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Contract Types Offered at once


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Trying to knock out a bunch of contracts in one go. Figured I'd build an orbital station and take it from planet to planet, but there only seems to be 2 orbital station contracts offered at a time.

Is there only 2 contracts per type offered at a time? Seems that way.

Edited by manek22
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Well I don't think there are limits like that, it's just random. But you can't take an orbital station from planet to planet. You have to build a new one for each contract.

This is (I believe) not quite true.

If you accept multiple contracts before launching the station, it will have been 'built after accepting the contract' for all of those contracts, and will fulfill that requirement for all of them. Assuming that it also fulfills all other requirements, you should be able to complete all of those contracts with one station in the way manek22 describes.

Given that, a limit on how many of a given type of contract are available simultaneously would make sense. I have no data to suggest an answer one way or the other, though.

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Agreed with AlexinTokyo

As long as you accept the contracts (as I just accepted 2 orbital station contracts at once, one kerbal orbit station and one laythe orbit station) you can use the same ship. Just put the same ship into kerbal orbit (contract complete) and then into laythe orbit (contract complete) Problem was I didn't see any other orbital station contracts spawn before launch. Kept skipping ahead 10 days, check and another 10 days about 6 times and nothing.

- - - Updated - - -

I'm thinking the most efficient way to go is to accept as many lander and orbit station contracts, and make a ship able to visit, land, orbit and return from all those locations. Probably easier if the orbit and lander contract were same planet.

But again, never seen more than 2 contracts for the same

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I've gotten 3 at once: Kerbin, solar orbit, and a planet (one of Jool, Duna, or Eve)

Edit: I've even managed to turn an 'old' Duna outpost-lander into a new one by docking and undocking it. Imagine my surprise when a contract for a new Ike outpost, accepted long after this outpost was launched, was completed after I landed it on Ike

Edited by StrandedonEarth
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Looking at that file, look for the lines similar to:

Survey

{

MaximumAvailable = 4

MaximumActive = 8

Note that if you have mods installed, you may need to write a MM configuration file in order to get your changes to stick? (My copy of the file mentions Karbonite.)

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