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Fozar

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Everything posted by Fozar

  1. Here are my works on the satellites of Saturn. You can use any resources. I allow) https://mega.co.nz/#!0FgGmA7A!G9EIaMIcSh8FzkAkYGMjiLeTwAcL7rT4-GYmEiR2sgI
  2. How to create normal map and .bin file? I have only color and height map. Please help!! My system (Kopernicus) cfg: @Kopernicus{ Body { name = Mimas flightGlobalIndex = 20000 Template { name = Tylo } Properties { description = Less than 400 km in diameter, crater-covered Mimas is the smallest and innermost of Saturn's major moons. radius = 198200 geeASL = 0.064 tidallyLocked = True rotationPeriod = 81167 initialRotation = 180 timeWarpAltitudeLimits = 0 5000 8000 8000 12000 20000 30000 45000 ScienceValues { landedDataValue = 17 splashedDataValue = 17 flyingLowDataValue = 16 flyingHighDataValue = 16 inSpaceLowDataValue = 15 inSpaceHighDataValue = 15 recoveryValue = 12 flyingAltitudeThreshold = 12000 spaceAltitudeThreshold = 25000 } } Orbit { referenceBody = Dres inclination = 1.574 eccentricity = 0.0196 semiMajorAxis = 185539000 longitudeOfAscendingNode = 177.459 argumentOfPeriapsis = 332.8639972 meanAnomalyAtEpoch = 100.173 epoch = -31542641.784 color = 0.570,0.570,0.570,1.000 } ScaledVersion { Material { texture = Kopernicus/Textures/ExtendedRSS/Mimas_color normals = Kopernicus/Textures/ExtendedRSS/Mimas_normal } } } } My KittopiaSpace cfg: PlanetMimas{ AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } PQS { PQS { minLevel = 2 maxLevel = 8 } PQSMod_HeightColorMap { modEnabled = False } PQSCity { modEnabled = False } PQSMod_VertexHeightMap { heightMap = GameData/Kopernicus/Textures/ExtendedRSS/Mimas_height.png heightMapDeformity = 9000 heightMapOffset = 0 scaleDeformityByRadius = False } PQSMod_VertexColorMap { vertexColorMap = GameData/Kopernicus/Textures/ExtendedRSS/Mimas_color.png } PQSMod_VertexSimplexHeight { seed = 56899452 deformity = 100 octaves = 8 persistence = 0.5 frequency = 12 } PQSMod_VertexSimplexHeightAbsolute { seed = 3339066 deformity = 10 octaves = 3 persistence = 0.5 frequency = 0.8 } } }
  3. If not hard to make guide for creating the planet with the creation .bin files in KopernicusTech.
  4. If the ExportBin is true, the planet becomes invisible in the Map View (or from a distance). We can only see a small dot. If the ExportBin is false, then the object on the map becomes smaller than a predetermined radius(it is based on Minmus. Radius set more). There were bugs with false parameter RemoveAlpha. Note that if the radius does not change, it is much less bugs. But for me it is necessary. I would like to see a complete guide for the modification. For example, what RemoveAlpha, PFOffset, PFDebug? Sorry for my bad english.
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