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Rolling backup of save files.


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Imagine this, your hours in, when you save, you choose a job, and decided you cant do right now, and choose to do some other jobs, so you load the save. shoot, thats not it, that's the beginning of the career. but where did my save go? i'll load present.. boom. your back in the stone age. hours of time wasted.

feature idea : A rolling backup of saves, so if something goes wrong, instead of you being out of luck like i am, you have an option to load the backup.

Just an idea.

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indeed, i saved it just before taking on the rescue mission for that idiot doing and eva. and then when i decided i needed to get more advance and loaded the save i accidentally loaded the wrong save and then when (when i went to load the correct one i realised for some reason it hadn't saved. so i loaded present (the autosave) hoping it had the previous. but it didnt it had done an autosave just before loading. meaning i went back to the beginning (well almost)

what i thought would be neat is if there was a backup save that is all automatic that save a backup of the save, just incase. you know? so if you do load a save from 1902 then you still have a backup so you can reload the backup and get back to 2015.

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You want Jeberetary. That is exactly what it does, it saves versions of crafts, subassemblies, saves and quicksaves.

Cheers man :)

This is a mod that backs up saves. It looks like Jeberetary is no longer maintained, although it may still work fine.

Jeberetary is still a current project, its just not being actively improved right now as I'm focusing on KerbalX in my spare time. Jebretary currently works on all versions of KSP and can deal with 95% of mods. There are still improvements and fixes I want to make to it, but I'm just one rather thinly spread guy! My work on KerbalX has resulted in much better craft file reading code so that is due to be incorporated into Jebretary.

Just as an fyi about Jebretary and the way it uses git; I've not tried out the backup mod you linked but from what I can see it makes copies of save files. Jebretary doesn't make copy of files. It uses git to store the "diff" or "delta" between file versions, in other words it only stores the lines in a file that have changed. This makes it extremely space efficient especially when the file changes just a little but frequently like the persistent files do. If you take a copy of your persistence files every time it changes that starts using up a fair bit (GB's) of space, but with Jebretary tracking every single change to both quick and autosaves and all craft versions it will only use a fraction of that space.

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Jeberetary is still a current project, its just not being actively improved right now as I'm focusing on KerbalX in my spare time. Jebretary currently works on all versions of KSP and can deal with 95% of mods.

Okay, well I did say it might work. Your thread has had no posts since october (as of writing this), so it was reasonable to assume nobody was still working on it. Why only 95%? If all you're doing is backing up .craft/.sfs files, it should be fine with all mods, no?

If you take a copy of your persistence files every time it changes that starts using up a fair bit (GB's) of space, but with Jebretary tracking every single change to both quick and autosaves and all craft versions it will only use a fraction of that space.

Just how large is your persistence file...? Mine has never gotten above 1MB, even with dozens of active vessels. In any case, the S.A.V.E. mod allows you to set a maximum number of backups, which means it's a total non-issue :); seems unlikely you'll need to revert to 20 versions ago :P. Having a dependency on git is perhaps not the greatest idea though, especially if you're only using it for diff; from experience git is far from the most user-friendly version control system (but the best by far!). Diff is its own separate program you can find on most linux systems; there's a windows version too.

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