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How To Make Kopernicus Planets


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Hello and welcome to this tutorial

lets start off with the beginning

makeing a star


@Kopernicus
{
Body
{
name =
flightGlobalsIndex = 900
Template
{
name = Sun
}
Properties
{
description =
geeASL = 0.0962500333786
tidallyLocked = False
rotationPeriod = 115643
initialRotation = 180
timewarpAltitudeLimits = 0 8000 8000 25000 40000 80000 160000 250000
ScienceValues
{
}
}
Orbit
{
referenceBody = Sun
inclination = 16.3846492767334
eccentricity = 0.224659410343803
semiMajorAxis = 9691119496191.266
longitudeOfAscendingNode = 206.502426147461
argumentOfPeriapsis = 30.4338626861572
meanAnomalyAtEpoch = 0.780504822731018
epoch = 0
color = 0.910,0.761,0.278,0.525
}
}

this is a template i made to show what a stars cfg would look like

now lets say you would want to make a planet you would not make anouther cfg for it like you would in PFCE here is what you would do

  Body
{
name =
flightGlobalsIndex = 951
Template
{
name =
}
Properties
{
radius = 117000
geeASL = 0.1
mass = 3.6191e+22
description =
ScienceValues
{
landedDataValue = 145
splashedDataValue = 1
flyingLowDataValue = 52
flyingHighDataValue = 40
inSpaceLowDataValue = 87
inSpaceHighDataValue = 59
recoveryValue = 7
}
}
Orbit
{
referenceBody = Sol
color = 0.823529,0.705882,0.54902,1
inclination = 5.79
eccentricity = 0.04
semiMajorAxis = 21000000
longitudeOfAscendingNode = 41
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/(name)_map
normals = Kopernicus/Textures/(name)_normal
}
}
}

after the two brackets of the star add Body and then the code above

then add three brackets after the planet and add anouther planet with the starting point named (Body)

if you would like you can use this code as a start for your project

and all the textures can be taken from space engine just rename the file to (name)_map.png

and the bump to (name)_bump.png

and the normal (name)_normal.png

Credit

Augustus

Kopernicus mod : http://forum.kerbalspaceprogram.com/threads/109122-WIP-KopernicusTech-An-integration-attempt-between-Kopernicus-and-KittopiaTech-%28v0-1-01-31-15%29

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On 2/10/2015 at 11:35 AM, Fozar said:

If not hard to make guide for creating the planet with the creation .bin files in KopernicusTech.

hi , if you havent found out how to do it yet , add this to the config ; after flightGlobalIndex
 

Debug
        {
        exportBin = true
	}
	cacheFile = ()/()/().bin

~TheBlackDwarf, (Alonime)

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46 minutes ago, sal_vager said:

Hi Alonime, TheBlackDwarf may not answer as he's not been around since last July, this is a pretty old thread.

If you'd like to start a new thread on making kopernicus planets though, that'd be great :)

Ah , lol actually the ~ is referring to one self , Lol , yeah .. cant get into my old account so  i am using this account to monitor my old threads .

will transfer tuts to new account also .

Edited by Alonime
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I dont remember , or deleted the email i used with My old account so idk how to get in but ill just continue on this account , less of a hassle if i do 

Edited by Alonime
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