-par. Link to comment Share on other sites More sharing options...
cantab Posted December 28, 2014 Share Posted December 28, 2014 It seems a little bit pointless, since we expect the barn will return once it's been given a polish up. I'm very much in the camp that says nice idea, bad execution, of the barn preview. Conversely the level 1 and level2 we got are decent execution - a few rough edges, but decent overall - but bland idea.That the tier 1 building is a barn seems a reasonable choice. It needs to be quite a tall building because the interior interface is for vertical assembly - the Kerbals need a VAB a lot earlier than NASA did because of this. It should be a repurposed building because the space program is only just starting out. A barn's a suitable and reasonably characterful building.I wouldn't mind seeing a few less caravans in the final version mind. Only one bit, probably the Astronaut Complex, should be caravans I feel. Maybe R&D can be some garages, that seems a fitting place for amateur engineering. Link to comment Share on other sites More sharing options...
razark Posted December 28, 2014 Share Posted December 28, 2014 It's Kerbal Space Program, yo....the starting stuff should be perfectly capable of blasting Kerbals up and away. That's part of the fun.Son of a... And here I though I was posting on nasa.gov.The fact that it's a game is not an excuse for not making sense. And "It's Kerbal Space Program" is as much an argument against having any probes as much as it is against starting with them. Link to comment Share on other sites More sharing options...
_Augustus_ Posted December 28, 2014 Share Posted December 28, 2014 Bring back the barn! Yeah! Link to comment Share on other sites More sharing options...
billbobjebkirk Posted December 28, 2014 Share Posted December 28, 2014 Really the only reason I'm not convinced about the Barn is that you don't need a building to assemble a rocket. Link to comment Share on other sites More sharing options...
sal_vager Posted December 28, 2014 Share Posted December 28, 2014 Plenty of games don't make sense, they are games, they are for fun.People seem to be making the mistake of assuming that KSP is some kind of Human space flight history simulator, but nothing in the game claims to be such a thing, there's even little green men, the iconic space alien.Many things are being mistaken for other then what they are, even the Mk1 command pod, it's just a pod and we needed something after the original pod was replaced, I'd have liked another light grey/white pod similar to the old Mk1, but we have something that looks a bit like a mercury caspule, but it isn't one.At no point does KSP have to follow our spaceflight history, there's no NACA to become NASA, there's no Russians to race to the Moon, there's no Kennedy.If you want human spaceflight history I'm sure there are modders willing to make that for you so you can tailor your game to your tastes, otherwise there are a few other games available such as Buzz Aldrins race into space, and Orbiter.KSP is neither of these, and for most people that's a good thing, but as has been said here and elsewhere you can't please everyone all the time.But that doesn't mean that players can't themselves look past the faults they see with the game and enjoy it for what it is Link to comment Share on other sites More sharing options...
_Augustus_ Posted December 28, 2014 Share Posted December 28, 2014 #bringbackthebarn#GiveUsCloudsToMakeKerbinLookAliveWE NEED THEM BOTH!YEAH! Link to comment Share on other sites More sharing options...
foamyesque Posted December 28, 2014 Share Posted December 28, 2014 Son of a... And here I though I was posting on nasa.gov.The fact that it's a game is not an excuse for not making sense. And "It's Kerbal Space Program" is as much an argument against having any probes as much as it is against starting with them.Probes have a purpose for later in the game, when you're doing more complicated things and you need or want remote operation. As the first rocket you send up? Eh. A big part of KSP's draw is that little picture in the lower right of Jeb grinning like maniac at 10G, you know? There's reasonable breaks from reality, and I think, frankly, that Kerbals being the kind of people who'd stuff a dude in a clamshell and attach it to a pile of explosives just for kicks fits in perfectly with the barn. It's also hilarious. Link to comment Share on other sites More sharing options...
vexx32 Posted December 28, 2014 Share Posted December 28, 2014 Guys, there have been at least three of these topics already, and they all seem to turn up in the wrong section. If you want to discuss KSP's development (which naturally includes features that were pulled pending redesign, like the barn), you need to post in the Development Discussion section. There are so many of these topics that really at this point it isn't worth moving this topic, so please head over to this thread if you wish to discuss this topic further: http://forum.kerbalspaceprogram.com/threads/103579-Bring-Back-the-Barn%21I'm closing this thread as it's a duplicate. (Is there a word for fourth duplicate? Tetruplicate? Who knows...) Link to comment Share on other sites More sharing options...
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